
V2.5 dependency checking for KSP 1.0
sumghai opened this issue ยท 10 comments
With the recent update of the stock KSP game to 1.0, a number of dependencies need to be checked for compatibility.
Since I currently don't have access to a laptop capable of running the game, I'll need to get volunteers to do this testing for me :P
Okay guys, thanks for your patience. Please refer to the following test procedures:
https://github.com/sumghai/SDHI_ServiceModuleSystem/wiki/Test-Procedures-for-upcoming-V3.0-release
Reports received so far have been essentially positive. I think this is ready for prime time (barring the decoupler FX fixes).
What kind of tests would you need to be performed? If i get some kind of black box test list i could perform them for you.
Right now I'm waiting for a couple of dependencies and a few other optional add-ons to be updated, as well as doing some 1.0-specific aero tweaks in the meantime.
I'll get back to you guys on this one.
Considereing dependencies: I recomend usind standard decuppler module.
As i edited your avionics ring to use standard decupler module. The animated decupler never worked for me. Also propably wont be developed further.
The AnimatedDecoupler plugin has worked for the vast majority of users, and @Starwaster has stated he will continue to maintain it.
Besides, it's the only way to animate the side umbilical, and I'm not sacrificing the latter feature.
I only found soms problems with atachment points, for example: the docking ports and heatshield. I have not jet checked the animations :s
nodes can be specified in size. that could help if we set those nodes smaller and the same size for the avionics ring and the heat shield. i will try that tonight