SSTU - Shadow Space Technologies Unlimited

SSTU - Shadow Space Technologies Unlimited

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New Module - SSTUModularParachute

shadowmage45 opened this issue ยท 0 comments

commented

A fully config-defined parachute module. Can add parachutes to anything that does not already have multiple/variable drag cubes (any normal non-animated part).

Features:

  • Capable of both main and drogue chute operation in a single part.
  • Model used and specific orientation/etc is set up entirely through the config, so you can easily alter the look and setup, even through a simple MM patch.
  • Capable of handling multiple caps for each of drogue and mains. Can have 2 for drogue, 3 for mains; or 0 for drogue, 12 for mains. Only requirement is that there -MUST- be a 'mains' chute (even if it is itself just a drogue chute); the drogue chute is entirely optional.
  • Configurable mach number based drag curve.

Requirements:

Todo:

  • Auto-Cut on touchdown
  • Heat limits, stats, calculations
  • Speed limits, stats, calculations
  • Add variable gravity/etc to the parachute cap jettisoned object
    • Add a 'JettisonedObject' class-component, that allows for manipulation of the gravity on a part
    • Will require a constant input of negative scale of KSP gravity vector as an acceleration force
  • Add part staging stuff - Maybe? (configurable?)
  • Add deploy action groups
  • Fix up GUIState setting stuff -- it is still offering 'deploy' option at times when it should not
  • Figure out why the parachute texture is sometimes missing

Done

  • Model setup
  • Model animation