SSTU - Shadow Space Technologies Unlimited

SSTU - Shadow Space Technologies Unlimited

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SC-B-SM - Cylinder edges do not line up

shadowmage45 opened this issue ยท 1 comments

commented

Need to fix the cylinder-edge-vertex offset that was needed for the old SCA/MSA parts.

The new procedural fairings do not need any such rotational offset as their normals are manually set/calculated properly for cylindrical shading.

Will require editing of the part geometry, UV, AO bake, re-export from blender, and re-export from Unity.

commented

Fixed in blender.
Need to -carefully- re-export to Unity. Need to find out what animation state is currently the default (probably retracted).
Need to re-export from Unity.

No texture changes were necessary, only UV changes.

Will be available with the next update.