New Parts: Engine Clusters for Ship Core
shadowmage45 opened this issue ยท 1 comments
Features
- One part per engine cluster / variant (implemented)
- Layouts defined through config - no static models, everything is mix'n'match through config-based definitions. (implemented)
- Ability to use stock/mod engines to create -new- engine clusters (config/patch based, not @ runtime) (implemented)
- Uses model load-on-demand mechanics for optimization and clean implementation (implemented)
- Allows use of animations, for extendable engine bells. (Not-Yet-Implemented)
- Dynamic engine-mount/shroud swapping capability (with attach-node moving/part offsetting). No mount, per-engine mount, and single per-cluster mounts all valid options. (implemented)
- Can scale mounts and engines independently of each other, and independent of the inter-engine spacing (implemented)
- Can adjust engine spacing for specific mounts through mount-definition overrides (implemented)
- Allows for easy adding of new / user defined cluster layouts. Layouts are defined as a simple as simple scalable positions which are then scaled for each engine-cluster layout depending upon its specific settings.(implemented)
- Dynamic repositioning and adjustment of SSTUNodeFairing depending upon the config settings and current mount option.(implemented)
- Allow use of stock / other mods' models to create new engine mount options, including height offset and inverting the model if needed. (implemented)
Models (engines, mounts, adapter plates):
Mounts:
- None yet - coming soon
Engines:
Micro (<0.375m) :
- None yet - NEED DATAS on micro motors
X-Small (<0.75m) :
- AJ-10-133
- RL10A3
- AJ10-190
- Merlin-1B
Small(<1.125m):
- RL-10-a4
- Merlin-1C
- H1
- Merlin-1B-Vacuum
Medium(<1.5m):
- Merlin-1C-Vacuum
- J2
- RL10B2
- Merlin-1D
Large (<1.875m):
- LR-87
- RS-25 (released)
- RS-69
- Merlin-1D-Vacuum
X-Large (<2.25m)
- J2X
- RS-69B
- F1B
- RS-68
XX-Large (<2.625m)
- F1 (next for modeling/finishing)
- RD-170
XXX-Large (<3m)
- None Yet (NEED DATA/custom geometry)