New Parts - SC-A-CM, SC-A-SM, SC-A-BPC(LAS/LES)
shadowmage45 opened this issue ยท 0 comments
Re-work/redo the 2.5M Apollo-inspired SC-A Command Module, Service Module, and add a new BPC/LAS/LES (as the stock one doesn't look/work properly).
Goal:
- 2.5m Low-Part Count Command Pod and Service Module
- Three total parts for the system, four with a decoupler below the SM
- CM - RCS, Heat Shield, Light, Transmitter, Probe Core, Docking Port, Parachutes, Reaction Wheels, MonoPropellant, ElectricCharge, Fuel Cell, Decoupler, Fairing(2nd bottom node)
- SM - RCS, Light, Transmitter, Probe Core, Reaction Wheels, MonoPropellant, Main Engine, Fairing (bottom node)
- BPC - Jettison Motor(jet fuel), Abort Motor(solid fuel), Auto-Depletion Decoupler
Parts:
- SC-A-CM - Orbital/re-entry capable 'standard' pod
- SC-A-CMX - (no-heatshield command pod variant)
- SC-A-SM - Standard Service Module
- SC-A-BPC - Purpose-built LAS/LES
Models:
- SC-A-CM
- Pod
- Cap
- HeatShield
- Pod
- SC-PAR-GENERIC (parachute model, from existing + existing texture)
- SC-GEN-DP-0P
- SC-GEN-RCS-4F-V
- SC-GEN-HGA (High-Gain-Antenna array)
- SC-ENG-AJ-10-137 (SM Main engine)
Requirements:
- New parachute module that can handle both drogue + main chutes, without the implementation problems of the stock module (animations, drag cubes, etc)
- New lighting module, should be based similar to the emissive module, but with control for both emissive texture (by mesh name(s)), and light-transform control by transform name(s).
- New Decoupler module - auto-decouple on depletion of the specified fuel in the part, perhaps with configurable delay, and ability to auto-trigger an engines-module through engine-mode-switch
- New Resource - Jettison Fuel - Duplicate of SolidFuel, to be used by jettison motors (esp. in places where the part may already contain SolidFuel but still need jettison capability).
- New HeatShield module - stock one ... is no good
TODO:
- SM - finish texture; needs details on bottom, top/interior, and heat-shield.
- ENG - finish engine texture; bell looks fine for use on SM, but the rest of the engine is unfinished.
- RCS - finish texture; has only base flat color - should include normal map? (probably not needed) -- so diff/spec only
- Cleanup modules code, have a bit of new info regarding thermals
DONE:
- Finish SC-A-CM model (add docking light, updated docking port)
- Re-export parachute model from unity with material/texture assigned.
- Lighting module - basic implementation done
- Parachute Module - basic implementation done
- SM - rework the HGA geometry - slightly higher tri count, much greater detail and cleaner mesh flow.
- CM - HeatShield Module
- CM - Rework 0.625m geometry, Unwrap and Texture new Docking Port model(s)
- BPC - Auto-decoupler module -- should be simple enough
- BPC - JettisonFuel resource definition -- need to investigate possible conflicts with other mods
- Perhaps name it SSTUJettisonFuel?
- BPC - Create BPC/LAS/LES model
- SM - Rework SM Model (needs RCS + AJ-10 models)
- SM - AJ-10-137 Model - not even really started
- SM - re-export to unity for the geometry changes to the heat-shield
- SM - Finish RCS models - geo, unwrap, texture
- geometry
- unwrap
- textures