MSRB - NRE's from deprecated code
shadowmage45 opened this issue · 0 comments
Reported on the forums:
edit: forgot to mention, bringing out an SRB also throws an exception:
[ERR 21:26:00.733] Exception handling event onEditorShipModified in class SSTUEngineStatDisplay:System.NullReferenceException: Object reference not set to an instance of an object
at SSTUTools.SSTUEngineStatDisplay.getEnginePropellantMass (.ModuleEngines engine) [0x00000] in <filename unknown>:0
at SSTUTools.SSTUEngineStatDisplay.updateStats () [0x00000] in <filename unknown>:0
at SSTUTools.SSTUEngineStatDisplay.editorVesselModified (.ShipConstruct ship) [0x00000] in <filename unknown>:0
at EventData`1[ShipConstruct].Fire (.ShipConstruct data) [0x00000] in <filename unknown>:0
[EXC 21:26:00.734] NullReferenceException: Object reference not set to an instance of an object
SSTUTools.SSTUEngineStatDisplay.getEnginePropellantMass (.ModuleEngines engine)
SSTUTools.SSTUEngineStatDisplay.updateStats ()
SSTUTools.SSTUEngineStatDisplay.editorVesselModified (.ShipConstruct ship)
EventData`1[ShipConstruct].Fire (.ShipConstruct data)
UnityEngine.Debug:LogException(Exception)
EventData`1:Fire(ShipConstruct)
ThrottleControlledAvionics.TCAEngineInfo:update_status()
ThrottleControlledAvionics.TCAEngineInfo:OnStart(StartState)
Part:ModulesOnStart()
<Start>c__Iterator0:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)