Bug with the electrical alert
tchavre opened this issue ยท 9 comments
the mod T A C have a bug , it always give an alert elctric charge depeleted but allmy chips have the batteries full, maybe he dont calculate the solair panel . the probleme is a lot of wrong alert could forget a reel alert on a ship.
sorry for my bad english
thank you for this good mod bye
Do you have BackgroundProcessing mod installed as is suggested in the thread on the forum?
it was not easy but i found background processing, after instaling , it dosn t work , always the wrong alert.
i have an other probleme , maybe it work with? when the module manager load the game , y found 2 errors in the file of the mod UmbraSpaceIndustries MKS /patch/ TAC-LS .CFG . if you can read this. thanks
TAC-LS.txt
I'm working on the EC problem. But I have two paid jobs. and mods are not paid, they are in my free time.
That other problem is a problem with MKS mod. Nothing to do with TAC LS.
it s not urgent for my, and i understand it not easy to repar this bug, TAC LS is a great mod for me , i wait for a patch to fix this. without this bug it s perfect
Try the dev build.
https://github.com/KSP-RO/TacLifeSupport/releases/tag/v0.13.3dev
Looks like a duplicate of bug #90
Please try dev build from this link:
https://github.com/KSP-RO/TacLifeSupport/releases/tag/v0.13.4dev
Hi there,
I dare to open a new issue in a known bug, even so it seems to be closed.
I am running KSP 1.3.1 using CKAN for Modding and Version 0.13.6.0 of TAC Life Support is installed.
The BUG from above hit me on this.
Question is: Where is the information stored about the value displayed or calculated.
My target: Edit some file and change the miscalculated value, reload the game and be happy.
Is this possible or is my game doomed to this failure?