Add support for multi value/multi tag tags
sekwah41 opened this issue · 4 comments
Test this with a randomtp tag as suggested by DeCarvalho
Syntax:
entrypoint:X,Z(or desti) world:WorldName(if not set use current or one from desti) radius:SetBlocksFromEntryPoint minRadius:(optional) command:CommandToExecute(optional)
if minRadius is set then get the random location as a random angle with a random length in the min to max radius. That or get a random location, normalize the vector (if not in the range) (use rather than angle random) and then do the random length.
The plugin is going through a sorta re-recode :P Some of the things i started I had planned ages ago with the recode but we have a new layout we are moving everything to as @Rezel has been prodding me with a stick to improve my coding and so far its a hell of a lot cleaner :)
Hopefully you should see some working versions for spigot pretty soon after my exams are done and forge maybe not too long after tho its not a prio though I dont think the forge version is so much your interest is it? xD
Oh no forge is far from it.. since im running almost 100 plugins right now and most arent supported by forge/sponge..
i'll stick with spigot :P
Once again, good luck there..
iTs my finals @ college too..