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Add support for multi value/multi tag tags

sekwah41 opened this issue · 4 comments

commented

As stated above

commented

Test this with a randomtp tag as suggested by DeCarvalho

Syntax:
entrypoint:X,Z(or desti) world:WorldName(if not set use current or one from desti) radius:SetBlocksFromEntryPoint minRadius:(optional) command:CommandToExecute(optional)

if minRadius is set then get the random location as a random angle with a random length in the min to max radius. That or get a random location, normalize the vector (if not in the range) (use rather than angle random) and then do the random length.

commented

The plugin is going through a sorta re-recode :P Some of the things i started I had planned ages ago with the recode but we have a new layout we are moving everything to as @Rezel has been prodding me with a stick to improve my coding and so far its a hell of a lot cleaner :)

Hopefully you should see some working versions for spigot pretty soon after my exams are done and forge maybe not too long after tho its not a prio though I dont think the forge version is so much your interest is it? xD

commented

Oh no forge is far from it.. since im running almost 100 plugins right now and most arent supported by forge/sponge..
i'll stick with spigot :P

Once again, good luck there..
iTs my finals @ college too..

commented

Really nice, whenever the feature is up id like to make tests :D and report as many bugs as possible :D
just cuz i like to find bugs pushing hard :D
im dev not dev too so i know how 'annoying' finding bug things may be

Thanks for considering my idea