Advanced Portals

Advanced Portals

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BungeeSupport

XiNaru opened this issue ยท 9 comments

commented

how i can use the Bungee integration? (in MC 1.16.4)

my command:

/portal create bungee:CityBuild name:tocitybuild desti:Citybuild1

CityBuild is the Servicename in CloudNet and CityBuild-1 the Servername

but it doesent work

commented

okay the plugin does NOT work for me at all

I even created a destination right near the portal, and created the portal for it, not a teleport

and bungee teleport does not work either (plugin is on ALL servers, also on the proxy)

commented

This is already fully implemented

image

the bungee name needs to be whatever you would use /server (name) to travel to it

You also need to make sure you have the plugin on the bungee to pass destinations across the network.

commented

AGAIN you need to have the bungee mode enabled else the packet channels do not get registered.

To have this enabled you need to ensure that ip_forwarding is on and bungee is set to true on the spigot servers.

https://www.spigotmc.org/wiki/bungeecord-ip-forwarding/

This is required as otherwise there are packet exploits that users can do to teleport other users and abuse the system.

commented

I use CloudNet
Bungee already works for me without any problems.
Exclusively this plugin does not work. neither local nor bungee.
So it is in NO WAY due to any forwarding.

Edit:
and I checked again how I thought it would be, in my config this is already set to true by default.

so it's NOT me.

commented

Ok so if you just supply bungee:CityBuild without a destination does it move the server at least?

Also, does the portal just say it's trying to activate or just not activate at all?

commented

I said no ...
the plugin itself does not teleport at all. he doesn't even accept a teleport target that is only a few meters away from the portal.

I use cloudnet and above it the cloudnet signs. over it I can change the server without problems. and I can also do it via / server. only the portal does not work.

commented

Ah then its not that they are not working, its that you havent set a triggerblock. By default its the portal block.

You need to add a tag like triggerblock:AIR or triggerblock:WATER (whatever the player is standing inside when you want it to trigger). This is to stop every portal constantly being checked unncesssarily.

commented

but i have set a portal block with the plugin intern portal placer

commented

Would you mind if I came and took a look or if you joined the discord and screenshared?