bad portal rotation?
Poweringg opened this issue ยท 4 comments
Describe the bug
Portal is badly rotated in his frame.
To Reproduce
Steps to reproduce the behavior:
- Build frame 4x3 of any material, with back as on screens...
- /gate create xxx
- /gate setfrom xxx
- /gate open xxx
- gate is badly rotated
when i closed portal using "/gate close xxx", i got some err in console:
[21:32:58 ERROR]: POI data mismatch: never registered at BlockPosition{x=1111, y=4, z=484}
[21:32:58 ERROR]: POI data mismatch: never registered at BlockPosition{x=1111, y=5, z=484}
[21:32:58 ERROR]: POI data mismatch: never registered at BlockPosition{x=1111, y=6, z=484}
[21:32:58 ERROR]: POI data mismatch: never registered at BlockPosition{x=1111, y=7, z=484}
Plugin and Server version
AGates 2.3
Paper 1.16.1 127
Screenshots (Optional)
Frame of the portal.. Gold block is "set from"
....
... but when i remove stone back, it works.
Seems like since it's such a closed space, the plugin doesn't know if it should go vertical or diagonal orientation.
Also, probably because it sees the trapdoors as full blocks so that also interferes, I will need to recreate this portal to know for sure though.
Update with better portal screens, hope it helps.. When build "corridor" (no matter how long) with same size of portal, portal wont open normally. But when i remove "corridor" portal is ok after "/gate open..."
And it also works, when i remove only this one gold block:
When i try to remove any other one block, it again not works. It works only without this one block.
.... my try to remove any other block ....
... but this works ...