Ancient Gates

Ancient Gates

294k Downloads

bad portal rotation?

Poweringg opened this issue ยท 4 comments

commented

Describe the bug
Portal is badly rotated in his frame.

To Reproduce
Steps to reproduce the behavior:

  1. Build frame 4x3 of any material, with back as on screens...
  2. /gate create xxx
  3. /gate setfrom xxx
  4. /gate open xxx
  5. gate is badly rotated

when i closed portal using "/gate close xxx", i got some err in console:

[21:32:58 ERROR]: POI data mismatch: never registered at BlockPosition{x=1111, y=4, z=484}
[21:32:58 ERROR]: POI data mismatch: never registered at BlockPosition{x=1111, y=5, z=484}
[21:32:58 ERROR]: POI data mismatch: never registered at BlockPosition{x=1111, y=6, z=484}
[21:32:58 ERROR]: POI data mismatch: never registered at BlockPosition{x=1111, y=7, z=484}

Plugin and Server version
AGates 2.3
Paper 1.16.1 127

Screenshots (Optional)
Frame of the portal.. Gold block is "set from"
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....
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... but when i remove stone back, it works.
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commented

Seems like since it's such a closed space, the plugin doesn't know if it should go vertical or diagonal orientation.
Also, probably because it sees the trapdoors as full blocks so that also interferes, I will need to recreate this portal to know for sure though.

commented

Update with better portal screens, hope it helps.. When build "corridor" (no matter how long) with same size of portal, portal wont open normally. But when i remove "corridor" portal is ok after "/gate open..."

With corridor:
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There's corridor removed:
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Or only back removed:
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Or part of corridor removed:
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And it also works, when i remove only this one gold block:
When i try to remove any other one block, it again not works. It works only without this one block.
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.... my try to remove any other block ....
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... but this works ...
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commented

there not working even previous method with corridor removal.. gold block is "setFrom"
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but there it works, i dont know.. too much drugs for today.. ๐Ÿ˜ƒ
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commented

I know it has been a long time but this happened because the plugin assumed you wanted a diagonal portal since it would be smaller than a regular vertical portal. I added a config option that disabled diagonal portals by default as most people won't want them anyway.