AuthMe Reloaded

AuthMe Reloaded

3M Downloads

[Suggestion]I have the impression that it's important to me and many players.

radek203 opened this issue ยท 0 comments

commented

@ljacqu @sgdc3 From what I've noticed, 99% of servers using your AuthMe plugin are not able to deal with properly working anti-logout. I mean exactly where players log out during the fight, here the antilogout kills him and after the player enters the server and logs in, he is teleported to the same place where he logged out during the fight, because the AuthMe plugin saves the player's last location. As a result, the often player is killed a second time, on guild servers it is important because he loses 2 x points.
So I would suggest adding something such that you can set in the config whether the player after death should be teleported to spawn.
Many players on many servers are irritated and the server developers themselves, because they are unable to fix this problem.
I hope it is not my fault that it works like that :)
I am asking for the quickest consideration and possible implementation of my proposal.
Unless such an option already exists in the configuration and I could not find it, please write in which line I will find it :)