AuthMe Reloaded

AuthMe Reloaded

3M Downloads

RemoveKickMessages

foxi69 opened this issue ยท 0 comments

commented

if AuthMe kick the player if he used wrong password, ChatControlPro will show up the kick message, but when this player joined the join message isn't appear until successful login.

So the question is the following: Can i disable kick message until succesful login like join message?

# Should we delay the join message and display it once the player has logged in?
delayJoinMessage: true

like this option can you create an option to disable kick message ? :)