AuthMe Reloaded

AuthMe Reloaded

3M Downloads

Autologin - bungeecord

igorzid opened this issue · 9 comments

commented

When i login on our first server "survival" and i teleport to second server "skyblock" it wants sometiems login again, when i log in, it says to me that i am already logged, but i cant move i can only use jump for moving so i have to reconnect the server to be able to move properly on the server.

When i log in server "skyblock" and i teleport to "survival" i have to always log in again.
When i login server "skyblock" or "survival" and i teleport to our third server "hard" i have to always login again aswell.

Its just weird that sometimes i dont need to login again when i teleport to "skyblock server" but i have to login always again when i teleport to the servers "survival" and "hard".

I have autologin set to true in config on bungeecord server. We are using MYSQL.
We have the latest build 2402 on spigot servers and the latest build 158 on bungeecord server.

digors
config_bungee.txt
config_hard.txt
config_skyblock.txt
config_survival.txt

commented

I can confirm, same issue here. Any fixes or workarounds?

commented

Please fix this :/

commented

preserve sessions as a quick, dirty, and imperfect alternative.

commented

This feature doesn't work well anymore, i ended using sessions with mysql

commented

Can´t you simply run authmebungee on the bungeeproxy side?

commented

Please let me know if the issue is now fixed

commented

AuthMe 6 will have a completely different way of determining if the user is logged in or not, so this will be fixed there.
We can't ditch stuff in the current codebase. I'm sorry you would wait indefijnitely for this to be fixed

commented
commented

Doesn't seem to be working for me right now. I posted it did some time ago here, but then deleted comment since I was actually seeing session preservation (which I'd somehow not disabled).

Just to be clear, it's only a matter of setting autologin: true on AuthmeBungee's config to get this to work. Correct?

For now I'll just try to update Authme again on all servers, but I'm quite certain I already did this 15~ days ago.