delayJoinMessage crash the plugin on login
wfjsw opened this issue ยท 6 comments
Before reporting an issue make sure you are running the latest build of the plugin and checked for duplicate issues!
What behaviour is observed:
What happened?
When delayJoinMessage
is true AuthMe crashed on join
Steps/models to reproduce:
The actions that cause the issue
turn delayJoinMessage
on and join
Plugin list:
This can be found by running /pl
> pl
[13:22:59 INFO]: Plugins (6): AuthMe, Essentials, FastLogin, Geyser-Spigot, ProtocolLib, SkinsRestorer
Environment description
Standalone server/Bungeecord network, SQLite/MySql, ...
Standalone Paper 1.16.5 #778
SQLite
with FastLogin
AuthMe build number:
This can be found by running /authme version
> authme version
[13:21:55 INFO]: ==========[ AuthMeReloaded ABOUT ]==========
[13:21:55 INFO]: Version: AuthMeReloaded v5.6.0-beta2 (build: 2453)
[13:21:55 INFO]: Developers:
[13:21:55 INFO]: Alexandre Vanhecke // xephi59 (Original Author)
[13:21:55 INFO]: Lucas J. // ljacqu (Main Developer)
[13:21:55 INFO]: Gnat008 // gnat008 (Developer)
[13:21:55 INFO]: DNx5 // DNx5 (Developer)
[13:21:55 INFO]: games647 // games647 (Developer)
[13:21:55 INFO]: Tim Visee // timvisee (Developer)
[13:21:55 INFO]: Gabriele C. // sgdc3 (Project manager, Contributor)
[13:21:55 INFO]: Website: http://dev.bukkit.org/bukkit-plugins/authme-reloaded/
[13:21:55 INFO]: License: GNU GPL v3.0 (See LICENSE file)
[13:21:55 INFO]: Copyright: Copyright (c) AuthMe-Team 2019. Released under GPL v3 License.
Error Log:
Pastebin/Hastebin/Gist link of the error log or stacktrace (if any)
[13:15:57 INFO]: [FastLogin] Handling player ***
[13:15:57 INFO]: [FastLogin] Requesting premium login for registered player: ***
[13:15:59 INFO]: [FastLogin] Profile Xian_Sheng has a verified premium account: Verification{id=***, name='***', properties=[SkinProperty{value='', signature=''}]}
[13:15:59 INFO]: UUID of player *** is ***
[13:15:59 INFO]: Xian_Sheng[/***] logged in with entity id 1306 at ([world]-20542.988914121644, 72.87208890136314, 1253.1938853881254)
[13:15:59 INFO]: [FastLogin] Logging player *** in
[13:15:59 INFO]: [AuthMe] *** logged in ***
[13:15:59 INFO]: *** joined the game
[13:15:59 WARN]: [AuthMe] Task #9117 for AuthMe v5.6.0-beta2-b2453 generated an exception
java.lang.NullPointerException: null
at org.bukkit.craftbukkit.v1_16_R3.entity.CraftPlayer.sendMessage(CraftPlayer.java:2132) ~[patched_1.16.5.jar:git-Paper-778]
at net.kyori.adventure.audience.Audience.sendMessage(Audience.java:207) ~[patched_1.16.5.jar:git-Paper-778]
at net.kyori.adventure.audience.Audience.sendMessage(Audience.java:183) ~[patched_1.16.5.jar:git-Paper-778]
at org.bukkit.craftbukkit.v1_16_R3.CraftServer.broadcast(CraftServer.java:1592) ~[patched_1.16.5.jar:git-Paper-778]
at org.bukkit.craftbukkit.v1_16_R3.CraftServer.broadcast(CraftServer.java:1564) ~[patched_1.16.5.jar:git-Paper-778]
at org.bukkit.craftbukkit.v1_16_R3.CraftServer.broadcastMessage(CraftServer.java:600) ~[patched_1.16.5.jar:git-Paper-778]
at org.bukkit.Bukkit.broadcastMessage(Bukkit.java:308) ~[patched_1.16.5.jar:git-Paper-778]
at fr.xephi.authme.service.BukkitService.broadcastMessage(BukkitService.java:184) ~[?:?]
at fr.xephi.authme.service.JoinMessageService.sendMessage(JoinMessageService.java:42) ~[?:?]
at fr.xephi.authme.process.login.ProcessSyncPlayerLogin.processPlayerLogin(ProcessSyncPlayerLogin.java:95) ~[?:?]
at fr.xephi.authme.process.SyncProcessManager.lambda$processSyncPlayerLogin$3(SyncProcessManager.java:52) ~[?:?]
at org.bukkit.craftbukkit.v1_16_R3.scheduler.CraftTask.run(CraftTask.java:100) ~[patched_1.16.5.jar:git-Paper-778]
at org.bukkit.craftbukkit.v1_16_R3.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:468) ~[patched_1.16.5.jar:git-Paper-778]
at net.minecraft.server.v1_16_R3.MinecraftServer.b(MinecraftServer.java:1427) ~[patched_1.16.5.jar:git-Paper-778]
at net.minecraft.server.v1_16_R3.DedicatedServer.b(DedicatedServer.java:436) ~[patched_1.16.5.jar:git-Paper-778]
at net.minecraft.server.v1_16_R3.MinecraftServer.a(MinecraftServer.java:1342) ~[patched_1.16.5.jar:git-Paper-778]
at net.minecraft.server.v1_16_R3.MinecraftServer.w(MinecraftServer.java:1130) ~[patched_1.16.5.jar:git-Paper-778]
at net.minecraft.server.v1_16_R3.MinecraftServer.lambda$a$0(MinecraftServer.java:291) ~[patched_1.16.5.jar:git-Paper-778]
Configuration:
Pastebin/Hastebin/Gist link of your config.yml file (remember to delete any sensitive data)
https://gist.github.com/wfjsw/da8ed0022528a8be7c3d520a9476d426
The issue is about broadcasting the message to an offline player. The broadcasting is handled by the server implementation, so not a bug on our side.
this.getHandle().playerConnection.sendPacket(packet); (CraftPlayer.java:2132)
Broadcast sends a message to all players. The error occurs if a single or more one went offline.
Fixed in Paper: PaperMC/Paper@2103ad2