AuthMe Reloaded

AuthMe Reloaded

3M Downloads

Using teleportUnAuthedToSpawn without SaveQuitLocation

ajuanjojjj opened this issue ยท 1 comments

commented

What behaviour is observed?

Player is not teleported back to save location, and no warning was raised on console

Expected behaviour

Either that using teleportUnAuthedToSpawn automatically enables SaveQuitLocation, or that a warning/error is raised on the server console to warn about the erroneous configuration

To Reproduce

Use teleportUnAuthedToSpawn:true and SaveQuitLocation: false
Join server and login
Move
Leave server
Rejoin server and login
User is not teleported back to previous location

Plugin list

AuthMe
BlockLocker
Chunky
CoreProtect
Essentials
floodgate
Geyser-Spigot
LuckPerms
Multiverse-Core
NoChatReports
SkinsRestorer
spark
Vault
ViaVersion
WorldEdit
WorldGuard

Server Implementation

Standalone server (no proxy)

Database Implementation

SQLite

AuthMe Version

AuthMeReloaded v5.6.0-SNAPSHOT (build: 2614)

Error log (if applicable)

No response

Configuration

https://paste.gg/p/anonymous/4332d7aad66d4a17bb9aa1d1d9761b55/files/856e4ae0a3ce432eb2830457d5d1f12d/raw

commented

Same here