Logout is not correctly handled with AuthMeBungee and sendOnLogout
PaBox opened this issue ยท 0 comments
What behaviour is observed?
Simple issue: when using AuthMeReloaded with AuthMeBungee and turning on sendOnLogout, the player will logout and teleport to the unloggedUserServer. This is intended.
When going back to the previous server after logging in, the player is only able to move through jumping. Seems like the speed value of the player is modified before leaving the server and joining the next one :)
Expected behaviour
Instead of loosing the ability to walk, the player should be able to return to the server he logged out from after logging in and be able to move. As this is also the case when Players quit from somewhere else than the Lobby, this is quite irritating and doesn't allow for authme on every subserver...
To Reproduce
- Start with default settings
- Configure AuthMeBungee to work with AuthMeReloaded via a MariaDB-Database
- Try the behavior without sendOnLogout
- Try the behavior with sendOnLogout and a lobby server
- Loose the ability to walk on the (different from the lobby) server you logged out from.
OR
-
-
- as stated
-
- Configure BungeeCord to force default Server
- Try the behavior on the server where you quit
- Loose the ability to walkon the (different from the lobby) server you quit from.
Plugin list
Authme, BungeeGuard, LuckPerms, PlaceholderAPI, ProtocolLib, SkinsRestorer (happend before installation), UTitleAuth, Vault
On Bungee:
AuthMeBungee, BungeeGuard, LuckPerms, SimpleWhitelist, SkinsRestorer
Server Implementation
BungeeCord
Database Implementation
MySQL
AuthMe Version
AuthMeReloaded v5.7.0-SNAPSHOT (build: 2636)
Error log (if applicable)
No response
Configuration
https://paste.gg/p/anonymous/41590fa7b0db42a5ae3161ce743b8d5a