Stuck at world login
Binvnhehe999 opened this issue · 2 comments
What behaviour is observed?
I have world login set to space (exists) and if the player dies in any other world, then when they come back and login in space later they still can't return to the world (if they didn't die and are still alive they can return to the normal world)
space is world login
Expected behaviour
I think the best way to fix this is, in space if the user is not in login/register/... state then they will be redirected to the spawn point
To Reproduce
1.Set up a different login world,
2.Die in a different world than the login world (when you join again, there must be a dead screen)
3.Login and you will be stuck at the login world
Plugin list
Server Plugins (52):
[05:01:35 INFO]: Bukkit Plugins:
[05:01:35 INFO]: ActionHealth, Advanced Ban, AuthMe BetterRTP, BetterSleeping4, BetterTeams, BotSentry, ChunkSpawnerLimiter, Chunky, ClearLag
[05:01:35 INFO]: ClearLagTimer, CMILib, CoreProtect, DiscordSRV, DiscordSRV-Staff-Chat, floodgate, Geyser -Spigot, GSit, IllegalStack, InteractiveChat
[05:01:35 INFO]: InteractiveChatDiscordSrvAddon, Kin gdoms, LagFixer, LifestealCore, LoneLibs, LuckPerms, MobFarmManager, Multiverse-Core, nAntiBot, NoPlugins
[05:01:35 INFO]: packetevents, PickMeUp, Placeholder API, PlugManX, ProtocolLib, ServerBooster, SimpleTpa, SkinsRestorer, spark, StackMob
[05:01:35 INFO]: TAB, UltimateAntiBot, UltimateTNT, Vault, ViaBackwards, ViaVersion, ViaVersionStatus, Wo rldBorder, WorldEdit, WorldGuard
[05:01:35 INFO]: XenoWorldReset, *XProtect
Server Implementation
Standalone server (no proxy)
Database Implementation
SQLite
AuthMe Version
5.6.0
Error log (if applicable)
No response
Configuration
I don‘t know what that was but the user that posted the link was actually deleted from GitHub now, so definitely seems like some virus spam. FYI