AuthMe Reloaded

AuthMe Reloaded

3M Downloads

db Fail to save Quit location when player quit because of server restarting

m1919810 opened this issue ยท 0 comments

commented

What behaviour is observed?

I am using AuthmeReloaded 5.6.0 on purpur1.21
I turn the teleportUnAuthedToSpawn to true
during testing, I find that I have to turn saveQuitLocation on, otherwise player will not be teleported correctly
then I notice that after restart ,my login location doesn't seem to be the same as before restart
I open the db, and find that the stored location coords do not change when restart

Expected behaviour

expect saved location to be changed

To Reproduce

1.do as above

Plugin list

.

Server Implementation

Standalone server (no proxy)

Database Implementation

SQLite

AuthMe Version

Version: AuthMeReloaded v5.6.0 (build: CUSTOM)

Error log (if applicable)

no error log

Configuration

https://pastebin.com/rur2rdSL