Broken paths
Anton-Sandin opened this issue ยท 3 comments
I've made a ton of different rank,s and now every paths seems to not be working/"not existing" due to some syntax error or general error? I can't find the error, please help
New:
requirements:
time:
value: 0
results:
message:
value: "&bCongratulations, you are now, &b[&aNew&b]"
command:
value: "manuadd &p New"
options:
auto choose: true
Homeless:
requirements:
time:
value: 179
results:
message:
value: "&bCongratulations, you are now, &a[&eHomeless&a]"
command:
value: "manuadd &p Homeless"
options:
auto choose: true
Scavanger:
requirements:
time:
value: 300
results:
message:
value: "&bCongratulations, you are now, &a[&7Scavanger&a]"
command:
value: "manuadd &p Scavanger"
options:
auto choose: true
Adventurer:
requirements:
time:
value: 900
results:
message:
value: "&bCongratulations, you are now, &a[Adventurer]"
command:
value: "manuadd &p Adventurer"
options:
auto choose: true
Member:
requirements:
time:
value: 1500
results:
message:
value: "&bCongratulations, you are now, &d&l[Member]"
command:
value: "manuadd &p Member"
options:
auto choose: true
Senior:
requirements:
time:
value: 3000
results:
message:
value: "&bCongratulations, you are now, &a&l[&e&lSenior&a&l]"
command:
value: "manuadd &p Senior"
options:
auto choose: true
Veteran:
requirements:
time:
value: 4500
results:
message:
value: "&bCongratulations, you are now, &7&l[&d&lVeteran&7&l]"
command:
value: "manuadd &p Veteran"
options:
auto choose: true
Legend:
requirements:
time:
value: 5000
results:
message:
value: "&bCongratulations, you are now, &5&l[&b&lLegend&5&l]"
command:
value: "manuadd &p Legend"
options:
auto choose: true
Myth:
requirements:
time:
value: 7500
results:
message:
value: "&bCongratulations, you are now, &4&l[&c&lMyth&4&l]"
command:
value: "manuadd &p Myth"
options:
auto choose: true
Messiah:
requirements:
time:
value: 12000
results:
message:
value: "&bCongratulations, you are now, &6&l[Messiah]"
command:
value: "manuadd &p Adventurer"
options:
auto choose: true
Odin:
requirements:
time:
value: 15000
results:
message:
value: "&bCongratulations, you are now, &b&l[&9&lOdin&b&l]"
command:
value: "manuadd &p Odin"
options:
auto choose: true
Zeus:
requirements:
time:
value: 30000
results:
message:
value: "&bCongratulations, you are now, &f&l[&b&lZEUS&f&l]"
command:
value: "manuadd &p Zeus"
options:
auto choose: true
Lumberjack:
requirements:
blocks broken:
value: oak_log;500
results:
message:
value: "&bCongratulations, you are now, &a[Lumberjack]"
command:
value: "manuadd &p Lumberjack"
options:
auto choose: true
Miner:
requirements:
blocks broken:
value: 10000
results:
message:
value: "&bCongratulations, you are now, &8[Miner]"
command:
value: "manuadd &p Miner"
options:
auto choose: true
Herbalist:
requirements:
blocks placed:
value: poppy;500
results:
message:
value: "&bCongratulations, you are now, &b[Herbalist]"
command:
value: "manuadd &p Herbalist"
options:
auto choose: true
Farmer:
requirements:
blocks placed:
value: brown_mushroom;500
results:
message:
value: "&bCongratulations, you are now, &a[Farmer]"
command:
value: "manuadd &p Farmer"
options:
auto choose: true
Halloween:
requirements:
blocks placed:
value: pumpkin_seeds;500
results:
message:
value: "&bCongratulations, you are now, &6[Halloween]"
command:
value: "manuadd &p Halloween"
options:
auto choose: true
Forester:
requirements:
blocks placed:
value: oak_sapling;500
results:
message:
value: "&bCongratulations, you are now, &a&l[Forester]"
command:
value: "manuadd &p Forester"
options:
auto choose: true
Mr.Rich:
requirements:
has items:
value: diamond_block;100
results:
message:
value: "&bCongratulations, you are now, &b&l[Mr.Rich]"
command:
value: "manuadd &p Mr.Rich"
options:
auto choose: true
IronMan:
requirements:
has item:
value: iron_block;100
results:
message:
value: "&bCongratulations, you are now, &f&l[IronMan]"
command:
value: "manuadd &p IronMan"
options:
auto choose: true
CoalWorker:
requirements:
has item:
value: coal_block;100
results:
message:
value: "&bCongratulations, you are now, &8&l[CoalWorker]"
command:
value: "manuadd &p CoalWorker"
options:
auto choose: true
Overpowered:
requirements:
players killed:
value: 1000
results:
message:
value: "&bCongratulations, you are now, &4&l[Overpowered]"
command:
value: "manuadd &p Overpowered"
options:
auto choose: true
ZombieSlayer:
requirements:
mobs killed:
value: 1000;zombie
results:
message:
value: "&bCongratulations, you are now, &2&l[ZombieSlayer]"
command:
value: "manuadd &p ZombieSlayer"
options:
auto choose: true
SkeletonWarrior:
requirements:
mobs killed:
value: 1000;skeleton
results:
message:
value: "&bCongratulations, you are now, &8&l[SkeletonWarrior]"
command:
value: "manuadd &p SkeletonWarrior"
options:
auto choose: true
Spidey:
requirements:
mobs killed:
value: 1000;spider
results:
message:
value: "&bCongratulations, you are now, &8&l[Spidey]"
command:
value: "manuadd &p Spidey"
options:
auto choose: true
Creep:
requirements:
mobs killed:
value: 1000;creeper
results:
message:
value: "&bCongratulations, you are now, &a&l[Creep]"
command:
value: "manuadd &p Creep"
options:
auto choose: true
Ender:
requirements:
mobs killed:
value: 1000;endermen
results:
message:
value: "&bCongratulations, you are now, &0&l[Ender]"
command:
value: "manuadd &p Ender"
options:
auto choose: true
WorldsFirst:
requirements:
mobs killed:
value: 1;enderdragon
results:
message:
value: "&bCongratulations, you are now, &b&l[WorldsFirst]"
command:
value: "manuadd &p WorldsFirst"
options:
auto choose: true
All i see about [Autorank] in the console is this:
.... [15:10:46 WARN]: [Autorank] Task #70 for Autorank v4.3.3 generated an exception