Help Me!
H4rryPotter1215 opened this issue · 6 comments
Help!
I am new to pretty much everything as far as servers are concerned and downloaded autorank a while back and have been slowly figuring it out through the help of the wiki. But I have ran into a problem that I cannot solve nor does the wiki cover it or at least I have not found yet. I am using luckperms and have created a track called rankups. On this track you start out in the group default, then move up to farmhand; farmer; townsperson; towncouncil; mayor; and so on. And I have my path configured to where you start out in the default group labeled [Peasant]. The requirements are:
requirements:
money:
value: 200
time:
value: 12h
exp:
value: 20
blocks moved:
value: 5000;0
blocks broken:
value: 5000
blocks placed:
value: 5000
But I recently had a player meet all the requirements. Autorank said that the player had completed the path of farmhadn but wasnt ranked up. And was not moved to the next group along the luckperms track rankups. Have I done something wrong?
Here is my paths.yml file:
# Paths file - This file will contain all paths that a player is allowed to take. Previously known as 'AdvancedConfig.yml'.
# This file contains (by default) a Test group that shows the basic syntax of this file.
# For more information, go to https://github.com/Armarr/Autorank-2/wiki/How-to-configure-the-Paths.yml-file%3F.
Farmhand:
prerequisites:
in group:
value: default
upon choosing:
message:
value: "The mighty oak tree was once a nut!"
requirments:
money:
value: 200
time:
value: 12h
exp:
value: 20
blocks moved:
value: 5000;0
blocks broken:
value: 5000
blocks placed:
value: 5000
options:
infinite pathing: false
auto choose: true
Farmer:
prerequisites:
in group:
value: farmer
upon choosing:
message:
value: "Put your back into it!"
requirements:
money:
value: 300
time:
value: 1d
exp:
value: 30
blocks moved:
value: 10000;0
blocks broken:
value: 10000
blocks placed:
value: 10000
fish caught:
value: 200
options:
infinite pathing: false
auto choose: true
Townsperson:
prerequisites:
in group:
value: farmer
upon choosing:
message:
value: "Your getting there!"
requirements:
money:
value: 500
time:
value: 3d
exp:
value: 50
blocks moved:
value: 30000;0
blocks broken:
value: 20000
blocks placed:
value: 20000
options:
infinite pathing: false
auto choose: true
Towncouncil:
prerequisites:
in group:
value: townsperson
upon choosing:
message:
value: "Your getting there!"
requirements:
money:
value: 1000
time:
value: 6d
exp:
value: 80
blocks moved:
value: 50000;0
blocks broken:
value: 25000
blocks placed:
value: 25000
grief prevention remaining blocks:
value: 1500
options:
infinite pathing: false
auto choose: true
Mayor:
prerequisites:
in group:
value: towncouncil
upon choosing:
message:
value: "As mayor I will fully support my town!"
requirements:
money:
value: 1500
time:
value: 10d
exp:
value: 120
blocks moved:
value: 100000;0
blocks broken:
value: 35000
blocks placed:
value: 35000
grief prevention remaining blocks:
value: 2000
options:
infinite pathing: false
auto choose: true
Can you please help me?
Hey I thought about creating a new thread but, the players now are ranking up properly but the permissions were working perfectly before I completed the auto-ranking pathing system, but now the permissions are in shambles... Has this ever happened before? Both of my test subjects ranked up and are the same rank but only some of there permissions that worked, and was different for each player. Auto-rank was the only thing that I could think of because maybe auto-ranks permission system is interfering? So please help!
Hey never mind, I made a stupid mistake I will go ahead and close the thread. Again Like I said still new when it comes to these kinds of things 😄. Just wanted to thank you for the swift support! And finally = just wanted to thank you again for creating such an amazing plugin!
Nice patching system! I think you almost got it figured out. Your paths do not have any results so when a player completes all requirements, nothing will be performed. What you probably want is to add a command result that promotes the player up along the Luckperms track you set up.
Thanks for replying so fast Staartvin, I love your plugin first off. But that is what I figured but I so I tried this:
Farmhand:
prerequisites:
in group:
value: default
upon choosing:
message:
value: "The mighty oak tree was once a nut!"
requirments:
money:
value: 200
time:
value: 12h
exp:
value: 20
blocks moved:
value: 5000;0
blocks broken:
value: 5000
blocks placed:
value: 5000
Results:
in group:
value: farmhand
options:
infinite pathing: false
auto choose: true
But autorank sent me this error message:
But in luckperms I have the group farmhand:
So am I using the wrong command to promote someone?
Hey, I finally figured it out thanks! But I have one more question before I close this thread, is it possible to change the command instead of /ar rank or /ar check to change it to a simpler command like /check or /rank. Thanks!