Pause Function
Adohgg opened this issue ยท 0 comments
A detailed pause function to pause a match when needed.
When /pause is executed...
- Save player inventory
- Freeze player in current position
- Save hunger/health
- Disallow the placement/removal of blocks
- Disallow eating & drinking
- Disallow modifying blocks such as chests and furnaces
- Set all players to creative, removing mob aggro.
When /unpause is executed...
- 5 second countdown
- Restore player inventory (Done at last second of countdown)
- Restore previous hunger/health stats (Done at last second of countdown)
- Set players to survival (Done at last second of countdown)
This could be especially useful for tournament matches if there are server issues, or if a player has a connection issue. Not sure if all of this is possible or not, but definitely something to consider. It could save RMCT tournaments from many issues.