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Implement inexact objective placement

entropitor opened this issue ยท 0 comments

commented

I suggest checking for a winning condition in a 9x9x9 area centered around the normal place where the wool has to go. Simply because VM can be blown up, which would destroy signs so it would be hard to figure out colors, and some maps have stone VM's so it would be very hard to know where exactly you have to place the wools.