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AutoReferee

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Map Downloading should be Asynchronous

authorblues opened this issue ยท 0 comments

commented

Downloading new maps using the /autoref load functionality should be asynchronous, though this might cause a problem down the road with loading the world into memory after the download, since loading a world is not threadsafe. It is currently possible for a large download to stall the server for long enough to cause connected clients to disconnect.