Anvils can fall and loose their protection
spnda opened this issue ยท 2 comments
Protections for anvils are stored by location (like all other blocks). However, anvils have physics and can fall, thus invalidating their previous location. This also becomes an issue with statistics, as the location stored there is also invalidated. I see two options here:
- Change the protection to the new location (Difficult to code)
- Prohibit locked anvils from falling (More restrictive, might cost performance)
Should be changed to all the blocks that will fall
Because you can customize whether the block should be locked