BlockProt

BlockProt

17.2k Downloads

[Bug]: Map dupe using the blockProt GUI

Maccysundae opened this issue ยท 6 comments

commented

Version of BlockProt

0.4.1 | paper-1.16.5-779

Description of the bug

I dont really know how to describe it, but I hope this video from my friend helps.
https://youtu.be/7PrOHRT47m0

Steps to reproduce

  1. Go to a blockProt protected container.
  2. Go to manage friends
  3. Take the map and click it out of the inventory menu
  4. Exit and re-enter manage friends
  5. take the map and put it in your inventory

Additional context

not 100% sure of the paper version as the server is run on a host which just says "1.16.5 Paper" so me and the servers owner assume it's the latest version.

commented

Hi, as I cannot reproduce this issue, could you please check if there are any errors/exceptions in the server console and please send them here (or over https://pastebin.com)?

commented

Hi, thanks for your server logs. From them I see that you are running Java 8. This seems to be a issue from one of the dependencies, where I just opened an issue for this (WesJD/AnvilGUI#157). In the meantime, I'd recommend upgrading to Java 16 (for example from here).

commented

Thanks for the reply!
Upgrading the server to Java 16 appears to have stopped the duplication glitch.

commented

If this helps at all, the server is also running deathchests ( https://www.curseforge.com/minecraft/bukkit-plugins/dead-chest ) and the vivecraft spigot extension.

Server logs:
https://pastebin.com/gW4iXx9B

commented

Hi, the same happens to me but with skull heads when I add someone in Manage Friends. I can take them out and put them into my inv infinetly . Im using Java 16
latest.log
thats my log

commented

@shouxd I would've preferred if you open a separate issue, however I've possibly fixed it through 0f43f8e and 06c69a9. Please download 0.4.3 from SpigotMC or GitHub, and please open a new issue if you keep experiencing it.

For this issue, I have published 0.4.3 to Spigot and CurseForge which does indeed fix this issue, but it's a slightly hacked fix. Still waiting on the author of AnvilGUI to report back.