[Suggestion] Storing player effects in database
jere62smi opened this issue ยท 3 comments
Hello,
I saw that you have resumed activity on the Brewery plugin and I would like to make a suggestion for multi-servers. Indeed, our infrastructure is divided into bungee for more performance but unfortunately the effects of alcohol are not synchronize between the servers. I would like to know if it would be possible for you to store these effects in database in order to fix this problem.
This is a good idea!
I usually prefer to use plugin-messages for multi server, but a simple database table would work well in this case too. I have to compare the downsides of either method.
Hello,
I hope you are well, I would like to know if you started the option to store players' alcohol effects in database for mutli-servers?
I know I'm impatient but still have no news, I've been waiting for this option for years.