Need help for add recipes (French at possible)
craftish37 opened this issue · 10 comments
Hey, I've a Minecraft server and I've add your plugin on. It's fantastic !!!
But, I want add recipes to have a larger variety of drinks for more fun and farm.
Also, can you explain to me how can I add recipes on ?
I'm on a MacBook, just for the information ;)
Have a nice day,
Craftish
Ok, don't speak French is not a problem 😂
But where can I find the config.yml and how ?
I'm very late in programatic and informatic 😅
Sorry i don’t speak french haha
The best way is to download Sublime Text and then open the config.yml with it.
Then copy a recipe that is like to the one you want to make.
And then change the copy to the name and ingredients you want.
Sent with GitHawk
It's fantastic, it works :o
But, after a recipe add, it doesn't function :c
Have you an idea for what it's broke ? :c
config for Brewery.jar
-- Settings --
Defaults are written in []
Languagefile to be used (found in plugins/Brewery/languages)
language: en
If the player wakes up at /home when logging in after excessive drinking (/home plugin must be installed!) [true]
enableHome: true
Type of the home-teleport: ['cmd: home']
bed = Player will be teleported to his spawn bed
'cmd: home' = /home will be executed by the player. He has to have permissions for it without any delay!
'cmd: spawn' = /spawn will be executed by the player.
'cmd: whatever' = /whatever will be executed by the player.
homeType: 'cmd: home'
If the player "wakes up" at a random place when offline for some time while drinking (the places have to be defined with '/brew Wakeup add' through an admin)
The Player wakes at the nearest of two random places of his world [true]
enableWake: true
If the Player may have to try multiple times when logging in while extremely drunk [true]
enableLoginDisallow: true
If the Player faints shortly (gets kicked from the server) if he drinks the max amount of alcohol possible [false]
enableKickOnOverdrink: false
If the Player vomits on high drunkeness (drops item defined below) [true]
The item can not be collected and stays on the ground until it despawns.
enablePuke: true
Item that is dropped multiple times uncollectable when puking [Soul_Sand]
pukeItem: Soul_Sand
Time in seconds until the pukeitems despawn, (mc default is 300 = 5 min) [60]
If the item despawn time was changed in the spigot.yml, the pukeDespawntime changes as well.
pukeDespawntime: 60
Consumable Item/strength. Decreases the alcohol level by when consumed. (list)
drainItems:
- Bread/4
- Milk_Bucket/2
Time (in days) that drunkeness-data stays in memory after a player goes offline, to apply hangover etc. [7]
hangoverDays: 7
If crafting and using of the Brew Sealing Table is enabled (2 Bottles over 4 Planks) [true, true]
craftSealingTable: true
enableSealingTable: true
Color the Item information (lore) depending on quality while it is 1. in a barrel and/or 2. in a brewing stand [true, true]
colorInBarrels: true
colorInBrewer: true
Always show the 1-5 stars on the item depending on the quality. If false, they will only appear when brewing [true]
alwaysShowQuality: true
Always show the alcohol content on the item. If false, it will only show in the brewing stand [false]
alwaysShowAlc: false
If a Large Barrel can be opened by clicking on any of its blocks, not just Spigot or Sign. This is always true for Small Barrels. [true]
openLargeBarrelEverywhere: true
If aging in -Minecraft- Barrels in enabled [true] and how many Brewery drinks can be put into them [6]
ageInMCBarrels: true
maxBrewsInMCBarrels: 6
The used Ingredients and other brewing-data is saved to all Brewery Items. To prevent
hacked clients from reading what exactly was used to brew an item, the data can be encoded/scrambled.
This is a fast process to stop players from hacking out recipes, once they get hold of a brew.
Only drawback: brew items can only be used on another server with the same encodeKey.
When using Brews on multiple (BungeeCord) Servers, define a shared Database below at 'multiServerDB'
So enable this if you want to make recipe cheating harder, but don't share any brews by world download, schematics, or other means. [false]
enableEncode: false
encodeKey: -3824438677405431881
Enable checking for Updates, Checks the curseforge api for updates to Brewery [true]
If an Update is found a Message is logged on Server-start and displayed to OPs joining the game
updateCheck: true
Autosave interval in minutes [3]
autosave: 3
Show debug messages in log [false]
debug: false
Config Version
version: '2.1.1'
-- Define custom items --
The defined id can then be used in recipes
matchAny: true if it is already enough if one of the info matches
material: Which type the item has to be
name: Which name the item has to be (Formatting codes possible: such as &6)
lore: What has to be in the lore of the item
customItems:
Three Example Items
ex-item:
# A Barrier item called Wall and has the given line in its lore
material: Barrier
name: 'Wall'
lore:
- '&7Very well protected'
ex-item2:
# Using matchAny only one of the following has to match.
# In this case on of the door types, or an item called Beechwood Door, or an item with 'A door' in its lore
matchAny: true
material:
- Acacia_Door
- Oak_Door
- Spruce_Door
name:
- 'Beechwood Door'
lore:
- 'A door'
rasp:
name: '&cRaspberry'
blue-flowers:
matchAny: true
material:
- cornflower
- blue_orchid
-- Ingredients in the Cauldron --
Which Ingredients are accepted by the Cauldron and the base potion resulting from them
You only need to add something here if you want to specify a custom name or color for the base potion
name: Name of the base potion coming out of the Cauldron (Formatting codes possible: such as &6)
ingredients: List of 'material/amount'
With an item in your hand, use /brew ItemName to get its material for use in a recipe
(Item-ids instead of material are not supported by bukkit anymore and will not work)
A list of materials can be found here: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
color: Color of the potion from a cauldron. Defaults to CYAN
Usable Colors: DARK_RED, RED, BRIGHT_RED, ORANGE, YELLOW, PINK, PURPLE, BLUE, CYAN, WATER, TEAL, OLIVE, GREEN, LIME, BLACK, GREY, BRIGHT_GREY, WHITE
Or RGB colors (hex: for example '99FF33') (with '') (search for "HTML color" on the internet)
lore: List of additional text on the base potion. (Formatting codes possible: such as &6)
customModelData: Custom Model Data Tag. This is a number that can be used to add custom textures to the item.
cauldron:
Example with all possible entries
ex:
name: Example
ingredients:
- Bedrock/2
- Diamond
color: BLACK
lore:
- An example for a Base Potion
- This is how it comes out of a Cauldron
customModelData: 545
-- One Ingredient: --
wheat:
name: Blé fermenté
ingredients: Wheat
sugarcane:
name: Breuvage sucré
ingredients: Sugar_Cane
color: 'f1ffad' # yellowish green
sugar:
name: Eau sucrée
ingredients: Sugar
apple:
name: Liqueur de pomme
ingredients: Apple
berries:
name: Liqueur de baies
ingredients: Sweet_Berries
color: RED
redstone:
name: Liquide électrique
ingredients: Redstone
color: RED
potato:
name: Écrasé de pomme de terre
ingredients: Potato
ironsword:
name: Ultime breuvage
ingredients: Iron_Sword
grass:
name: Herbes bouillies
ingredients: Grass
color: '99ff66' # bright green
rmushroom:
name: Breuvage aux champignons
ingredients: Red_Mushroom
color: 'ff5c33' # amber red
bmushroom:
name: Breuvage aux champignons
ingredients: Brown_Mushroom
color: 'c68c53' # brighter brown
cocoa:
name: Breuvage chocolaté
ingredients: Cocoa_Beans
color: '804600' # mocca
fishing_rod:
name: Breuvage du pro PVP
ingredients: Fishing_Rod
color: PINK
milk:
name: Eau laiteuse
ingredients: Milk_Bucket
color: BRIGHT_GREY
bl_flow:
name: Breuvage bleuté
ingredients: blue-flowers
color: '0099ff' # sky blue
cactus:
name: Breuvage d'agave
ingredients: cactus
color: '00b300' # cactus green
poi_potato:
name: Bouillon empoisonné
ingredients: Poisonous_Potato
egg:
name: Breuvage gluant
ingredients: Egg
oak_sapling:
name: Bouillon d'herbes effilochées
ingredients: Oak_Sapling
vine:
name: Herbes bouillies
ingredients: vine
color: '99ff66' # bright green
rot_flesh:
name: Boisson pourrie
ingredients: Rotten_Flesh
color: '263300' # brown green
melon:
name: Jus de pastèque
ingredients: melon_slice
wheat_seeds:
name: Infusion amère
ingredients: Wheat_Seeds
melon_seeds:
name: Infusion amère
ingredients: Melon_Seeds
pumpkin_seeds:
name: Infusion amère
ingredients: Pumpkin_Seeds
bone_meal:
name: Infusion osseuse
ingredients: bone_meal
color: BRIGHT_GREY
dead_bush:
name: Boisson de ces morts
ingredients: dead_bush
color: ffff33' # bright yellow
cookie:
name: Nectar chocolaté
ingredients: Cookie
color: '804600' # mocca
fer_spid_eye:
name: Oeil fermenté
ingredients: Fermented_Spider_Eye
ghast_tear:
name: Breuvage triste
ingredients: ghast_tear
Gold_Ingot:
name: Grief légal du chakal
ingredients: Gold_Ingot
snowball:
name: Eau glacée
ingredients: Snowball
quartz:
name: Eau de vie
ingredients: quartz
color: FFFFFF
Gold_Nugget:
name: Breuvage luisant
ingredients: Gold_Nugget
color: 'ffd11a' # gold
Baked_Potato:
name: Friture
ingredients: Baked_Potato
glowstone_dust:
name: Breuvage brillant
ingredients: Glowstone_Dust
color: 'ffff33' # bright yellow
-- Multiple Ingredients: --
applemead_base:
name: Infusion de pomme caramélisée
ingredients:
- Sugar_Cane/3
- Apple
color: 'e1ff4d' # greenish yellow
poi_grass:
name: Herbes acides bouillies
ingredients:
- Grass
- Poisonous_Potato
color: '99ff66' # bright green
juniper:
name: Breuvage de genévrier
ingredients:
- blue-flowers
- wheat
color: '00ccff' # aqua
gin_base:
name: Breuvage fruité de genévrier
ingredients:
- blue-flowers
- wheat
- apple
color: '66e0ff' # lighter aqua
eggnog_base:
name: Mixture d'oeufs lisse
ingredients:
- egg
- sugar
- milk_bucket
color: 'ffecb3' # yellow-orange
-- Recipes for Potions --
name: Different names for bad/normal/good (Formatting codes possible: such as &6)
ingredients: List of 'material/amount'
With an item in your hand, use /brew ItemName to get its material for use in a recipe
(Item-ids instead of material are not supported by bukkit anymore and will not work)
A list of materials can be found here: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
Plugin items with 'plugin:id' (Currently supporting ExoticGarden, Slimefun, MMOItems, Brewery)
Or a custom item defined above
cookingtime: Time in real minutes ingredients have to boil
distillruns: How often it has to be distilled for full alcohol (0=without distilling)
distilltime: How long (in seconds) one distill-run takes (0=Default time of 40 sec) MC Default would be 20 sec
wood: Wood of the barrel 0=any 1=Birch 2=Oak 3=Jungle 4=Spruce 5=Acacia 6=Dark Oak
The Minecraft barrel is made of oak
age: Time in Minecraft-days, the potion has to age in a barrel 0=no aging
color: Color of the potion after distilling/aging.
Usable Colors: DARK_RED, RED, BRIGHT_RED, ORANGE, YELLOW, PINK, PURPLE, BLUE, CYAN, WATER, TEAL, OLIVE, GREEN, LIME, BLACK, GREY, BRIGHT_GREY, WHITE
Or RGB colors (hex: for example '99FF33') (with '') (search for "HTML color" on the internet)
difficulty: 1-10 accuracy needed to get good quality (1 = unaccurate/easy, 10 = very precise/hard)
alcohol: Absolute amount of alcohol 0-100 in a perfect potion (will be added directly to the player, where 100 means fainting)
lore: List of additional text on the finished brew. (Formatting codes possible: such as &6)
Specific lore for quality possible, using + bad, ++ normal, +++ good, added to the front of the line.
servercommands: List of Commands executed by the -Server- when drinking the brew (Can use %player_name% %quality%)
playercommands: List of Commands executed by the -Player- when drinking the brew (Can use %player_name% %quality%)
drinkmessage: Chat-message to the Player when drinking the Brew
drinktitle: Title on Screen to the Player when drinking the Brew
customModelData: Custom Model Data Tag. This is a number that can be used to add custom textures to the item.
Can specify one for all, or one for each quality, separated by /
effects: List of effect/level/duration Special potion-effect when drinking, duration in sek.
Possible Effects: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/potion/PotionEffectType.html
Level or Duration ranges may be specified with a "-", ex. 'SPEED/1-2/30-40' = lvl 1 and 30 sec at worst and lvl 2 and 40 sec at best
Ranges also work high-low, ex. 'POISON/3-1/20-5' for weaker effects at good quality.
Highest possible Duration: 1638 sec. Instant Effects dont need any duration specified.
recipes:
Example Recipe with every possible entry first:
ex:
name: Bad Example/Example/Good Example
ingredients:
- Diamond/1
- Spruce_Planks/8
- Bedrock/1
- Brewery:Wheatbeer/2
- ExoticGarden:Grape/3
- ex-item/4
cookingtime: 3
distillruns: 2
distilltime: 60
wood: 4
age: 11
color: DARK_RED
difficulty: 3
alcohol: 14
lore:
- This is an examble brew
- ++Just a normal Example
- This text would be on the brew
- + Smells disgusting
- ++ Smells alright
- +++ Smells really good
servercommands:
- weather clear
playercommands:
- homes
drinkmessage: Tastes good
drinktitle: Warms you from inside
customModelData: 556/557/557
effects:
- FIRE_RESISTANCE/20
- HEAL/1
- WEAKNESS/2-3/50-60
- POISON/1-0/20-0
wheatbeer:
name: Skunky Wheatbeer/Wheatbeer/Fine Wheatbeer
ingredients:
- Wheat/3
cookingtime: 8
distillruns: 0
wood: 1
age: 2
color: 'ffb84d' # Orange
difficulty: 1
alcohol: 5
lore: +++ &8Refreshing
beer:
name: Bière fétide/Bière/Bonne bière
ingredients:
- Wheat/6
cookingtime: 8
distillruns: 0
wood: 0
age: 3
color: 'ffd333' # Bright Orange
difficulty: 1
lore:
- +++ &8Crisp taste
alcohol: 6
darkbeer:
name: Bière brune fétide/Bière brune/Bonne bière brune
ingredients:
- Wheat/6
cookingtime: 8
distillruns: 0
wood: 6
age: 8
color: '650013' # Dark Red-Brown
difficulty: 2
lore:
- +++ &8Roasted taste
alcohol: 7
wine:
name: Vin rouge
ingredients:
- Sweet_Berries/5
cookingtime: 5
distillruns: 0
wood: 0
age: 20
color: RED
difficulty: 4
alcohol: 8
lore:
- '+ &8Harsh'
- '+ &8Corked'
- '++ &8Mellow'
- '+++ &8Full-Bodied'
mead:
name: Hydromel fade/Hydromel/Hydromel ambrée
ingredients:
- Sugar_Cane/6
cookingtime: 3
distillruns: 0
wood: 2
age: 4
color: ORANGE
difficulty: 2
lore:
- +++ Has a golden shine
alcohol: 9
ap_mead:
name: Hyrdomel de pomme/Hydromel sucrée de pomme/Hydromel sucrée de pomme ambrée
ingredients:
- Sugar_Cane/6
- Apple/2
cookingtime: 4
distillruns: 0
wood: 2
age: 4
color: ORANGE
difficulty: 4
alcohol: 11
lore:
- +Is there any Apple in this?
- ++Refreshing taste of Apple
- +++Sweetest hint of Apple
effects:
- WATER_BREATHING/1-2/150
cidre:
name: Cidre morne/Cidre/Cidre Breton
ingredients:
- Apple/14
cookingtime: 7
distillruns: 0
wood: 0
age: 3
color: 'f86820' # Red-Orange
difficulty: 4
alcohol: 7
apple_liquor:
name: Liqueur aigre de pomme/Liqueur de pomme/Calvados
ingredients:
- Apple/12
cookingtime: 16
distillruns: 3
wood: 5
age: 6
color: BRIGHT_RED
difficulty: 5
alcohol: 14
lore:
- +Sour like Acid
- +++ Good Apple Liquor
whiskey:
name: Whiskey laid/Whiskey/Whiskey Scotch
ingredients:
- Wheat/10
cookingtime: 10
distillruns: 2
distilltime: 50
wood: 4
age: 18
color: ORANGE
difficulty: 7
alcohol: 26
lore: '&7Single Malt'
rum:
name: Rum amère/Rum épicé/Rum ambré
ingredients:
- Sugar_Cane/18
cookingtime: 6
distillruns: 2
distilltime: 30
wood: 2
age: 14
color: DARK_RED
difficulty: 6
alcohol: 30
effects:
- FIRE_RESISTANCE/1/20-100
- POISON/1-0/30-0
lore:
- +&8Too bitter to drink
- ++&8Spiced by the barrel
- +++&eSpiced Gold
vodka:
name: Vodka pouilleuse/Vodka/Vodka Russe
ingredients:
- Potato/10
cookingtime: 15
distillruns: 3
age: 0
color: WHITE
difficulty: 4
alcohol: 20
lore: + &8Almost undrinkable
effects:
- WEAKNESS/15
- POISON/10
Vin MathoX:
name: Vin MathoX
ingredients:
- Fishing_Rod/3
cookingtime: 15
distillruns: 3
age: 0
color: PINK
difficulty: 4
alcohol: 20
lore: + &8Pro PVP player
La bite et le couteau:
name: La bite et le couteau
ingredients:
- Iron_Sword/10
cookingtime: 10
distillruns: 10
age: 0
color: GREEN
difficulty: 4
alcohol: 69
lore: + &8C'est tout ce qu'il vous reste
effects:
- WEAKNESS/15
- POISON/10
- NAUSEA/15
La fiereté d'Ergail:
name: La fiereté d'Ergail
ingredients:
- Gold_Ingot/20
cookingtime: 1
distillruns: 1
age: 0
color: F2B22A
difficulty: 4
alcohol: 120
lore: + &8CHEH
effects:
- RESISTANCE/1200000
AyCool:
name: AyCool
ingredients:
- Redstone/20
cookingtime: 10
distillruns: 69
age: 0
color: RED
difficulty: 4
alcohol: 69
lore: + &8Sexe
effects:
- UNLUCK/15
- STRENGTH/120
- RESISTANCE/120
AureCool:
name: Breuvage du terroire Belge
ingredients:
- Baked_Potato/10
cookingtime: 5
distillruns: 8
wood: 2
age: 3
color: YELLOW
difficulty: 4
alcohol: 5
lore: + &8Mes &8choux !!!
effects:
- LUCK/15
Corona:
name: Corona
ingredients:
- dead_bush/5
cookingtime: 5
distillruns: 3
age: 0
color: ffff33
difficulty: 4
alcohol: 10
lore: + &8Elle détruira la Terre
effects:
- UNLUCK/12000
shroom_vodka:
name: Vodka aux champignons/Vodka aux champignons/Vodka brillante aux champignons
ingredients:
- Potato/10
- Red_Mushroom/3
- Brown_Mushroom/3
cookingtime: 18
distillruns: 5
age: 0
color: 'ff9999' # Pink-Red
difficulty: 7
alcohol: 18
lore: +++&aGlows in the dark
effects:
- WEAKNESS/80
- CONFUSION/27
- NIGHT_VISION/50-80
- BLINDNESS/12-2
- SLOW/10-3
gin:
name: Gin pale/Gin/Gin du vieux Tom
ingredients:
- Wheat/9
- blue-flowers/6 # Custom-Item: Blue Orchids or Cornflowers
- Apple/1
cookingtime: 6
distillruns: 2
color: '99ddff' # Very light blue
difficulty: 6
alcohol: 20
lore:
- ++ With the
- ++ taste of juniper
- +++ Perfectly finished off
- +++ with juniper
tequila:
name: Mezcal/Tequila/Tequila anejo
ingredients:
- cactus/8
cookingtime: 15
distillruns: 2
color: 'f5f07e' # Green-Orange
difficulty: 5
wood: 1
age: 12
alcohol: 20
lore: Desert spirit
Compensation des 5ans:
name: Compensation des 5ans
ingredients:
- quartz/10
cookingtime: 14
distillruns: 6
color: F9801D
difficulty: 5
wood: 2
age: 12
alcohol: 1
lore: Nikémouk
effects:
- STRENGHT/1000-4
- NAUSEA/1000-2
- RESISTANCE/1000-2
- SLOWNESS/1000-2
- POISON/1000-1
absinthe:
name: Absinthe morne/Absinthe/Absinthe forte
ingredients:
- Grass/15
cookingtime: 3
distillruns: 6
color: GREEN
difficulty: 8
alcohol: 42
effects:
- POISON/15-25
lore: '+++&8High proof liquor'
g_vodka:
name: Vodka aigre/&6Vodka ambrée/Vodka ambrée chatoyante
ingredients:
- Potato/10
- Gold_Nugget/2
cookingtime: 18
distillruns: 3
age: 0
color: ORANGE
difficulty: 6
alcohol: 20
effects:
- WEAKNESS/28
- POISON/4
gr_absinthe:
name: Absinthe morne/Absinthe verte/Absinthe vert luisant
ingredients:
- Grass/17
- Poisonous_Potato/2
cookingtime: 5
distillruns: 6
color: LIME
difficulty: 9
alcohol: 46
effects:
- POISON/25-40
- HARM/2
- NIGHT_VISION/40-60
lore: '&aLooks poisonous'
fire_whiskey:
name: Whiskey poudreux/Whiskey brûlant/Whiskey bouillant
ingredients:
- Wheat/10
- Blaze_Powder/2
cookingtime: 12
distillruns: 3
wood: 4
age: 18
color: ORANGE
difficulty: 7
alcohol: 28
drinkmessage: 'You get a burning feeling in your mouth'
potato_soup:
name: Soupe de pommes de terre
ingredients:
- Potato/5
- Grass/3
cookingtime: 3
color: ORANGE
difficulty: 1
effects:
- HEAL/0-1
coffee:
name: Café gâché/Café/Café fort
ingredients:
- Cocoa_Beans/12
- Milk_Bucket/2
cookingtime: 2
color: BLACK
difficulty: 3
lore: + &8Probably a week old
effects:
- REGENERATION/1
- SPEED/1/
eggnog:
name: Liqueur d'oeuf/Lait de poule/Advocaat
ingredients:
- Egg/5
- Sugar/2
- Milk_Bucket/1
cookingtime: 2
color: 'ffe680'
difficulty: 4
alcohol: 10
wood: 0
age: 3
lore: Made with raw egg
hot_choc:
name: Chocolat chaud/Chocolat chaud
ingredients:
- cookie/3
cookingtime: 2
color: DARK_RED
difficulty: 2
effects:
- HASTE/40
iced_coffee:
name: Café aqueux/Café glacé/Café glacé fort
ingredients:
- cookie/8
- snowball/4
- milk_bucket/1
cookingtime: 1
color: BLACK
difficulty: 4
effects:
- REGENERATION/30
- SPEED/10
I don't want to add more Recipes to the default config, as they would be public and viewable by users to cheat.
It is up to the Serveradmin to change and add Recipes, so players cannot cheat from the default config.
Some suggestions for recipes you could use:
g_vodka:
name: 'Rancid Vodka/&6Golden Vodka/&6Shimmering Golden Vodka'
ingredients:
- Potato/10
- Gold_Nugget/2
cookingtime: 18
distillruns: 3
age: 0
color: ORANGE
difficulty: 6
alcohol: 20
effects:
- WEAKNESS/28
- POISON/4
fire_whiskey:
name: Powdery Whiskey/Burning Whiskey/Blazing Whiskey
ingredients:
- Wheat/10
- Blaze_Powder/2
cookingtime: 12
distillruns: 3
distilltime: 55
wood: 4
age: 18
color: ORANGE
difficulty: 7
alcohol: 28
drinkmessage: 'You get a burning feeling in your mouth'
Without Alcohol:
hot_choc:
name: Hot Chocolate
ingredients:
- cookie/3
cookingtime: 2
color: DARK_RED
difficulty: 2
effects:
- FAST_DIGGING/40
iced_coffee:
name: Watery Coffee/Iced Coffee/Strong Iced Coffee
ingredients:
- cookie/8
- snowball/4
- milk_bucket/1
cookingtime: 1
color: BLACK
difficulty: 4
effects:
- REGENERATION/30
- SPEED/10
More Recipe ideas:
Dandelion Liquor
Beetroot Spirit,
Poppy Liquor: Macum/Grand Poppy,
Bamboo Liquor: Chu Yeh Ching,
Cachaca,
Cognac,
Sake,
Buorbon,
Moonshine,
Different Wines,
Brandy,
Amaretto,
etc. as well as variations like,
Pumpkin Spice Beer,
Melon Vodka
There are a lot of items in Minecraft like Vines and items added by plugins that would make great ingredients.
-- Plugin Compatibility --
Enable checking of other Plugins (if installed) for Barrel Permissions [true]
useWorldGuard: true
useLWC: true
useGriefPrevention: true
useGMInventories: true
Enable the Logging of Barrel Inventories to LogBlock [true]
useLogBlock: true
-- MultiServer/BungeeCord --
If Brewery is running on multiple connected Servers (via BungeeCord)
a shared Database can be used here to synchronise drunkeness and to be able to use encoded brews between them.
multiServerDB:
If using the Database is enabled
enabled: false
If the drunkeness of players should be synchronised between Servers
syncDrunkeness: true
host: localhost
port: '3306'
user: minec
password: xyz
database: base
-- Various Other Settings --
If items in Offhand should be added to the cauldron as well [false]
useOffhandForCauldron: false
If Barrel and Cauldron data can be loaded Async/in the Background [true]
loadDataAsync: true
-- Chat Distortion Settings --
If written Chat is distorted when the Player is Drunk, so that it looks like drunk writing
How much the chat is distorted depends on how drunk the Player is
Below are settings for what and how changes in chat occur
enableChatDistortion: true
Log to the Serverlog what the player actually wrote, before his words were altered [false]
logRealChat: false
Text after specified commands will be distorted when drunk (list) [- /gl]
distortCommands:
- /gl
- /global
- /fl
- /s
- /letter
- /g
- /l
- /lokal
- /local
- /mail send
- /m
- /msg
- /w
- /whisper
- /reply
- /r
- /t
- /tell
Distort the Text written on a Sign while drunk [false]
distortSignText: false
Enclose a Chat text with these Letters to bypass Chat Distortion (Use "," as Separator) (list) [- '[,]']
Chat Example: Hello i am drunk I am testing Brewery
distortBypass:
- ','
- '[,]'
words: Words and letters that will be altered when chatting while being drunk.
Will be processed from first to last and a written sentece is altered in that order.
replace: Word or letter to be replaced. (Special: "-space": replaces space, "-random": insert into random position, "-all": everything, "-start": At Beginning, "-end": At the End.)
to: What to replace it with.
pre: Words and Letters before the wanted word (split with ",")
match: true = one of the "pre"-Words has to be before the wanted Word, false = none of the "pre" Words is allowed before the wanted Word
alcohol: 1-100 minimum drunkeness after which this word ist replaced
percentage: Probability of replacing a Word in percent
words:
-
replace: s
to: sh
percentage: 90
alcohol: 30 -
replace: ch
to: sh
pre: u,s,o,a
match: false
alcohol: 10
percentage: 70 -
replace: h
to: hh
pre: sch,h,t
match: false
percentage: 60
alcohol: 20 -
replace: th
to: thl
percentage: 40
alcohol: 30 -
replace: sch
to: shk
percentage: 60
alcohol: 40 -
replace: u
to: uuh
percentage: 20 -
replace: y
to: yy
percentage: 60
alcohol: 15 -
replace: e
to: ee
percentage: 40
alcohol: 15 -
replace: you
to: u
percentage: 40 -
replace: u
to: uo
pre: u
match: false
percentage: 60 -
replace: that
to: taht
percentage: 20
alcohol: 40 -
replace: p
to: b
percentage: 30 -
replace: p
to: b
percentage: 70
alcohol: 60 -
replace: up
to: ubb
percentage: 80
alcohol: 25 -
replace: o
to: oh
percentage: 20 -
replace: ei
to: i
percentage: 30
alcohol: 15 -
replace: b
to: bb
percentage: 80
alcohol: 40 -
replace: '!!!'
to: '!!!111!!!eleven!1!'
pre: '!'
match: false
percentage: 20
alcohol: 70 -
replace: '!'
to: '!!'
pre: '!'
match: false
percentage: 90 -
replace: drunk
to: dhrkunn
pre: are
match: false
percentage: 70
alcohol: 65 -
replace: walk
to: whhealhk
pre: you can, you can still, you can not
match: false
percentage: 80
alcohol: 30 -
replace: wtf
to: wft
percentage: 20
alcohol: 40 -
replace: lol
to: loool
percentage: 80
alcohol: 10 -
replace: afk
to: aafkayyy
percentage: 30
alcohol: 30 -
replace: write
to: wreitt
pre: you can,you can still,you can not
match: false
percentage: 80
alcohol: 50 -
replace: drink
to: booze
percentage: 80
alcohol: 70 -
replace: '?'
to: '????'
pre: '?'
match: false
percentage: 80
alcohol: 40 -
replace: -space
to: ''
pre: h,g,w
match: true
alcohol: 10 -
replace: -space
to: ''
percentage: 30
alcohol: 35 -
replace: -space
to: ''
percentage: 10 -
replace: -start
to: dho
percentage: 15
alcohol: 50 -
replace: -start
to: hhn
percentage: 10
alcohol: 50 -
replace: -random
to: lu
percentage: 10 -
replace: -random
to: lug
percentage: 10
alcohol: 50 -
replace: -random
to: blub
percentage: 20
alcohol: 80 -
replace: -random
to: lerg
percentage: 40
alcohol: 85 -
replace: -random
to: gul
percentage: 40
alcohol: 80 -
replace: -random
to: ' '
percentage: 100
alcohol: 70 -
replace: -random
to: ' '
percentage: 60
alcohol: 40 -
replace: -random
to: ' '
percentage: 50
alcohol: 30 -
replace: -end
to: '!'
percentage: 40
alcohol: 30 -
replace: -random
to: ' hic '
percentage: 80
alcohol: 70 -
replace: -random
to: ' hic '
percentage: 15
alcohol: 40 -
replace: -space
to: ' hic '
percentage: 5
alcohol: 20 -
replace: -end
to: ' hic'
percentage: 70
alcohol: 50 -
replace: -all
to: 'burp'
percentage: 3
alcohol: 60 -
replace: -all
to: 'burp'
percentage: 6
alcohol: 80
try again with something like https://hastebin.com/ cause we cant see now if you made a spacing error. Also send in the error data from your console as it will usually tell what is causing the error.
Like that ?
https://hastebin.com/raw/tumutizopu
### Loaded your config into a clean server to see any errors.
name: Whiskey poudreux/Whiskey b ...
the name and ingredient tags both have 1 to little spaces. Theres 3 where they need 4 spaces
fire_whiskey:
name: Whiskey poudreux/Whiskey brûlant/Whiskey bouillant
ingredients:
- Wheat/10
- Blaze_Powder/2
cookingtime: 12
distillruns: 3
wood: 4
age: 18
color: ORANGE
difficulty: 7
alcohol: 28
drinkmessage: 'You get a burning feeling in your mouth'
### After changing that the config loaded but the following errors showed:
[Brewery] ERROR: Effect: NAUSEA does not exist!
[Brewery] ERROR: Error adding Effect to Recipe: La bite et le couteau
[Brewery] ERROR: Effect: RESISTANCE does not exist!
Brewery] ERROR: Error adding Effect to Recipe: La fiereté d'Ergail
[Brewery] ERROR: Effect: STRENGTH does not exist!
Brewery] ERROR: Error adding Effect to Recipe: AyCool
[Brewery] ERROR: Effect: RESISTANCE does not exist!
[Brewery] ERROR: Error adding Effect to Recipe: AyCool
[Brewery] ERROR: Effect: STRENGHT does not exist!
[Brewery] ERROR: Error adding Effect to Recipe: Compensation des 5ans
[Brewery] ERROR: Effect: NAUSEA does not exist!
[Brewery] ERROR: Error adding Effect to Recipe: Compensation des 5ans
[Brewery] ERROR: Effect: RESISTANCE does not exist!
[Brewery] ERROR: Error adding Effect to Recipe: Compensation des 5ans
[Brewery] ERROR: Effect: SLOWNESS does not exist!
[Brewery] ERROR: Error adding Effect to Recipe: Compensation des 5ans
[Brewery] ERROR: Effect: HASTE does not exist!
Brewery] ERROR: Error adding Effect to Recipe: Chocolat chaud
Look better at adding the effects to these recipes and you should be good to go
Ok, I've uptated the effects name but I don't understand what is not good with the tags of the powdery whiskey, named whiskey poudreux 🤔
You can see that the entries name and ingredients in that whiskey poudreux have different spacing as the other entries of it.
You probably need to add another space before ‘name:’ and ‘ingredients:’
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