Brewery

Brewery

101k Downloads

Need help for add recipes (French at possible)

craftish37 opened this issue · 10 comments

commented

Hey, I've a Minecraft server and I've add your plugin on. It's fantastic !!!
But, I want add recipes to have a larger variety of drinks for more fun and farm.
Also, can you explain to me how can I add recipes on ?
I'm on a MacBook, just for the information ;)

Have a nice day,
Craftish

commented

Ok, don't speak French is not a problem 😂
But where can I find the config.yml and how ?
I'm very late in programatic and informatic 😅

commented

When you installed the brewery plugin on your server, it will create a few folders. This should all be in your server files.
example2

When you open up th brewery map you get this

example3

open the config.yml

commented

Sorry i don’t speak french haha
The best way is to download Sublime Text and then open the config.yml with it.
Then copy a recipe that is like to the one you want to make.
And then change the copy to the name and ingredients you want.

Sent with GitHawk

commented

It's fantastic, it works :o

But, after a recipe add, it doesn't function :c

Have you an idea for what it's broke ? :c


config for Brewery.jar

-- Settings --

Defaults are written in []

Languagefile to be used (found in plugins/Brewery/languages)

language: en

If the player wakes up at /home when logging in after excessive drinking (/home plugin must be installed!) [true]

enableHome: true

Type of the home-teleport: ['cmd: home']

bed = Player will be teleported to his spawn bed

'cmd: home' = /home will be executed by the player. He has to have permissions for it without any delay!

'cmd: spawn' = /spawn will be executed by the player.

'cmd: whatever' = /whatever will be executed by the player.

homeType: 'cmd: home'

If the player "wakes up" at a random place when offline for some time while drinking (the places have to be defined with '/brew Wakeup add' through an admin)

The Player wakes at the nearest of two random places of his world [true]

enableWake: true

If the Player may have to try multiple times when logging in while extremely drunk [true]

enableLoginDisallow: true

If the Player faints shortly (gets kicked from the server) if he drinks the max amount of alcohol possible [false]

enableKickOnOverdrink: false

If the Player vomits on high drunkeness (drops item defined below) [true]

The item can not be collected and stays on the ground until it despawns.

enablePuke: true

Item that is dropped multiple times uncollectable when puking [Soul_Sand]

pukeItem: Soul_Sand

Time in seconds until the pukeitems despawn, (mc default is 300 = 5 min) [60]

If the item despawn time was changed in the spigot.yml, the pukeDespawntime changes as well.

pukeDespawntime: 60

Consumable Item/strength. Decreases the alcohol level by when consumed. (list)

drainItems:

  • Bread/4
  • Milk_Bucket/2

Time (in days) that drunkeness-data stays in memory after a player goes offline, to apply hangover etc. [7]

hangoverDays: 7

If crafting and using of the Brew Sealing Table is enabled (2 Bottles over 4 Planks) [true, true]

craftSealingTable: true
enableSealingTable: true

Color the Item information (lore) depending on quality while it is 1. in a barrel and/or 2. in a brewing stand [true, true]

colorInBarrels: true
colorInBrewer: true

Always show the 1-5 stars on the item depending on the quality. If false, they will only appear when brewing [true]

alwaysShowQuality: true

Always show the alcohol content on the item. If false, it will only show in the brewing stand [false]

alwaysShowAlc: false

If a Large Barrel can be opened by clicking on any of its blocks, not just Spigot or Sign. This is always true for Small Barrels. [true]

openLargeBarrelEverywhere: true

If aging in -Minecraft- Barrels in enabled [true] and how many Brewery drinks can be put into them [6]

ageInMCBarrels: true
maxBrewsInMCBarrels: 6

The used Ingredients and other brewing-data is saved to all Brewery Items. To prevent

hacked clients from reading what exactly was used to brew an item, the data can be encoded/scrambled.

This is a fast process to stop players from hacking out recipes, once they get hold of a brew.

Only drawback: brew items can only be used on another server with the same encodeKey.

When using Brews on multiple (BungeeCord) Servers, define a shared Database below at 'multiServerDB'

So enable this if you want to make recipe cheating harder, but don't share any brews by world download, schematics, or other means. [false]

enableEncode: false
encodeKey: -3824438677405431881

Enable checking for Updates, Checks the curseforge api for updates to Brewery [true]

If an Update is found a Message is logged on Server-start and displayed to OPs joining the game

updateCheck: true

Autosave interval in minutes [3]

autosave: 3

Show debug messages in log [false]

debug: false

Config Version

version: '2.1.1'

-- Define custom items --

The defined id can then be used in recipes

matchAny: true if it is already enough if one of the info matches

material: Which type the item has to be

name: Which name the item has to be (Formatting codes possible: such as &6)

lore: What has to be in the lore of the item

customItems:

Three Example Items

ex-item:
# A Barrier item called Wall and has the given line in its lore
material: Barrier
name: 'Wall'
lore:
- '&7Very well protected'

ex-item2:
# Using matchAny only one of the following has to match.
# In this case on of the door types, or an item called Beechwood Door, or an item with 'A door' in its lore
matchAny: true
material:
- Acacia_Door
- Oak_Door
- Spruce_Door
name:
- 'Beechwood Door'
lore:
- 'A door'

rasp:
name: '&cRaspberry'

blue-flowers:
matchAny: true
material:
- cornflower
- blue_orchid

-- Ingredients in the Cauldron --

Which Ingredients are accepted by the Cauldron and the base potion resulting from them

You only need to add something here if you want to specify a custom name or color for the base potion

name: Name of the base potion coming out of the Cauldron (Formatting codes possible: such as &6)

ingredients: List of 'material/amount'

With an item in your hand, use /brew ItemName to get its material for use in a recipe

(Item-ids instead of material are not supported by bukkit anymore and will not work)

A list of materials can be found here: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html

color: Color of the potion from a cauldron. Defaults to CYAN

Usable Colors: DARK_RED, RED, BRIGHT_RED, ORANGE, YELLOW, PINK, PURPLE, BLUE, CYAN, WATER, TEAL, OLIVE, GREEN, LIME, BLACK, GREY, BRIGHT_GREY, WHITE

Or RGB colors (hex: for example '99FF33') (with '') (search for "HTML color" on the internet)

lore: List of additional text on the base potion. (Formatting codes possible: such as &6)

customModelData: Custom Model Data Tag. This is a number that can be used to add custom textures to the item.

cauldron:

Example with all possible entries

ex:
name: Example
ingredients:
- Bedrock/2
- Diamond
color: BLACK
lore:
- An example for a Base Potion
- This is how it comes out of a Cauldron
customModelData: 545

-- One Ingredient: --

wheat:
name: Blé fermenté
ingredients: Wheat

sugarcane:
name: Breuvage sucré
ingredients: Sugar_Cane
color: 'f1ffad' # yellowish green

sugar:
name: Eau sucrée
ingredients: Sugar

apple:
name: Liqueur de pomme
ingredients: Apple

berries:
name: Liqueur de baies
ingredients: Sweet_Berries
color: RED

redstone:
name: Liquide électrique
ingredients: Redstone
color: RED

potato:
name: Écrasé de pomme de terre
ingredients: Potato

ironsword:
name: Ultime breuvage
ingredients: Iron_Sword

grass:
name: Herbes bouillies
ingredients: Grass
color: '99ff66' # bright green

rmushroom:
name: Breuvage aux champignons
ingredients: Red_Mushroom
color: 'ff5c33' # amber red

bmushroom:
name: Breuvage aux champignons
ingredients: Brown_Mushroom
color: 'c68c53' # brighter brown

cocoa:
name: Breuvage chocolaté
ingredients: Cocoa_Beans
color: '804600' # mocca

fishing_rod:
name: Breuvage du pro PVP
ingredients: Fishing_Rod
color: PINK

milk:
name: Eau laiteuse
ingredients: Milk_Bucket
color: BRIGHT_GREY

bl_flow:
name: Breuvage bleuté
ingredients: blue-flowers
color: '0099ff' # sky blue

cactus:
name: Breuvage d'agave
ingredients: cactus
color: '00b300' # cactus green

poi_potato:
name: Bouillon empoisonné
ingredients: Poisonous_Potato

egg:
name: Breuvage gluant
ingredients: Egg

oak_sapling:
name: Bouillon d'herbes effilochées
ingredients: Oak_Sapling

vine:
name: Herbes bouillies
ingredients: vine
color: '99ff66' # bright green

rot_flesh:
name: Boisson pourrie
ingredients: Rotten_Flesh
color: '263300' # brown green

melon:
name: Jus de pastèque
ingredients: melon_slice

wheat_seeds:
name: Infusion amère
ingredients: Wheat_Seeds

melon_seeds:
name: Infusion amère
ingredients: Melon_Seeds

pumpkin_seeds:
name: Infusion amère
ingredients: Pumpkin_Seeds

bone_meal:
name: Infusion osseuse
ingredients: bone_meal
color: BRIGHT_GREY

dead_bush:
name: Boisson de ces morts
ingredients: dead_bush
color: ffff33' # bright yellow

cookie:
name: Nectar chocolaté
ingredients: Cookie
color: '804600' # mocca

fer_spid_eye:
name: Oeil fermenté
ingredients: Fermented_Spider_Eye

ghast_tear:
name: Breuvage triste
ingredients: ghast_tear

Gold_Ingot:
name: Grief légal du chakal
ingredients: Gold_Ingot

snowball:
name: Eau glacée
ingredients: Snowball

quartz:
name: Eau de vie
ingredients: quartz
color: FFFFFF

Gold_Nugget:
name: Breuvage luisant
ingredients: Gold_Nugget
color: 'ffd11a' # gold

Baked_Potato:
name: Friture
ingredients: Baked_Potato

glowstone_dust:
name: Breuvage brillant
ingredients: Glowstone_Dust
color: 'ffff33' # bright yellow

-- Multiple Ingredients: --

applemead_base:
name: Infusion de pomme caramélisée
ingredients:
- Sugar_Cane/3
- Apple
color: 'e1ff4d' # greenish yellow

poi_grass:
name: Herbes acides bouillies
ingredients:
- Grass
- Poisonous_Potato
color: '99ff66' # bright green

juniper:
name: Breuvage de genévrier
ingredients:
- blue-flowers
- wheat
color: '00ccff' # aqua

gin_base:
name: Breuvage fruité de genévrier
ingredients:
- blue-flowers
- wheat
- apple
color: '66e0ff' # lighter aqua

eggnog_base:
name: Mixture d'oeufs lisse
ingredients:
- egg
- sugar
- milk_bucket
color: 'ffecb3' # yellow-orange

-- Recipes for Potions --

name: Different names for bad/normal/good (Formatting codes possible: such as &6)

ingredients: List of 'material/amount'

With an item in your hand, use /brew ItemName to get its material for use in a recipe

(Item-ids instead of material are not supported by bukkit anymore and will not work)

A list of materials can be found here: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html

Plugin items with 'plugin:id' (Currently supporting ExoticGarden, Slimefun, MMOItems, Brewery)

Or a custom item defined above

cookingtime: Time in real minutes ingredients have to boil

distillruns: How often it has to be distilled for full alcohol (0=without distilling)

distilltime: How long (in seconds) one distill-run takes (0=Default time of 40 sec) MC Default would be 20 sec

wood: Wood of the barrel 0=any 1=Birch 2=Oak 3=Jungle 4=Spruce 5=Acacia 6=Dark Oak

The Minecraft barrel is made of oak

age: Time in Minecraft-days, the potion has to age in a barrel 0=no aging

color: Color of the potion after distilling/aging.

Usable Colors: DARK_RED, RED, BRIGHT_RED, ORANGE, YELLOW, PINK, PURPLE, BLUE, CYAN, WATER, TEAL, OLIVE, GREEN, LIME, BLACK, GREY, BRIGHT_GREY, WHITE

Or RGB colors (hex: for example '99FF33') (with '') (search for "HTML color" on the internet)

difficulty: 1-10 accuracy needed to get good quality (1 = unaccurate/easy, 10 = very precise/hard)

alcohol: Absolute amount of alcohol 0-100 in a perfect potion (will be added directly to the player, where 100 means fainting)

lore: List of additional text on the finished brew. (Formatting codes possible: such as &6)

Specific lore for quality possible, using + bad, ++ normal, +++ good, added to the front of the line.

servercommands: List of Commands executed by the -Server- when drinking the brew (Can use %player_name% %quality%)

playercommands: List of Commands executed by the -Player- when drinking the brew (Can use %player_name% %quality%)

drinkmessage: Chat-message to the Player when drinking the Brew

drinktitle: Title on Screen to the Player when drinking the Brew

customModelData: Custom Model Data Tag. This is a number that can be used to add custom textures to the item.

Can specify one for all, or one for each quality, separated by /

effects: List of effect/level/duration Special potion-effect when drinking, duration in sek.

Possible Effects: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/potion/PotionEffectType.html

Level or Duration ranges may be specified with a "-", ex. 'SPEED/1-2/30-40' = lvl 1 and 30 sec at worst and lvl 2 and 40 sec at best

Ranges also work high-low, ex. 'POISON/3-1/20-5' for weaker effects at good quality.

Highest possible Duration: 1638 sec. Instant Effects dont need any duration specified.

recipes:

Example Recipe with every possible entry first:

ex:
name: Bad Example/Example/Good Example
ingredients:
- Diamond/1
- Spruce_Planks/8
- Bedrock/1
- Brewery:Wheatbeer/2

- ExoticGarden:Grape/3

  - ex-item/4
cookingtime: 3
distillruns: 2
distilltime: 60
wood: 4
age: 11
color: DARK_RED
difficulty: 3
alcohol: 14
lore:
  - This is an examble brew
  - ++Just a normal Example
  - This text would be on the brew
  - + Smells disgusting
  - ++ Smells alright
  - +++ Smells really good
servercommands:
  - weather clear
playercommands:
  - homes
drinkmessage: Tastes good
drinktitle: Warms you from inside
customModelData: 556/557/557
effects:
  - FIRE_RESISTANCE/20
  - HEAL/1
  - WEAKNESS/2-3/50-60
  - POISON/1-0/20-0

wheatbeer:
name: Skunky Wheatbeer/Wheatbeer/Fine Wheatbeer
ingredients:
- Wheat/3
cookingtime: 8
distillruns: 0
wood: 1
age: 2
color: 'ffb84d' # Orange
difficulty: 1
alcohol: 5
lore: +++ &8Refreshing

beer:
name: Bière fétide/Bière/Bonne bière
ingredients:
- Wheat/6
cookingtime: 8
distillruns: 0
wood: 0
age: 3
color: 'ffd333' # Bright Orange
difficulty: 1
lore:
- +++ &8Crisp taste
alcohol: 6

darkbeer:
name: Bière brune fétide/Bière brune/Bonne bière brune
ingredients:
- Wheat/6
cookingtime: 8
distillruns: 0
wood: 6
age: 8
color: '650013' # Dark Red-Brown
difficulty: 2
lore:
- +++ &8Roasted taste
alcohol: 7

wine:
name: Vin rouge
ingredients:
- Sweet_Berries/5
cookingtime: 5
distillruns: 0
wood: 0
age: 20
color: RED
difficulty: 4
alcohol: 8
lore:
- '+ &8Harsh'
- '+ &8Corked'
- '++ &8Mellow'
- '+++ &8Full-Bodied'

mead:
name: Hydromel fade/Hydromel/Hydromel ambrée
ingredients:
- Sugar_Cane/6
cookingtime: 3
distillruns: 0
wood: 2
age: 4
color: ORANGE
difficulty: 2
lore:
- +++ Has a golden shine
alcohol: 9

ap_mead:
name: Hyrdomel de pomme/Hydromel sucrée de pomme/Hydromel sucrée de pomme ambrée
ingredients:
- Sugar_Cane/6
- Apple/2
cookingtime: 4
distillruns: 0
wood: 2
age: 4
color: ORANGE
difficulty: 4
alcohol: 11
lore:
- +Is there any Apple in this?
- ++Refreshing taste of Apple
- +++Sweetest hint of Apple
effects:
- WATER_BREATHING/1-2/150

cidre:
name: Cidre morne/Cidre/Cidre Breton
ingredients:
- Apple/14
cookingtime: 7
distillruns: 0
wood: 0
age: 3
color: 'f86820' # Red-Orange
difficulty: 4
alcohol: 7

apple_liquor:
name: Liqueur aigre de pomme/Liqueur de pomme/Calvados
ingredients:
- Apple/12
cookingtime: 16
distillruns: 3
wood: 5
age: 6
color: BRIGHT_RED
difficulty: 5
alcohol: 14
lore:
- +Sour like Acid
- +++ Good Apple Liquor

whiskey:
name: Whiskey laid/Whiskey/Whiskey Scotch
ingredients:
- Wheat/10
cookingtime: 10
distillruns: 2
distilltime: 50
wood: 4
age: 18
color: ORANGE
difficulty: 7
alcohol: 26
lore: '&7Single Malt'

rum:
name: Rum amère/Rum épicé/Rum ambré
ingredients:
- Sugar_Cane/18
cookingtime: 6
distillruns: 2
distilltime: 30
wood: 2
age: 14
color: DARK_RED
difficulty: 6
alcohol: 30
effects:
- FIRE_RESISTANCE/1/20-100
- POISON/1-0/30-0
lore:
- +&8Too bitter to drink
- ++&8Spiced by the barrel
- +++&eSpiced Gold

vodka:
name: Vodka pouilleuse/Vodka/Vodka Russe
ingredients:
- Potato/10
cookingtime: 15
distillruns: 3
age: 0
color: WHITE
difficulty: 4
alcohol: 20
lore: + &8Almost undrinkable
effects:
- WEAKNESS/15
- POISON/10

Vin MathoX:
name: Vin MathoX
ingredients:
- Fishing_Rod/3
cookingtime: 15
distillruns: 3
age: 0
color: PINK
difficulty: 4
alcohol: 20
lore: + &8Pro PVP player

La bite et le couteau:
name: La bite et le couteau
ingredients:
- Iron_Sword/10
cookingtime: 10
distillruns: 10
age: 0
color: GREEN
difficulty: 4
alcohol: 69
lore: + &8C'est tout ce qu'il vous reste
effects:
- WEAKNESS/15
- POISON/10
- NAUSEA/15

La fiereté d'Ergail:
name: La fiereté d'Ergail
ingredients:
- Gold_Ingot/20
cookingtime: 1
distillruns: 1
age: 0
color: F2B22A
difficulty: 4
alcohol: 120
lore: + &8CHEH
effects:
- RESISTANCE/1200000

AyCool:
name: AyCool
ingredients:
- Redstone/20
cookingtime: 10
distillruns: 69
age: 0
color: RED
difficulty: 4
alcohol: 69
lore: + &8Sexe
effects:
- UNLUCK/15
- STRENGTH/120
- RESISTANCE/120

AureCool:
name: Breuvage du terroire Belge
ingredients:
- Baked_Potato/10
cookingtime: 5
distillruns: 8
wood: 2
age: 3
color: YELLOW
difficulty: 4
alcohol: 5
lore: + &8Mes &8choux !!!
effects:
- LUCK/15

Corona:
name: Corona
ingredients:
- dead_bush/5
cookingtime: 5
distillruns: 3
age: 0
color: ffff33
difficulty: 4
alcohol: 10
lore: + &8Elle détruira la Terre
effects:
- UNLUCK/12000

shroom_vodka:
name: Vodka aux champignons/Vodka aux champignons/Vodka brillante aux champignons
ingredients:
- Potato/10
- Red_Mushroom/3
- Brown_Mushroom/3
cookingtime: 18
distillruns: 5
age: 0
color: 'ff9999' # Pink-Red
difficulty: 7
alcohol: 18
lore: +++&aGlows in the dark
effects:
- WEAKNESS/80
- CONFUSION/27
- NIGHT_VISION/50-80
- BLINDNESS/12-2
- SLOW/10-3

gin:
name: Gin pale/Gin/Gin du vieux Tom
ingredients:
- Wheat/9
- blue-flowers/6 # Custom-Item: Blue Orchids or Cornflowers
- Apple/1
cookingtime: 6
distillruns: 2
color: '99ddff' # Very light blue
difficulty: 6
alcohol: 20
lore:
- ++ With the
- ++ taste of juniper
- +++ Perfectly finished off
- +++ with juniper

tequila:
name: Mezcal/Tequila/Tequila anejo
ingredients:
- cactus/8
cookingtime: 15
distillruns: 2
color: 'f5f07e' # Green-Orange
difficulty: 5
wood: 1
age: 12
alcohol: 20
lore: Desert spirit

Compensation des 5ans:
name: Compensation des 5ans
ingredients:
- quartz/10
cookingtime: 14
distillruns: 6
color: F9801D
difficulty: 5
wood: 2
age: 12
alcohol: 1
lore: Nikémouk
effects:
- STRENGHT/1000-4
- NAUSEA/1000-2
- RESISTANCE/1000-2
- SLOWNESS/1000-2
- POISON/1000-1

absinthe:
name: Absinthe morne/Absinthe/Absinthe forte
ingredients:
- Grass/15
cookingtime: 3
distillruns: 6
color: GREEN
difficulty: 8
alcohol: 42
effects:
- POISON/15-25
lore: '+++&8High proof liquor'

g_vodka:
name: Vodka aigre/&6Vodka ambrée/Vodka ambrée chatoyante
ingredients:
- Potato/10
- Gold_Nugget/2
cookingtime: 18
distillruns: 3
age: 0
color: ORANGE
difficulty: 6
alcohol: 20
effects:
- WEAKNESS/28
- POISON/4

gr_absinthe:
name: Absinthe morne/Absinthe verte/Absinthe vert luisant
ingredients:
- Grass/17
- Poisonous_Potato/2
cookingtime: 5
distillruns: 6
color: LIME
difficulty: 9
alcohol: 46
effects:
- POISON/25-40
- HARM/2
- NIGHT_VISION/40-60
lore: '&aLooks poisonous'

fire_whiskey:
name: Whiskey poudreux/Whiskey brûlant/Whiskey bouillant
ingredients:
- Wheat/10
- Blaze_Powder/2
cookingtime: 12
distillruns: 3
wood: 4
age: 18
color: ORANGE
difficulty: 7
alcohol: 28
drinkmessage: 'You get a burning feeling in your mouth'

potato_soup:
name: Soupe de pommes de terre
ingredients:
- Potato/5
- Grass/3
cookingtime: 3
color: ORANGE
difficulty: 1
effects:
- HEAL/0-1

coffee:
name: Café gâché/Café/Café fort
ingredients:
- Cocoa_Beans/12
- Milk_Bucket/2
cookingtime: 2
color: BLACK
difficulty: 3
lore: + &8Probably a week old
effects:
- REGENERATION/1
- SPEED/1/

eggnog:
name: Liqueur d'oeuf/Lait de poule/Advocaat
ingredients:
- Egg/5
- Sugar/2
- Milk_Bucket/1
cookingtime: 2
color: 'ffe680'
difficulty: 4
alcohol: 10
wood: 0
age: 3
lore: Made with raw egg

hot_choc:
name: Chocolat chaud/Chocolat chaud
ingredients:
- cookie/3
cookingtime: 2
color: DARK_RED
difficulty: 2
effects:
- HASTE/40

iced_coffee:
name: Café aqueux/Café glacé/Café glacé fort
ingredients:
- cookie/8
- snowball/4
- milk_bucket/1
cookingtime: 1
color: BLACK
difficulty: 4
effects:
- REGENERATION/30
- SPEED/10

I don't want to add more Recipes to the default config, as they would be public and viewable by users to cheat.

It is up to the Serveradmin to change and add Recipes, so players cannot cheat from the default config.

Some suggestions for recipes you could use:

g_vodka:

name: 'Rancid Vodka/&6Golden Vodka/&6Shimmering Golden Vodka'

ingredients:

- Potato/10

- Gold_Nugget/2

cookingtime: 18

distillruns: 3

age: 0

color: ORANGE

difficulty: 6

alcohol: 20

effects:

- WEAKNESS/28

- POISON/4

fire_whiskey:

name: Powdery Whiskey/Burning Whiskey/Blazing Whiskey

ingredients:

- Wheat/10

- Blaze_Powder/2

cookingtime: 12

distillruns: 3

distilltime: 55

wood: 4

age: 18

color: ORANGE

difficulty: 7

alcohol: 28

drinkmessage: 'You get a burning feeling in your mouth'

Without Alcohol:

hot_choc:

name: Hot Chocolate

ingredients:

- cookie/3

cookingtime: 2

color: DARK_RED

difficulty: 2

effects:

- FAST_DIGGING/40

iced_coffee:

name: Watery Coffee/Iced Coffee/Strong Iced Coffee

ingredients:

- cookie/8

- snowball/4

- milk_bucket/1

cookingtime: 1

color: BLACK

difficulty: 4

effects:

- REGENERATION/30

- SPEED/10

More Recipe ideas:

Dandelion Liquor

Beetroot Spirit,

Poppy Liquor: Macum/Grand Poppy,

Bamboo Liquor: Chu Yeh Ching,

Cachaca,

Cognac,

Sake,

Buorbon,

Moonshine,

Different Wines,

Brandy,

Amaretto,

etc. as well as variations like,

Pumpkin Spice Beer,

Melon Vodka

There are a lot of items in Minecraft like Vines and items added by plugins that would make great ingredients.

-- Plugin Compatibility --

Enable checking of other Plugins (if installed) for Barrel Permissions [true]

useWorldGuard: true
useLWC: true
useGriefPrevention: true
useGMInventories: true

Enable the Logging of Barrel Inventories to LogBlock [true]

useLogBlock: true

-- MultiServer/BungeeCord --

If Brewery is running on multiple connected Servers (via BungeeCord)

a shared Database can be used here to synchronise drunkeness and to be able to use encoded brews between them.

multiServerDB:

If using the Database is enabled

enabled: false

If the drunkeness of players should be synchronised between Servers

syncDrunkeness: true
host: localhost
port: '3306'
user: minec
password: xyz
database: base

-- Various Other Settings --

If items in Offhand should be added to the cauldron as well [false]

useOffhandForCauldron: false

If Barrel and Cauldron data can be loaded Async/in the Background [true]

loadDataAsync: true

-- Chat Distortion Settings --

If written Chat is distorted when the Player is Drunk, so that it looks like drunk writing

How much the chat is distorted depends on how drunk the Player is

Below are settings for what and how changes in chat occur

enableChatDistortion: true

Log to the Serverlog what the player actually wrote, before his words were altered [false]

logRealChat: false

Text after specified commands will be distorted when drunk (list) [- /gl]

distortCommands:

  • /gl
  • /global
  • /fl
  • /s
  • /letter
  • /g
  • /l
  • /lokal
  • /local
  • /mail send
  • /m
  • /msg
  • /w
  • /whisper
  • /reply
  • /r
  • /t
  • /tell

Distort the Text written on a Sign while drunk [false]

distortSignText: false

Enclose a Chat text with these Letters to bypass Chat Distortion (Use "," as Separator) (list) [- '[,]']

Chat Example: Hello i am drunk I am testing Brewery

distortBypass:

  • ','
  • '[,]'

words: Words and letters that will be altered when chatting while being drunk.

Will be processed from first to last and a written sentece is altered in that order.

replace: Word or letter to be replaced. (Special: "-space": replaces space, "-random": insert into random position, "-all": everything, "-start": At Beginning, "-end": At the End.)

to: What to replace it with.

pre: Words and Letters before the wanted word (split with ",")

match: true = one of the "pre"-Words has to be before the wanted Word, false = none of the "pre" Words is allowed before the wanted Word

alcohol: 1-100 minimum drunkeness after which this word ist replaced

percentage: Probability of replacing a Word in percent

words:

  • replace: s
    to: sh
    percentage: 90
    alcohol: 30

  • replace: ch
    to: sh
    pre: u,s,o,a
    match: false
    alcohol: 10
    percentage: 70

  • replace: h
    to: hh
    pre: sch,h,t
    match: false
    percentage: 60
    alcohol: 20

  • replace: th
    to: thl
    percentage: 40
    alcohol: 30

  • replace: sch
    to: shk
    percentage: 60
    alcohol: 40

  • replace: u
    to: uuh
    percentage: 20

  • replace: y
    to: yy
    percentage: 60
    alcohol: 15

  • replace: e
    to: ee
    percentage: 40
    alcohol: 15

  • replace: you
    to: u
    percentage: 40

  • replace: u
    to: uo
    pre: u
    match: false
    percentage: 60

  • replace: that
    to: taht
    percentage: 20
    alcohol: 40

  • replace: p
    to: b
    percentage: 30

  • replace: p
    to: b
    percentage: 70
    alcohol: 60

  • replace: up
    to: ubb
    percentage: 80
    alcohol: 25

  • replace: o
    to: oh
    percentage: 20

  • replace: ei
    to: i
    percentage: 30
    alcohol: 15

  • replace: b
    to: bb
    percentage: 80
    alcohol: 40

  • replace: '!!!'
    to: '!!!111!!!eleven!1!'
    pre: '!'
    match: false
    percentage: 20
    alcohol: 70

  • replace: '!'
    to: '!!'
    pre: '!'
    match: false
    percentage: 90

  • replace: drunk
    to: dhrkunn
    pre: are
    match: false
    percentage: 70
    alcohol: 65

  • replace: walk
    to: whhealhk
    pre: you can, you can still, you can not
    match: false
    percentage: 80
    alcohol: 30

  • replace: wtf
    to: wft
    percentage: 20
    alcohol: 40

  • replace: lol
    to: loool
    percentage: 80
    alcohol: 10

  • replace: afk
    to: aafkayyy
    percentage: 30
    alcohol: 30

  • replace: write
    to: wreitt
    pre: you can,you can still,you can not
    match: false
    percentage: 80
    alcohol: 50

  • replace: drink
    to: booze
    percentage: 80
    alcohol: 70

  • replace: '?'
    to: '????'
    pre: '?'
    match: false
    percentage: 80
    alcohol: 40

  • replace: -space
    to: ''
    pre: h,g,w
    match: true
    alcohol: 10

  • replace: -space
    to: ''
    percentage: 30
    alcohol: 35

  • replace: -space
    to: ''
    percentage: 10

  • replace: -start
    to: dho
    percentage: 15
    alcohol: 50

  • replace: -start
    to: hhn
    percentage: 10
    alcohol: 50

  • replace: -random
    to: lu
    percentage: 10

  • replace: -random
    to: lug
    percentage: 10
    alcohol: 50

  • replace: -random
    to: blub
    percentage: 20
    alcohol: 80

  • replace: -random
    to: lerg
    percentage: 40
    alcohol: 85

  • replace: -random
    to: gul
    percentage: 40
    alcohol: 80

  • replace: -random
    to: ' '
    percentage: 100
    alcohol: 70

  • replace: -random
    to: ' '
    percentage: 60
    alcohol: 40

  • replace: -random
    to: ' '
    percentage: 50
    alcohol: 30

  • replace: -end
    to: '!'
    percentage: 40
    alcohol: 30

  • replace: -random
    to: ' hic '
    percentage: 80
    alcohol: 70

  • replace: -random
    to: ' hic '
    percentage: 15
    alcohol: 40

  • replace: -space
    to: ' hic '
    percentage: 5
    alcohol: 20

  • replace: -end
    to: ' hic'
    percentage: 70
    alcohol: 50

  • replace: -all
    to: 'burp'
    percentage: 3
    alcohol: 60

  • replace: -all
    to: 'burp'
    percentage: 6
    alcohol: 80

commented

try again with something like https://hastebin.com/ cause we cant see now if you made a spacing error. Also send in the error data from your console as it will usually tell what is causing the error.

commented
commented

### Loaded your config into a clean server to see any errors.

name: Whiskey poudreux/Whiskey b ...
the name and ingredient tags both have 1 to little spaces. Theres 3 where they need 4 spaces

fire_whiskey:
name: Whiskey poudreux/Whiskey brûlant/Whiskey bouillant
ingredients:

- Wheat/10
- Blaze_Powder/2
cookingtime: 12
distillruns: 3
wood: 4
age: 18
color: ORANGE
difficulty: 7
alcohol: 28
drinkmessage: 'You get a burning feeling in your mouth'

### After changing that the config loaded but the following errors showed:

[Brewery] ERROR: Effect: NAUSEA does not exist!
[Brewery] ERROR: Error adding Effect to Recipe: La bite et le couteau

[Brewery] ERROR: Effect: RESISTANCE does not exist!
Brewery] ERROR: Error adding Effect to Recipe: La fiereté d'Ergail

[Brewery] ERROR: Effect: STRENGTH does not exist!
Brewery] ERROR: Error adding Effect to Recipe: AyCool

[Brewery] ERROR: Effect: RESISTANCE does not exist!
[Brewery] ERROR: Error adding Effect to Recipe: AyCool

[Brewery] ERROR: Effect: STRENGHT does not exist!
[Brewery] ERROR: Error adding Effect to Recipe: Compensation des 5ans

[Brewery] ERROR: Effect: NAUSEA does not exist!
[Brewery] ERROR: Error adding Effect to Recipe: Compensation des 5ans

[Brewery] ERROR: Effect: RESISTANCE does not exist!
[Brewery] ERROR: Error adding Effect to Recipe: Compensation des 5ans

[Brewery] ERROR: Effect: SLOWNESS does not exist!
[Brewery] ERROR: Error adding Effect to Recipe: Compensation des 5ans

[Brewery] ERROR: Effect: HASTE does not exist!
Brewery] ERROR: Error adding Effect to Recipe: Chocolat chaud

Look better at adding the effects to these recipes and you should be good to go

commented

Ok, I've uptated the effects name but I don't understand what is not good with the tags of the powdery whiskey, named whiskey poudreux 🤔

commented

You can see that the entries name and ingredients in that whiskey poudreux have different spacing as the other entries of it.
You probably need to add another space before ‘name:’ and ‘ingredients:’

Sent with GitHawk

commented

Thanks, it function :D
Now, I'm going to create new alcohol, starting with a plutonium brew x)))

Have a nice day 👍