can't get my recipe to work in game
minecraftien76 opened this issue ยท 2 comments
hello I tried making a recipe for the owner of a server I play on except I was never able to get it to work and i'd love to get some help to fix this
hope someone will be able to help, don't hesitate to ask me if there is something unclear in the recipe code
here are the base I added
`
lavabucket_base:
name: lava brew
ingredients:
- lava_bucket
color: 'f86820'
cookParticles:
- 'f86820/2'
weep_base:
name: weeping vine soup
ingredients:
- Weeping_vine
color: RED
cookParticles:
- RED
netherbrew_base:
name: netherbrew base
ingredients:
- lava_bucket
- Brewery:Rum
- Weeping_vine
color: 'f86820'
cookParticles:
- 'f86820/2'
and here's the recipe code I made
netherbrew:
name: Lava in a bottle/Nether brew/&6Glowing nether brew
ingredients:
- Lava_Bucket/1
- Brewery:Rum/2
- Weeping_vine/2
cookingtime: 2
color: DARK_RED
difficulty: 5
alcohol: 15
wood: 7
age: 10
lore:
- + a bottle of lava
- + burning hot and dangerous
- ++ a strange brew
- +++ a glowing yet cool bottle
effects :
- + WITHER/1/10-15
- + BLINDNESS/1/3
- ++ POISON/1-2/3-4
- ++ FIRE_RESISTANCE/1/30-40
- +++ FIRE_RESISTANCE/1/200-400
- +++ REGEN/1-2/3-6
drinktitle:
- + THE LAVA IS BURNING THROUGH YOUR BODY
- ++ Warms you from inside
- +++ you can feel the power of the nether roaring through you`
and here's the config file itself
`# config for Brewery.jar
-- Settings --
Defaults are written in []
Languagefile to be used (found in plugins/Brewery/languages)
language: en
If the player wakes up at /home when logging in after excessive drinking (/home plugin must be installed!) [true]
enableHome: true
Type of the home-teleport: ['cmd: home']
bed = Player will be teleported to his spawn bed
'cmd: home' = /home will be executed by the player. He has to have permissions for it without any delay!
'cmd: spawn' = /spawn will be executed by the player.
'cmd: whatever' = /whatever will be executed by the player.
homeType: 'cmd: home'
If the player "wakes up" at a random place when offline for some time while drinking (the places have to be defined with '/brew Wakeup add' through an admin)
The Player wakes at the nearest of two random places of his world [true]
enableWake: true
If the Player may have to try multiple times when logging in while extremely drunk [true]
enableLoginDisallow: true
If the Player faints shortly (gets kicked from the server) if he drinks the max amount of alcohol possible [false]
enableKickOnOverdrink: false
If the Player vomits on high drunkeness (drops item defined below) [true]
The item can not be collected and stays on the ground until it despawns.
enablePuke: true
Item that is dropped multiple times uncollectable when puking [Soul_Sand]
pukeItem: Soul_Sand
Time in seconds until the pukeitems despawn, (mc default is 300 = 5 min) [60]
If the item despawn time was changed in the spigot.yml, the pukeDespawntime changes as well.
pukeDespawntime: 60
How much the Player stumbles depending on the amount of alcohol he drank. Can be set to 0 and higher than 100 [100]
stumblePercent: 100
Display his drunkeness to the player when he drinks a brew or eats a drainItem [true]
showStatusOnDrink: true
Consumable Item/strength. Decreases the alcohol level by when consumed. (list)
drainItems:
- Bread/4
- Milk_Bucket/2
Show Particles over Cauldrons when they have ingredients and a heat source. [true]
The changing color of the particles can help with timing some recipes
enableCauldronParticles: true
If Cauldron Particles should be reduced to the bare minimum [false]
minimalParticles: false
If crafting and using of the Brew Sealing Table is enabled (2 Bottles over 4 Planks) [true, true]
craftSealingTable: true
enableSealingTable: true
Always show the 1-5 stars on the item depending on the quality. If false, they will only appear when brewing [true]
alwaysShowQuality: true
Always show the alcohol content on the item. If false, it will only show in the brewing stand [false]
alwaysShowAlc: false
If aging in -Minecraft- Barrels in enabled [true] and how many Brewery drinks can be put into them [6]
ageInMCBarrels: true
maxBrewsInMCBarrels: 6
The used Ingredients and other brewing-data is saved to all Brewery Items. To prevent
hacked clients from reading what exactly was used to brew an item, the data can be encoded/scrambled.
This is a fast process to stop players from hacking out recipes, once they get hold of a brew.
Only drawback: brew items can only be used on another server with the same encodeKey.
When using Brews on multiple (BungeeCord) Servers, define a shared Database below at 'multiServerDB'
So enable this if you want to make recipe cheating harder, but don't share any brews by world download, schematics, or other means. [false]
enableEncode: false
encodeKey: 0
Enable checking for Updates, Checks the curseforge api for updates to Brewery [true]
If an Update is found a Message is logged on Server-start and displayed to OPs joining the game
updateCheck: true
Autosave interval in minutes [3]
autosave: 3
Show debug messages in log [false]
debug: false
Config Version
version: '3.1'
-- Define custom items --
The defined id can then be used in recipes
matchAny: true if it is already enough if one of the info matches
material: Which type the item has to be
name: Which name the item has to be (Formatting codes possible: such as &6)
lore: What has to be in the lore of the item
customItems:
Three Example Items
ex-item:
# A Barrier item called Wall and has the given line in its lore
material: Barrier
name: 'Wall'
lore:
- '&7Very well protected'
ex-item2:
# Using matchAny only one of the following has to match.
# In this case on of the door types, or an item called Beechwood Door, or an item with 'A door' in its lore
matchAny: true
material:
- Acacia_Door
- Oak_Door
- Spruce_Door
name:
- 'Beechwood Door'
lore:
- 'A door'
rasp:
name: '&cRaspberry'
blue-flowers:
matchAny: true
material:
- cornflower
- blue_orchid
-- Ingredients in the Cauldron --
Which Ingredients are accepted by the Cauldron and the base potion resulting from them
You only need to add something here if you want to specify a custom name or color for the base potion
name: Name of the base potion coming out of the Cauldron (Formatting codes possible: such as &6)
ingredients: List of 'material/amount'
With an item in your hand, use /brew ItemName to get its material for use in a recipe
(Item-ids instead of material are not supported by bukkit anymore and will not work)
A list of materials can be found here: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
color: Color of the base potion from a cauldron. Defaults to CYAN
Usable Colors: DARK_RED, RED, BRIGHT_RED, ORANGE, YELLOW, PINK, PURPLE, BLUE, CYAN, WATER, TEAL, OLIVE, GREEN, LIME, BLACK, GREY, BRIGHT_GREY, WHITE
Or RGB colors (hex: for example '99FF33') (with '') (search for "HTML color" on the internet)
cookParticles:
Color of the Particles above the cauldron at different cooking-times
Color and minute during which each color should appear, i.e. one color at 8 minutes fading to another at 18 minutes.
As List, each Color as name or RGB, see above. Written as 'Color/Minute'
It will fade to the last color in the end, if there is only one color in the list, it will fade to grey
lore: List of additional text on the base potion. (Formatting codes possible: such as &6)
customModelData: Custom Model Data Tag. This is a number that can be used to add custom textures to the item.
cauldron:
Example with all possible entries
ex:
name: Example
ingredients:
- Bedrock/2
- Diamond
color: BLACK
cookParticles:
- 'RED/5'
- 'WHITE/10'
- '800000/25' # maroon
lore:
- An example for a Base Potion
- This is how it comes out of a Cauldron
customModelData: 545
-- One Ingredient: --
wheat:
name: Fermented wheat
ingredients: Wheat
cookParticles:
- '2d8686/8' # Dark Aqua
sugarcane:
name: Sugar brew
ingredients: Sugar_Cane
color: 'f1ffad' # yellowish green
cookParticles:
- 'f1ffad/4'
- '858547/10' # dark olive
sugar:
name: Sugarwater
ingredients: Sugar
cookParticles:
- 'WHITE/4'
- 'BRIGHT_GREY/25'
apple:
name: Apple must
ingredients: Apple
berries:
name: Grape must
ingredients: Sweet_Berries
color: RED
cookParticles:
- 'ff6666/2' # bright red
- 'RED/7'
- 'ac6553/13' # brown-red
potato:
name: Potatomash
ingredients: Potato
grass:
name: Boiled herbs
ingredients: Grass
color: '99ff66' # bright green
cookParticles:
- 'GREEN/2'
- '99ff99/20' # faded green
rmushroom:
name: Mushroom brew
ingredients: Red_Mushroom
color: 'ff5c33' # amber red
cookParticles:
- 'fab09e/15' # faded red
bmushroom:
name: Mushroom brew
ingredients: Brown_Mushroom
color: 'c68c53' # brighter brown
cookParticles:
- 'c68c53/15'
cocoa:
name: Chocolately brew
ingredients: Cocoa_Beans
color: '804600' # mocca
cookParticles:
- 'a26011/1'
- '5c370a/3'
- '4d4133/8' # Gray-brown
milk:
name: Milky water
ingredients: Milk_Bucket
color: BRIGHT_GREY
cookParticles:
- 'fbfbd0/1' # yellow-white
- 'WHITE/6'
bl_flow:
name: Blueish brew
ingredients: blue-flowers
color: '0099ff' # sky blue
cookParticles:
- '0099ff'
cactus:
name: Agave brew
ingredients: cactus
color: '00b300' # cactus green
cookParticles:
- '00b300/16'
poi_potato:
name: Poisonous Broth
ingredients: Poisonous_Potato
egg:
name: Sticky brew
ingredients: Egg
oak_sapling:
name: Stringy hebry broth
ingredients: Oak_Sapling
vine:
name: Boiled herbs
ingredients: vine
color: '99ff66' # bright green
cookParticles:
- 'GREEN/2'
- '99ff99/20' # faded green
rot_flesh:
name: Foul pest
ingredients: Rotten_Flesh
color: '263300' # brown green
cookParticles:
- '263300/8'
- 'BLACK/20'
melon:
name: Melon juice
ingredients: melon_slice
wheat_seeds:
name: Bitter brew
ingredients: Wheat_Seeds
melon_seeds:
name: Bitter brew
ingredients: Melon_Seeds
pumpkin_seeds:
name: Bitter brew
ingredients: Pumpkin_Seeds
bone_meal:
name: Bony Brew
ingredients: bone_meal
color: BRIGHT_GREY
cookie:
name: Chocolately sap
ingredients: Cookie
color: '804600' # mocca
cookParticles:
- 'a26011/1'
- '5c370a/3'
- '4d4133/8' # Gray-brown
fer_spid_eye:
name: Fermented Eye
ingredients: Fermented_Spider_Eye
ghast_tear:
name: Sad brew
ingredients: ghast_tear
snowball:
name: Icewater
ingredients: Snowball
Gold_Nugget:
name: Glistering brew
ingredients: Gold_Nugget
color: 'ffd11a' # gold
cookParticles:
- 'ffd11a'
glowstone_dust:
name: Glowing brew
ingredients: Glowstone_Dust
color: 'ffff33' # bright yellow
cookParticles:
- 'ffff99/3'
- 'd9d926/15' # faded yellow
-- Multiple Ingredients: --
applemead_base:
name: Apple-Sugar brew
ingredients:
- Sugar_Cane/3
- Apple
color: 'e1ff4d' # greenish yellow
cookParticles:
- 'e1ff4d/4'
poi_grass:
name: Boiled acidy herbs
ingredients:
- Grass
- Poisonous_Potato
color: '99ff66' # bright green
cookParticles:
- 'GREEN/2'
- '99ff99/20' # faded green
juniper:
name: Juniper brew
ingredients:
- blue-flowers
- wheat
color: '00ccff' # aqua
cookParticles:
- '00ccff/8'
gin_base:
name: Fruity juniper brew
ingredients:
- blue-flowers
- wheat
- apple
color: '66e0ff' # lighter aqua
cookParticles:
- '00ccff/5'
eggnog_base:
name: Smooth egg mixture
ingredients:
- egg
- sugar
- milk_bucket
color: 'ffecb3' # yellow-orange
cookParticles:
- 'ffecb3/2'
lavabucket_base:
name: lava brew
ingredients:
- lava_bucket
color: 'f86820'
cookParticles:
- 'f86820/2'
weep_base:
name: weeping vine soup
ingredients:
- Weeping_vine
color: RED
cookParticles:
- RED
netherbrew_base:
name: netherbrew base
ingredients:
- lava_bucket
- Brewery:Rum
- Weeping_vine
color: 'f86820'
cookParticles:
- 'f86820/2'
-- Recipes for Potions --
name: Different names for bad/normal/good (Formatting codes possible: such as &6)
ingredients: List of 'material/amount'
With an item in your hand, use /brew ItemName to get its material for use in a recipe
(Item-ids instead of material are not supported by bukkit anymore and will not work)
A list of materials can be found here: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
Plugin items with 'plugin:id' (Currently supporting ExoticGarden, Slimefun, MMOItems, Brewery)
Or a custom item defined above
cookingtime: Time in real minutes ingredients have to boil
distillruns: How often it has to be distilled for full alcohol (0=without distilling)
distilltime: How long (in seconds) one distill-run takes (0=Default time of 40 sec) MC Default would be 20 sec
wood: Wood of the barrel 0=any 1=Birch 2=Oak 3=Jungle 4=Spruce 5=Acacia 6=Dark Oak 7=Crimson 8=Warped
The Minecraft barrel is made of oak
age: Time in Minecraft-days, the potion has to age in a barrel 0=no aging
color: Color of the potion after distilling/aging.
Usable Colors: DARK_RED, RED, BRIGHT_RED, ORANGE, YELLOW, PINK, PURPLE, BLUE, CYAN, WATER, TEAL, OLIVE, GREEN, LIME, BLACK, GREY, BRIGHT_GREY, WHITE
Or RGB colors (hex: for example '99FF33') (with '') (search for "HTML color" on the internet)
difficulty: 1-10 accuracy needed to get good quality (1 = unaccurate/easy, 10 = very precise/hard)
alcohol: Absolute amount of alcohol 0-100 in a perfect potion (will be added directly to the player, where 100 means fainting)
lore: List of additional text on the finished brew. (Formatting codes possible: such as &6)
Specific lore for quality possible, using + bad, ++ normal, +++ good, added to the front of the line.
servercommands: List of Commands executed by the -Server- when drinking the brew (Can use %player_name% %quality%)
playercommands: List of Commands executed by the -Player- when drinking the brew (Can use %player_name% %quality%)
Specific Commands for quality possible, using + bad, ++ normal, +++ good, added to the front of the line.
drinkmessage: Chat-message to the Player when drinking the Brew
drinktitle: Title on Screen to the Player when drinking the Brew
customModelData: Custom Model Data Tag. This is a number that can be used to add custom textures to the item.
Can specify one for all, or one for each quality, separated by /
effects: List of effect/level/duration Special potion-effect when drinking, duration in sek.
Possible Effects: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/potion/PotionEffectType.html
Level or Duration ranges may be specified with a "-", ex. 'SPEED/1-2/30-40' = lvl 1 and 30 sec at worst and lvl 2 and 40 sec at best
Ranges also work high-low, ex. 'POISON/3-1/20-5' for weaker effects at good quality.
Highest possible Duration: 1638 sec. Instant Effects dont need any duration specified.
recipes:
Example Recipe with every possible entry first:
ex:
name: Bad Example/Example/Good Example
ingredients:
- Diamond/1
- Spruce_Planks/8
- Bedrock/1
- Brewery:Wheatbeer/2
- ExoticGarden:Grape/3
- ex-item/4
cookingtime: 3
distillruns: 2
distilltime: 60
wood: 4
age: 11
color: DARK_RED
difficulty: 3
alcohol: 14
lore:
- This is an examble brew
- ++Just a normal Example
- This text would be on the brew
- + Smells disgusting
- ++ Smells alright
- +++ Smells really good
servercommands:
- +++ weather clear
- + weather rain
playercommands:
- homes
drinkmessage: Tastes good
drinktitle: Warms you from inside
customModelData: 556/557/557
effects:
- FIRE_RESISTANCE/20
- HEAL/1
- WEAKNESS/2-3/50-60
- POISON/1-0/20-0
wheatbeer:
name: Skunky Wheatbeer/Wheatbeer/Fine Wheatbeer
ingredients:
- Wheat/3
cookingtime: 8
distillruns: 0
wood: 1
age: 2
color: 'ffb84d' # Orange
difficulty: 1
alcohol: 5
lore: +++ &8Refreshing
beer:
name: Skunky Beer/Beer/Fine Beer
ingredients:
- Wheat/6
cookingtime: 8
distillruns: 0
wood: 0
age: 3
color: 'ffd333' # Bright Orange
difficulty: 1
lore:
- +++ &8Crisp taste
alcohol: 6
darkbeer:
name: Skunky Darkbeer/Darkbeer/Fine Darkbeer
ingredients:
- Wheat/6
cookingtime: 8
distillruns: 0
wood: 6
age: 8
color: '650013' # Dark Red-Brown
difficulty: 2
lore:
- +++ &8Roasted taste
alcohol: 7
wine:
name: Red Wine
ingredients:
- Sweet_Berries/5
cookingtime: 5
distillruns: 0
wood: 0
age: 20
color: RED
difficulty: 4
alcohol: 8
lore:
- '+ &8Harsh'
- '+ &8Corked'
- '++ &8Mellow'
- '+++ &8Full-Bodied'
mead:
name: Awkward Mead/Mead/&6Golden Mead
ingredients:
- Sugar_Cane/6
cookingtime: 3
distillruns: 0
wood: 2
age: 4
color: ORANGE
difficulty: 2
lore:
- +++ Has a golden shine
alcohol: 9
ap_mead:
name: Apple Mead/Sweet Apple Mead/&6Sweet Golden Apple Mead
ingredients:
- Sugar_Cane/6
- Apple/2
cookingtime: 4
distillruns: 0
wood: 2
age: 4
color: ORANGE
difficulty: 4
alcohol: 11
lore:
- +Is there any Apple in this?
- ++Refreshing taste of Apple
- +++Sweetest hint of Apple
effects:
- WATER_BREATHING/1-2/150
cidre:
name: Poor Cidre/Apple Cider/Great Apple Cider
ingredients:
- Apple/14
cookingtime: 7
distillruns: 0
wood: 0
age: 3
color: 'f86820' # Red-Orange
difficulty: 4
alcohol: 7
apple_liquor:
name: Sour Apple Liquor/Apple Liquor/Calvados
ingredients:
- Apple/12
cookingtime: 16
distillruns: 3
wood: 5
age: 6
color: BRIGHT_RED
difficulty: 5
alcohol: 14
lore:
- +Sour like Acid
- +++ Good Apple Liquor
whiskey:
name: Unsightly Whiskey/Whiskey/Scotch Whiskey
ingredients:
- Wheat/10
cookingtime: 10
distillruns: 2
distilltime: 50
wood: 4
age: 18
color: ORANGE
difficulty: 7
alcohol: 26
lore: '&7Single Malt'
rum:
name: Bitter Rum/Spicy Rum/&6Golden Rum
ingredients:
- Sugar_Cane/18
cookingtime: 6
distillruns: 2
distilltime: 30
wood: 2
age: 14
color: DARK_RED
difficulty: 6
alcohol: 30
effects:
- FIRE_RESISTANCE/1/20-100
- POISON/1-0/30-0
lore:
- +&8Too bitter to drink
- ++&8Spiced by the barrel
- +++&eSpiced Gold
vodka:
name: Lousy Vodka/Vodka/Russian Vodka
ingredients:
- Potato/10
cookingtime: 15
distillruns: 3
age: 0
color: WHITE
difficulty: 4
alcohol: 20
lore: + &8Almost undrinkable
effects:
- WEAKNESS/15
- POISON/10
shroom_vodka:
name: Mushroom Vodka/Mushroom Vodka/Glowing Mushroom Vodka
ingredients:
- Potato/10
- Red_Mushroom/3
- Brown_Mushroom/3
cookingtime: 18
distillruns: 5
age: 0
color: 'ff9999' # Pink-Red
difficulty: 7
alcohol: 18
lore: +++&aGlows in the dark
effects:
- WEAKNESS/80
- CONFUSION/27
- NIGHT_VISION/50-80
- BLINDNESS/12-2
- SLOW/10-3
gin:
name: Pale Gin/Gin/Old Tom Gin
ingredients:
- Wheat/9
- blue-flowers/6 # Custom-Item: Blue Orchids or Cornflowers
- Apple/1
cookingtime: 6
distillruns: 2
color: '99ddff' # Very light blue
difficulty: 6
alcohol: 20
lore:
- ++ With the
- ++ taste of juniper
- +++ Perfectly finished off
- +++ with juniper
tequila:
name: Mezcal/Tequila/Tequila anejo
ingredients:
- cactus/8
cookingtime: 15
distillruns: 2
color: 'f5f07e' # Green-Orange
difficulty: 5
wood: 1
age: 12
alcohol: 20
lore: Desert spirit
absinthe:
name: Poor Absinthe/Absinthe/Strong Absinthe
ingredients:
- Grass/15
cookingtime: 3
distillruns: 6
distilltime: 80
color: GREEN
difficulty: 8
alcohol: 42
effects:
- POISON/15-25
lore: '+++&8High proof liquor'
gr_absinthe:
name: Poor Absinthe/Green Absinthe/Bright Green Absinthe
ingredients:
- Grass/17
- Poisonous_Potato/2
cookingtime: 5
distillruns: 6
distilltime: 85
color: LIME
difficulty: 9
alcohol: 46
effects:
- POISON/25-40
- HARM/2
- NIGHT_VISION/40-60
lore: '&aLooks poisonous'
potato_soup:
name: Potato soup
ingredients:
- Potato/5
- Grass/3
cookingtime: 3
color: ORANGE
difficulty: 1
effects:
- HEAL/0-1
coffee:
name: Stale Coffee/Coffee/Strong Coffee
ingredients:
- Cocoa_Beans/12
- Milk_Bucket/2
cookingtime: 2
color: BLACK
difficulty: 3
alcohol: -6
lore: + &8Probably a week old
effects:
- REGENERATION/1/2-5
- SPEED/1/30-140
eggnog:
name: Egg Liquor/Eggnog/Advocaat
ingredients:
- Egg/5
- Sugar/2
- Milk_Bucket/1
cookingtime: 2
color: 'ffe680'
difficulty: 4
alcohol: 10
wood: 0
age: 3
lore: Made with raw egg
netherbrew:
name: Lava in a bottle/Nether brew/&6Glowing nether brew
ingredients:
- Lava_Bucket/1
- Brewery:Rum/2
- Weeping_vine/2
cookingtime: 2
color: DARK_RED
difficulty: 5
alcohol: 15
wood: 7
age: 10
lore:
- + a bottle of lava
- + burning hot and dangerous
- ++ a strange brew
- +++ a glowing yet cool bottle
effects :
- + WITHER/1/10-15
- + BLINDNESS/1/3
- ++ POISON/1-2/3-4
- ++ FIRE_RESISTANCE/1/30-40
- +++ FIRE_RESISTANCE/1/200-400
- +++ REGEN/1-2/3-6
drinktitle:
- + THE LAVA IS BURNING THROUGH YOUR BODY
- ++ Warms you from inside
- +++ you can feel the power of the nether roaring through you
I don't want to add more Recipes to the default config, as they would be public and viewable by users to cheat.
It is up to the Serveradmin to change and add Recipes, so players cannot cheat from the default config.
Some suggestions for recipes you could use:
g_vodka:
name: 'Rancid Vodka/&6Golden Vodka/&6Shimmering Golden Vodka'
ingredients:
- Potato/10
- Gold_Nugget/2
cookingtime: 18
distillruns: 3
age: 0
color: ORANGE
difficulty: 6
alcohol: 20
effects:
- WEAKNESS/28
- POISON/4
fire_whiskey:
name: Powdery Whiskey/Burning Whiskey/Blazing Whiskey
ingredients:
- Wheat/10
- Blaze_Powder/2
cookingtime: 12
distillruns: 3
distilltime: 55
wood: 4
age: 18
color: ORANGE
difficulty: 7
alcohol: 28
drinkmessage: 'You get a burning feeling in your mouth'
Without Alcohol:
hot_choc:
name: Hot Chocolate
ingredients:
- cookie/3
cookingtime: 2
color: DARK_RED
difficulty: 2
effects:
- FAST_DIGGING/40
iced_coffee:
name: Watery Coffee/Iced Coffee/Strong Iced Coffee
ingredients:
- cookie/8
- snowball/4
- milk_bucket/1
cookingtime: 1
color: BLACK
difficulty: 4
alcohol: -8
effects:
- REGENERATION/30
- SPEED/10
More Recipe ideas:
Dandelion Liquor
Beetroot Spirit,
Poppy Liquor: Macum/Grand Poppy,
Bamboo Liquor: Chu Yeh Ching,
Cachaca,
Cognac,
Sake,
Buorbon,
Moonshine,
Different Wines,
Brandy,
Amaretto,
etc. as well as variations like,
Pumpkin Spice Beer,
Melon Vodka
There are a lot of items in Minecraft like Vines, Milk and items added by plugins that would make great ingredients.
-- Plugin Compatibility --
Enable checking of other Plugins (if installed) for Barrel Permissions [true]
Plugins 'Landlord' and 'Protection Stones' use the WorldGuard Flag. 'ClaimChunk' is natively supported.
useWorldGuard: true
useLWC: true
useGriefPrevention: true
useTowny: true
useBlockLocker: true
useGMInventories: true
Use a virtual chest when opening a Barrel to check with all other protection plugins
This could confuse Anti-Cheat plugins, but is otherwise good to use
use this for 'Residence' Plugin and any others that don't check all cases in the PlayerInteractEvent
useVirtualChestPerms: false
Enable the Logging of Barrel Inventories to LogBlock [true]
useLogBlock: true
-- MultiServer/BungeeCord --
If Brewery is running on multiple connected Servers (via BungeeCord)
a shared Database can be used here to synchronise drunkeness and to be able to use encoded brews between them.
multiServerDB:
If using the Database is enabled
enabled: false
If the drunkeness of players should be synchronised between Servers
syncDrunkeness: true
host: localhost
port: '3306'
user: minec
password: xyz
database: base
-- Various Other Settings --
If items in Offhand should be added to the cauldron as well [false]
useOffhandForCauldron: false
If Barrel and Cauldron data can be loaded Async/in the Background [true]
loadDataAsync: true
Time (in days) that drunkeness-data stays in memory after a player goes offline, to apply hangover etc. [7]
hangoverDays: 7
Color the Item information (lore) depending on quality while it is 1. in a barrel and/or 2. in a brewing stand [true, true]
colorInBarrels: true
colorInBrewer: true
If a Large Barrel can be opened by clicking on any of its blocks, not just Spigot or Sign. This is always true for Small Barrels. [true]
openLargeBarrelEverywhere: true
Allow emptying brews into hoppers to discard brews while keeping the glass bottle [true]
brewHopperDump: true
-- Chat Distortion Settings --
If written Chat is distorted when the Player is Drunk, so that it looks like drunk writing
How much the chat is distorted depends on how drunk the Player is
Below are settings for what and how changes in chat occur
enableChatDistortion: true
Log to the Serverlog what the player actually wrote, before his words were altered [false]
logRealChat: false
Text after specified commands will be distorted when drunk (list) [- /gl]
distortCommands:
- /gl
- /global
- /fl
- /s
- /letter
- /g
- /l
- /lokal
- /local
- /mail send
- /m
- /msg
- /w
- /whisper
- /reply
- /r
- /t
- /tell
Distort the Text written on a Sign while drunk [false]
distortSignText: false
Enclose a Chat text with these Letters to bypass Chat Distortion (Use "," as Separator) (list) [- '[,]']
Chat Example: Hello i am drunk I am testing Brewery
distortBypass:
- ','
- '[,]'
words: Words and letters that will be altered when chatting while being drunk.
Will be processed from first to last and a written sentece is altered in that order.
replace: Word or letter to be replaced. (Special: "-space": replaces space, "-random": insert into random position, "-all": everything, "-start": At Beginning, "-end": At the End.)
to: What to replace it with.
pre: Words and Letters before the wanted word (split with ",")
match: true = one of the "pre"-Words has to be before the wanted Word, false = none of the "pre" Words is allowed before the wanted Word
alcohol: 1-100 minimum drunkeness after which this word ist replaced
percentage: Probability of replacing a Word in percent
words:
-
replace: s
to: sh
percentage: 90
alcohol: 30 -
replace: ch
to: sh
pre: u,s,o,a
match: false
alcohol: 10
percentage: 70 -
replace: h
to: hh
pre: sch,h,t
match: false
percentage: 60
alcohol: 20 -
replace: th
to: thl
percentage: 40
alcohol: 30 -
replace: sch
to: shk
percentage: 60
alcohol: 40 -
replace: u
to: uuh
percentage: 20 -
replace: y
to: yy
percentage: 60
alcohol: 15 -
replace: e
to: ee
percentage: 40
alcohol: 15 -
replace: you
to: u
percentage: 40 -
replace: u
to: uo
pre: u
match: false
percentage: 60 -
replace: that
to: taht
percentage: 20
alcohol: 40 -
replace: p
to: b
percentage: 30 -
replace: p
to: b
percentage: 70
alcohol: 60 -
replace: up
to: ubb
percentage: 80
alcohol: 25 -
replace: o
to: oh
percentage: 20 -
replace: ei
to: i
percentage: 30
alcohol: 15 -
replace: b
to: bb
percentage: 80
alcohol: 40 -
replace: '!!!'
to: '!!!111!!!eleven!1!'
pre: '!'
match: false
percentage: 20
alcohol: 70 -
replace: '!'
to: '!!'
pre: '!'
match: false
percentage: 90 -
replace: drunk
to: dhrkunn
pre: are
match: false
percentage: 70
alcohol: 65 -
replace: walk
to: whhealhk
pre: you can, you can still, you can not
match: false
percentage: 80
alcohol: 30 -
replace: wtf
to: wft
percentage: 20
alcohol: 40 -
replace: lol
to: loool
percentage: 80
alcohol: 10 -
replace: afk
to: aafkayyy
percentage: 30
alcohol: 30 -
replace: write
to: wreitt
pre: you can,you can still,you can not
match: false
percentage: 80
alcohol: 50 -
replace: drink
to: booze
percentage: 80
alcohol: 70 -
replace: '?'
to: '????'
pre: '?'
match: false
percentage: 80
alcohol: 40 -
replace: -space
to: ''
pre: h,g,w
match: true
alcohol: 10 -
replace: -space
to: ''
percentage: 30
alcohol: 35 -
replace: -space
to: ''
percentage: 10 -
replace: -start
to: dho
percentage: 15
alcohol: 50 -
replace: -start
to: hhn
percentage: 10
alcohol: 50 -
replace: -random
to: lu
percentage: 10 -
replace: -random
to: lug
percentage: 10
alcohol: 50 -
replace: -random
to: blub
percentage: 20
alcohol: 80 -
replace: -random
to: lerg
percentage: 40
alcohol: 85 -
replace: -random
to: gul
percentage: 40
alcohol: 80 -
replace: -random
to: ' '
percentage: 100
alcohol: 70 -
replace: -random
to: ' '
percentage: 60
alcohol: 40 -
replace: -random
to: ' '
percentage: 50
alcohol: 30 -
replace: -end
to: '!'
percentage: 40
alcohol: 30 -
replace: -random
to: ' hic '
percentage: 80
alcohol: 70 -
replace: -random
to: ' hic '
percentage: 15
alcohol: 40 -
replace: -space
to: ' hic '
percentage: 5
alcohol: 20 -
replace: -end
to: ' hic'
percentage: 70
alcohol: 50 -
replace: -all
to: 'burp'
percentage: 3
alcohol: 60 -
replace: -all
to: 'burp'
percentage: 6
alcohol: 80`