Potion ID usage
ElTioRodri opened this issue ยท 1 comments
Confirmation
- I have read the documentation.
- I have read the FAQ.
Description
What is the correct use of potion IDs in the materials?
example: potion (yes)
but:
vight_vision_potion (no)
(I don't know much about plugins)
Chest Commands version
ChestCommands version 4.0.3
Additional information
The icon "pocionVisionNocturna" in the menu "menu/doloresd.yml" has an invalid attribute "MATERIAL": unknown material "night_vision_potion".