Per-world economy support (explained better at the thread).
IIPedro opened this issue ยท 2 comments
Hey there (again)! The title may sound very confusing, but the problem and the solutions are very simple. Any questions, ask away. I'll keep an eye on this page.
Is your feature request related to a problem? Please describe.
I'm using Multiverse-Core and whenever a player buys items from a shop whose player is offline, the player who owns the shop always gets the money in the lobby world.
Describe the solution you'd like
A very simple solution would be to make it so the player gets the money when he joins the world in which the shop he owns sold items.
Describe alternatives you've considered
The player receives the money when he opens the chest which sold items.
Additional context
The plugin supports MultiWorldMoney. If possible, please keep this compatibility.
Thank you in advance! Have a wonderful day!
ChestShop will give the money in the world that the shop is in, if your economy plugin isn't properly handling that for offline players then they have to fix this issue. (Which isn't a feature request but would be a bug report if it really was caused by ChestShop itself. Ideally the bug template information would be provided in that case ;))