ChestShop (iConomyChestShop)

ChestShop (iConomyChestShop)

6M Downloads

ItemBridge Support

Technofied opened this issue · 5 comments

commented

Is your feature request related to a problem? Please describe.

There is an issue at the moment where QualityArmory, a gun plugin, uses different IDs per gun which results in our players having to manually change the ID of each ChestShop sign to sell each gun e.g.

Technofied
1
B 1
Crossbow#1d

Once that gun has sold -

Technofied
1
B 1
Crossbow#1f

Describe the solution you'd like

QualityArmory has integrations with ItemBridge, so instead of needing to go Crossbow# you can go qa: e.g. qa:grenade

However ChestShop doesn't seem to accept these values as IDs for items.

Describe alternatives you've considered

Having direct support for QA, but I think this solution is easier to implement.

Additional context

We're a city RP server, so we are in dire need of this feature.

commented

Any news on this one?

commented

Sounds like it could be integrated the same way OddItem was intially, either directly in ChestShop or via an extension plugin simply handling the item and material parse events.

I took a quick look at it and is this the plugin you are talking about? Because they don't really make it easy to integrate with them (no maven repo/artifact, no clear code license :S)

commented

Sounds like it could be integrated the same way OddItem was intially, either directly in ChestShop or via an extension plugin simply handling the item and material parse events.

I took a quick look at it and is this the plugin you are talking about? Because they don't really make it easy to integrate with them (no maven repo/artifact, no clear code license :S)

That is the plugin in question

commented

They seem to have a lot more information on PolyMart, if that helps - https://polymart.org/resource/4/page/info-for-developers

commented