Buying with a redeemable item in the hand duplicates this one
ArnoPompio opened this issue ยท 4 comments
Plugin Version
version 3.12 (build 307)
Plugin Config
Config
DEBUG: false
TURN_OFF_UPDATES: true
TURN_OFF_DEV_UPDATE_NOTIFIER: false
INCLUDE_SETTINGS_IN_METRICS: true
CACHE_SIZE: 1000
DEFAULT_LANGUAGE: "en"
USE_CLIENT_LOCALE: true
SHOP_CONTAINERS:
- "CHEST"
- "TRAPPED_CHEST"
SHOP_INTERACTION_INTERVAL: 250
IGNORE_CREATIVE_MODE: true
IGNORE_ACCESS_PERMS: true
REVERSE_BUTTONS: false
SHIFT_SELLS_IN_STACKS: false
SHIFT_SELLS_EVERYTHING: false
SHIFT_ALLOWS: "ALL"
ALLOW_SIGN_CHEST_OPEN: true
ALLOW_LEFT_CLICK_DESTROYING: true
REMOVE_EMPTY_SHOPS: false
REMOVE_EMPTY_CHESTS: false
REMOVE_EMPTY_WORLDS:
- "world1"
- "world2"
ADMIN_SHOP_NAME: "Admin Shop"
FORCE_UNLIMITED_ADMIN_SHOP: false
SERVER_ECONOMY_ACCOUNT: ""
SERVER_ECONOMY_ACCOUNT_UUID: 00000000-0000-0000-0000-000000000000
TAX_AMOUNT: 0
SERVER_TAX_AMOUNT: 0
SHOP_CREATION_PRICE: 0
SHOP_REFUND_PRICE: 0
PRICE_PRECISION: 2
ENSURE_CORRECT_PLAYERID: true
VALID_PLAYERNAME_REGEXP: "^\\w+$"
BLOCK_SHOPS_WITH_SELL_PRICE_HIGHER_THAN_BUY_PRICE: true
MAX_SHOP_AMOUNT: 3456
ALLOW_MULTIPLE_SHOPS_AT_ONE_BLOCK: false
ALLOW_PARTIAL_TRANSACTIONS: true
ALLOW_AUTO_ITEM_FILL: true
BUNGEECORD_MESSAGES: false
SHOW_MESSAGE_OUT_OF_STOCK: true
SHOW_MESSAGE_FULL_SHOP: true
NOTIFICATION_MESSAGE_COOLDOWN: 10
CSTOGGLE_TOGGLES_OUT_OF_STOCK: false
CSTOGGLE_TOGGLES_FULL_SHOP: false
SHOW_TRANSACTION_INFORMATION_CLIENT: true
SHOW_TRANSACTION_INFORMATION_OWNER: true
LOG_TO_FILE: false
LOG_TO_CONSOLE: true
LOG_ALL_SHOP_REMOVALS: true
STACK_TO_64: false
USE_BUILT_IN_PROTECTION: true
STICK_SIGNS_TO_CHESTS: false
TURN_OFF_DEFAULT_PROTECTION_WHEN_PROTECTED_EXTERNALLY: false
TURN_OFF_SIGN_PROTECTION: false
TURN_OFF_HOPPER_PROTECTION: false
CHECK_ACCESS_FOR_SHOP_USE: false
PROTECT_CHEST_WITH_LWC: false
LWC_CHEST_PROTECTION_TYPE: "PRIVATE"
PROTECT_SIGN_WITH_LWC: false
LWC_SIGN_PROTECTION_TYPE: "PRIVATE"
REMOVE_LWC_PROTECTION_AUTOMATICALLY: true
LWC_LIMITS_BLOCK_CREATION: true
WORLDGUARD_INTEGRATION: false
WORLDGUARD_USE_FLAG: false
WORLDGUARD_USE_PROTECTION: false
GRIEFPREVENTION_INTEGRATION: false
REDPROTECT_INTEGRATION: false
AUTHME_HOOK: true
HEROES_EXP: 100.0
SHOWITEM_MESSAGE: true
USE_STOCK_COUNTER: false
# Do you want to allow shop access to unregistered users? (Example: registration is optional)
AUTHME_ALLOW_UNREGISTERED: false
Server Version
Paper 1.16.5 775
Server Log
It does not provide any informations for this situation.
What other plugins are you running?
AdvancedEnchantments, AdvancedPortals, AdvancedRegionMarket, AntiCooldown, ArmorStandEditor, ArtMap, AsyncWorldEdit, AuctionHouse, BetterBowTrails*, BetterConcrete, BetterRTP, BlockQuest, boosCooldowns*, Boss, BuycraftX, ChatColor2, ChatFeelings, ChatManager, ChatReaction, ChestShop, Citizens, ClueScrolls, CommandTimer, CoreProtect, CrateReloaded, DailyBonus, DeluxeMenus, DeluxeTags, DragonDropElytra, EntityDetection, EpicHoppers, EpicRename, EpicSpawners, Essentials, EssentialsChat, EssentialsSpawn, ExtraContexts, FarmLimiter, GriefPrevention, GriefPreventionFlags, GSit, HeadDatabase, HolographicDisplays, IllegalStack, ImageMaps, IPWhitelist*, Jobs, LeaderHeadsRevamped, LibsDisguises, LimitPillagers, LuckPerms, Marriage, mcMMO, MiniaturePets, MobArena, MorphRedeem, Multiverse-Core, NerfPhantoms, OtherAnimalTeleport, PlaceholderAPI, PlayerVaults, PlayerWarps, PlugMan, PowerlessLamps*, ProtocolLib, PvPManager, PyroFishingPro, Rankup, RawMsg, Redye, ResourceWorld, ShopGUIPlus, Shopkeepers, ShowItem, SuperTrailsPro*, SuperVanish, SurvivalInvisiframes, TAB, TitleManager, TradeMe, TubeTils, Vault, VentureChat, VoteParty, Votifier, WorldEdit, WorldGuard, WorldGuardExtraFlags
What is happening?
When a player is buying a redeemable item, like a random quest from Cluescrolls or a random custom enchantment from Advanced Enchantment, with the same redeemable item in the hand, the item is duplicated.
What did you expect to happen?
Buying a redeemable item does not duplicate this last one.
Additional context
There is no one additional context.
A video will be easier I believe :p
Ah, I see, it also executes the action on click. That looks like the quest plugin not properly checking if the interact event was already cancelled. ChestShop cancels it when trading with a sign so that other plugins know that something happened.
Seeing as the plugin isn't open source I can't really check that/pr a fix to them so you will have to contact its author and ask them to fix this by properly handling cancelled interact events.