Problems with some Applied Energistics items
burdoto opened this issue ยท 3 comments
What is happening?
ChestShop does not generate Item Names for only some AE2 items, while some items work fine.
What did you expect to happen?
ChestShop should find an item name successfully
Plugin Version
3.12.3-SNAPSHOT (build 403)
Plugin Config
Server Version
arclight-1.20.1-1.0.4-fd335c1 (MC: 1.20.1) (Implementing API version 1.20.1-R0.1-SNAPSHOT)
Server Log
What other plugins are you running?
Agreements
- I have checked if there are already similar issues open.
- I am running the latest development version available from https://ci.minebench.de/job/ChestShop-3/.
- The version has support for this type of issue.
- I have provided all requested information and agree to the terms of the project's license
Additional context
I understand there might be limited support for this since mods are active as well; but since a component as rudimentary as name generation seems to be affected, I was hoping to still get some help for this.
Note that some Items also cause this exception, but do not seem to impair plugin functionality.
Well, those names are simply too complex to generate simple names from. Only vanilla items can be tested with at built so this is unfortunately be bound to happen when adding custom items :/
Not sure if this can be supported automatically, try using the alias config file to manually create short names for those. (You can find the item id in the error message in your log)
I will definetely try that, thanks.
Also since the names are simply very complex, how about allowing some item IDs to be fetched from a "wildcard" name for sell-only shops? In our case, shops are automatically refilled with the correct item either way; and allowing this for certain items would simplify the process.
Wildcards are unfortunately rather complex to implement with how the plugin was designed see #471