ChestShop (iConomyChestShop)

ChestShop (iConomyChestShop)

6M Downloads

Error occurred while enabling ChestShop v3.12.3-SNAPSHOT (build 380) (Is it up to date?) java.lang.StringIndexOutOfBoundsException: offset 0, count -1, length -1

asdfjkll2 opened this issue ยท 5 comments

commented

What is happening?

When ChestShop (or any other chest shop plugin) attempts to load on my server, it throws this error.

What did you expect to happen?

ChestShop loading successfully with no issues

Plugin Version

ChestShop version 3.12.3-SNAPSHOT (build 380)

Plugin Config

Config
# Should the plugin log some messages that are useful for debugging?
DEBUG: false

# Do you want to turn off the automatic updates of ChestShop?
TURN_OFF_UPDATES: true
# Do you want to turn off the automatic notifications for new development builds?
TURN_OFF_DEV_UPDATE_NOTIFIER: false
# Do you want to include some values of this config in the metrics? (This will not leak sensitive data but help in the development process)
INCLUDE_SETTINGS_IN_METRICS: true

# How large should the internal caches be?
CACHE_SIZE: 1000

# The default language when the client's language can't be found.
DEFAULT_LANGUAGE: "en"
# Should the plugin try to use a language file that matches the client's locale setting?
USE_CLIENT_LOCALE: true

# What containers are allowed to hold a shop? (Only blocks with inventories work!)
SHOP_CONTAINERS: 
- "CHEST"
- "TRAPPED_CHEST"

# (In 1/1000th of a second) How often can a player use the shop sign?
SHOP_INTERACTION_INTERVAL: 250
# Do you want to block people in creative mode from using shops?
IGNORE_CREATIVE_MODE: true
# Do you want to block people who have access to a shop due to their permissions from using it? (owners are always ignored)
IGNORE_ACCESS_PERMS: true
# If true, people will buy with left-click and sell with right-click.
REVERSE_BUTTONS: false
# If true, people will be able to buy/sell in 64 stacks while holding the crouch button.
SHIFT_SELLS_IN_STACKS: false
# If true, people will be able to sell/buy everything available of the same type.
SHIFT_SELLS_EVERYTHING: false
# What can you do by clicking shift with SHIFT_SELLS_IN_STACKS turned on? (ALL/BUY/SELL)
SHIFT_ALLOWS: "ALL"
# Can shop's chest be opened by owner with right-clicking a shop's sign?
ALLOW_SIGN_CHEST_OPEN: false
# If true and in 1.14+, the owner of a chest shop can click with a dye / ink sac to dye the sign.
SIGN_DYING: true
# If true, when you left-click your own shop sign you won't open chest's inventory, but instead you will start destroying the sign.
ALLOW_LEFT_CLICK_DESTROYING: true

# If true, if the shop is empty, the sign is destroyed and put into the chest, so the shop isn't usable anymore.
REMOVE_EMPTY_SHOPS: false
# If true, if the REMOVE_EMPTY_SHOPS option is turned on, the chest is also destroyed.
REMOVE_EMPTY_CHESTS: false
# A list of worlds in which to remove empty shops with the previous config. Case sensitive. An empty list means all worlds.
REMOVE_EMPTY_WORLDS: 
- "world1"
- "world2"

# First line of your Admin Shop's sign should look like this:
ADMIN_SHOP_NAME: "Admin Shop"
# Make all admin shops be unlimited even if they have a shop container at the sign
FORCE_UNLIMITED_ADMIN_SHOP: false
# The name of the economy account which Admin Shops should use and to which all taxes will go
SERVER_ECONOMY_ACCOUNT: ""
# The uuid of the economy account for the Admin Shop. Useful for fake accounts as normally only accounts of players work
SERVER_ECONOMY_ACCOUNT_UUID: 00000000-0000-0000-0000-000000000000
# Percent of the price that should go to the server's account. (100 = 100 percent)
TAX_AMOUNT: 0
# Percent of the price that should go to the server's account when buying from an Admin Shop.
SERVER_TAX_AMOUNT: 0
# Amount of money player must pay to create a shop
SHOP_CREATION_PRICE: 0
# How much money do you get back when destroying a sign?
SHOP_REFUND_PRICE: 0
# How many decimal places are allowed at a maximum for prices?
PRICE_PRECISION: 2
# This makes sure that the UUIDs of player shop accounts match the server's online-mode setting. Disabling this might lead to issues with offline players and is therefore unsupported!
ENSURE_CORRECT_PLAYERID: true
# This regexp validates the name of the player. If the name doesn't match, the player will neither be able to create a valid shop sign, nor buy/sell from a shop.
# Note for Bedrock support: If you have Floodgate on your server, you should set this regexp to ^\\*?\\w+$ and ENSURE_CORRECT_PLAYERID to false
# If your Floodgate prefix is not *, change the first * in the regexp (the one before the question mark) to whatever your prefix is.
VALID_PLAYERNAME_REGEXP: "^\\w+$"

# Should we block shops that sell things for more than they buy? (This prevents newbies from creating shops that would be exploited)
BLOCK_SHOPS_WITH_SELL_PRICE_HIGHER_THAN_BUY_PRICE: true

# Maximum amount of items that can be bought/sold at a shop. Default 3456 is a double chest of 64 stacks.
MAX_SHOP_AMOUNT: 3456

# Do you want to allow other players to build a shop on a block where there's one already?
ALLOW_MULTIPLE_SHOPS_AT_ONE_BLOCK: false
# Can shops be used even when the buyer/seller doesn't have enough items, space or money? (The price will be scaled adequately to the item amount)
ALLOW_PARTIAL_TRANSACTIONS: true
# Can '?' be put in place of item name in order for the sign to be auto-filled?
ALLOW_AUTO_ITEM_FILL: true

# Enable this if you use BungeeCord and want players to receive shop notifications on other servers
BUNGEECORD_MESSAGES: false

# Do you want to show "Out of stock" messages?
SHOW_MESSAGE_OUT_OF_STOCK: true
# Do you want to show "Full shop" messages?
SHOW_MESSAGE_FULL_SHOP: true
# How many seconds do you want to wait before showing notifications for the same shop to the owner again?
NOTIFICATION_MESSAGE_COOLDOWN: 10

# Can players hide the "Out of stock" messages with /cstoggle?
CSTOGGLE_TOGGLES_OUT_OF_STOCK: false
# Can players hide the "Full shop" messages with /cstoggle?
CSTOGGLE_TOGGLES_FULL_SHOP: false
# Do you want to show "You bought/sold... " messages?
SHOW_TRANSACTION_INFORMATION_CLIENT: true
# Do you want to show "Somebody bought/sold... " messages?
SHOW_TRANSACTION_INFORMATION_OWNER: true

# If true, plugin will log transactions in its own file
LOG_TO_FILE: false
# Do you want ChestShop's messages to show up in console?
LOG_TO_CONSOLE: true
# Should all shop removals be logged to the console?
LOG_ALL_SHOP_REMOVALS: true

# Do you want to stack all items up to 64 item stacks?
STACK_TO_64: false
# Do you want to use built-in protection against chest destruction?
USE_BUILT_IN_PROTECTION: true
# Do you want to have shop signs "stick" to chests?
STICK_SIGNS_TO_CHESTS: false
# EXPERIMENTAL: Do you want to turn off the default protection when another plugin is protecting the block? (Will leave the chest visually open - CraftBukkit bug!)
TURN_OFF_DEFAULT_PROTECTION_WHEN_PROTECTED_EXTERNALLY: false
# Do you want to turn off the default sign protection? Warning! Other players will be able to destroy other people's shops!
TURN_OFF_SIGN_PROTECTION: false
# Do you want to disable the hopper protection, which prevents Hopper-Minecarts from taking items out of shops?
TURN_OFF_HOPPER_PROTECTION: false
# Only allow users to buy/sell that have access to the sign's protection? (E.g. LWC protection)
CHECK_ACCESS_FOR_SHOP_USE: false
# Do you want to protect shop chests with LWC?
PROTECT_CHEST_WITH_LWC: false
# Of which type should the container protection be? Possible type: public, private, donate and on some LWC versions display
LWC_CHEST_PROTECTION_TYPE: "PRIVATE"
# Do you want to protect shop signs with LWC?
PROTECT_SIGN_WITH_LWC: false
# Of which type should the sign protection be? Possible type: public, private, donate and on some LWC versions display
LWC_SIGN_PROTECTION_TYPE: "PRIVATE"
# Should the chest's LWC protection be removed once the shop sign is destroyed? 
REMOVE_LWC_PROTECTION_AUTOMATICALLY: true
# Should LWC limits block shop creations?
LWC_LIMITS_BLOCK_CREATION: true

# Do you want to only let people build inside WorldGuard regions?
WORLDGUARD_INTEGRATION: false
# Do you want to only let people build inside region flagged by doing /region regionName flag allow-shop allow?
WORLDGUARD_USE_FLAG: false
# Do you want ChestShop to respect WorldGuard's chest protection?
WORLDGUARD_USE_PROTECTION: false

# Do you want to only let people build inside GriefPrevention claims?
GRIEFPREVENTION_INTEGRATION: false

# Do you want to only let people build inside RedProtect regions?
REDPROTECT_INTEGRATION: false

# Do you want to deny shop access to unlogged users?
AUTHME_HOOK: true
# Do you want to allow shop access to unregistered users? (Example: registration is optional)
AUTHME_ALLOW_UNREGISTERED: false

# How much Heroes exp should people get for creating a ChestShop?
HEROES_EXP: 100.0

# Add icons and make item names hoverable in transaction messages when ShowItem is installed?
SHOWITEM_MESSAGE: true

# Add stock counter to quantity line?
USE_STOCK_COUNTER: false

# Should the plugin strip the colors from formatted price?
STRIP_PRICE_COLORS: false

Server Version

Arclight version arclight-1.16.5-1.0.25-SNAPSHOT-c7a91c51 (MC: 1.16.5)

Server Log

Log
https://hastebin.com/share/ebizenesuw.makefile

What other plugins are you running?

EverNifeCore-2.0.4.1, ForgeEconomies-Spigot-Bridge-1.8.0, LuckPerms-Bukkie-5.4.131, Votifier-2.7.3, PixelmonEconomyBridge-1.1.4, ProtocolLIb, ResourceWorld-2.0.7, SuperbVote-0.5.5, TCPShield-2.8.1, Vault-1.7.3-b131, VoteLinks-1.4.1

Agreements

Additional context

No response

commented

As far as I can tell that error does not make much sense, it claims a String has a length of -1? (and the error is also inside the sqlite driver anyways, not ChestShop, so this most likely needs to be solved by your server software's dev/the code of the sqlite driver they use itself)

Also please note that this is a Spigot plugin, it's completely untested on any other Bukkit implementation and it's basically their responsibility to adhere to the plugin API spec so unless you can reproduce this on a Spigot server I don't think I can do much to help here :S

commented

I'll be in discussions with the server host's staff about it and see if we can come up with a solution. Other Pixelmon servers have been able to run ChestShop on Arclight 1.16.5 without issue

commented

Alright so i did some more testing on my test instance on my laptop, and ChestShop does not have any issues loading on ArcLight by itself + Vault with no mods on, but I was able to reproduce the error on my laptop with all my Forge mods enabled so some sort of mod is causing an error when its generating the items.db for some reason.

commented

A mod might include an incompatible library version, according to the log it tries to use the classes from sdlink:2.2.2.final instead of the ones included in the server itself. Not sure how one might go about fixing that (I have zero experience with forge mods) but maybe it gives you a pointer towards fixang that.

commented

The mod that was causing the error was apparently SimpleDiscordLink, why a discord bridge mod would cause ChestShop to go crazy I do not know why, but removing that mod fixed the issue for me! Thanks for the help!