[Feature requests] player-pre-generate-limit
moesnow opened this issue ยท 1 comments
# The amount of players that is needed to pause BlueMap's render-threads.
# -> If this amount of players or more is online, bluemap will stop rendering map-updates until enough players
# have logged off again
# Setting this to 0 or -1 will disable this feature -> bluemap will not pause rendering
# Default is -1
player-render-limit: -1
Is it possible to add an option similar to bluemap's player-render-limit, perhaps called player-pre-generate-limit? It should only continue running when the number of players is less than the set value, which can help avoid impacting game performance.