cljminecraft

cljminecraft

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Support for complex materials like 'jungle wood' in material definitions

CmdrDats opened this issue ยท 0 comments

commented

Currently 'jungle wood' is a material type of WOOD, but using the Tree class and the TreeSpecies in the data. Need to work out a way to handle that within the recipe item specification.

The impact at the moment is in the recipe management, specifying :wood as a material type doesn't work unless it's the generic wood. The recipe system should, in wood's case, automatically handle all wood types if only :wood is selected and provide a simple way to specify the kind of wood required.

This goes for other similar Material's like step, double step and possibly others.