
world functions: copy_world
LadyCailinBot opened this issue ยท 2 comments
CMDHELPER-2616 - Reported by jb_aero
Requested by Hero:
--unload_world()-- - DONE
Comment by LadyCailin:
"I'm not going to add a function to delete a world, because 1, that sounds... scary, and 2, it will be redundant once I get filesystem commands done.
An unload_world() would be good though."
Requested by surfarcher:
copy_world()
Comment by LadyCailin:
"Correct, I have no intention of adding the ability to directly delete the world like that, but once file system functions are added, it will be trivial to do, should your settings allow for it. Anyways, copy can definitely be added."
Comment by surfarcher
I'd love to see unload_world() and copy_world(). With those we can build a full-fledged world management system in CH.
Well, almost. That lack of a way to delete_world() is a major roadblock :) And I don't buy scary - requiring the world to be unloaded (and thus unused by players) before deletion should render it safe. In any case that's how other multiworld plugins handle delete.
Anyway just my 2c. Thanks again for all the good work!
File system stuff is already on the roadmap, and a number of additional file functions are available through extensions in the mean time.
A specific copy_world() function seems redundant to file functions combined with existing world functions like create_world() and world_info(), so I'm going to close this.