entity_damage amount limited to integers
LadyCailinBot opened this issue ยท 4 comments
CMDHELPER-2964 - Reported by PseudoKnight
As of Minecraft 1.6, health was changed to floating point values. Bukkit changed everything over to doubles in response. Currently abstraction supports doubles, but the event itself does not.
Comment by LadyCailin
I'm looking at the code, and I'm seeing a double being used in the code. Are you talking about the "amount" parameter for the event, or something else?
Comment by LadyCailin
Nevermind, figured it out based on the forum post. Fixed.