CoreProtect

CoreProtect

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I have set hell not to record, but it still records. The latest version is 23.1 world_nether.yml

xiaofengv233 opened this issue ยท 1 comments

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world_nether.yml

CoreProtect Config

CoreProtect is donationware. Obtain a donation key from coreprotect.net/donate/

donation-key:

MySQL is optional and not required.

If you prefer to use MySQL, enable the following and fill out the fields.

use-mysql: false
table-prefix: co_
mysql-host: 127.0.0.1
mysql-port: 3306
mysql-database: database
mysql-username: root
mysql-password:

If modified, will automatically attempt to translate languages phrases.

List of language codes: https://coreprotect.net/languages/

language: zh

If enabled, CoreProtect will check for updates when your server starts up.

If an update is available, you'll be notified via your server console.

check-updates: false

If enabled, other plugins will be able to utilize the CoreProtect API.

api-enabled: false

If enabled, extra data is displayed during rollbacks and restores.

Can be manually triggered by adding "#verbose" to your rollback command.

verbose: false

If no radius is specified in a rollback or restore, this value will be

used as the radius. Set to "0" to disable automatically adding a radius.

default-radius: 10

The maximum radius that can be used in a command. Set to "0" to disable.

To run a rollback or restore without a radius, you can use "r:#global".

max-radius: 100

If enabled, items taken from containers (etc) will be included in rollbacks.

rollback-items: false

If enabled, entities, such as killed animals, will be included in rollbacks.

rollback-entities: false

If enabled, generic data, like zombies burning in daylight, won't be logged.

skip-generic-data: false

Logs blocks placed by players.

block-place: false

Logs blocks broken by players.

block-break: false

Logs blocks that break off of other blocks; for example, a sign or torch

falling off of a dirt block that a player breaks. This is required for

beds/doors to properly rollback.

natural-break: false

Properly track block movement, such as sand or gravel falling.

block-movement: false

Properly track blocks moved by pistons.

pistons: false

Logs blocks that burn up in a fire.

block-burn: false

Logs when a block naturally ignites, such as from fire spreading.

block-ignite: false

Logs explosions, such as TNT and Creepers.

explosions: false

Track when an entity changes a block, such as an Enderman destroying blocks.

entity-change: false

Logs killed entities, such as killed cows and enderman.

entity-kills: false

Logs text on signs. If disabled, signs will be blank when rolled back.

sign-text: false

Logs lava and water sources placed/removed by players who are using buckets.

buckets: false

Logs natural tree leaf decay.

leaf-decay: false

Logs tree growth. Trees are linked to the player who planted the sapling.

tree-growth: false

Logs mushroom growth.

mushroom-growth: false

Logs natural vine growth.

vine-growth: false

Logs the spread of sculk blocks from sculk catalysts.

sculk-spread: false

Logs when portals such as Nether portals generate naturally.

portals: false

Logs water flow. If water destroys other blocks, such as torches,

this allows it to be properly rolled back.

water-flow: false

Logs lava flow. If lava destroys other blocks, such as torches,

this allows it to be properly rolled back.

lava-flow: false

Allows liquid to be properly tracked and linked to players.

For example, if a player places water which flows and destroys torches,

it can all be properly restored by rolling back that single player.

liquid-tracking: false

Track item transactions, such as when a player takes items from

a chest, furnace, or dispenser.

item-transactions: false

Logs items dropped by players.

item-drops: false

Logs items picked up by players.

item-pickups: false

Track all hopper transactions, such as when a hopper removes items from a

chest, furnace, or dispenser.

hopper-transactions: false

Track player interactions, such as when a player opens a door, presses

a button, or opens a chest. Player interactions can't be rolled back.

player-interactions: false

Logs messages that players send in the chat.

player-messages: false

Logs all commands used by players.

player-commands: false

Logs the logins and logouts of players.

player-sessions: false

Logs when a player changes their Minecraft username.

username-changes: false

Logs changes made via the plugin "WorldEdit" if it's in use on your server.

worldedit: false

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