CraftBook 3

CraftBook 3

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Player or Entity Detection Using Worldguard Region instead of Range

LadyCailinBot opened this issue ยท 2 comments

commented

CRAFTBOOK-2278 - Reported by leponder

I have problems creating dungeons because if the player walks back and gets within range of one of the player detectors it will fire again and spawn more mobs. It would be nice if you could specify a Worldguard region name instead of just a range, so when the players walks in it sets off a series of events and will not fire again until they have left and come back into region.

(from: http://redmine.sk89q.com/issues/2105)

commented

Comment by me4502

Done.

commented

Comment by leponder

Oh I forgot about this one. How would I go about using this? I looked around wiki but didn't find anything.