Death Signs destroy items on map. Major bug!
Chromana opened this issue ยท 4 comments
If you die and a TombStone is created then the plugin will find an empty space to put the chest.
If the settings are "showDeathSign: true" and "enableTombStone: false" and you die then a sign is created. However, this sign is ALWAYS placed where you were standing when you died and replaces any item on the map. This means that items such as levers, doors and redstone are removed and replaced by the sign.
The biggest issue is that other signs are replaced too, including Lockette and Deadbolt signs. This obviously means that you can remove any lock on a door or chest just by killing yourself in front of it.
I haven't tested it in the case of "showDeathSign: false", "enableTombStone: true" and not having the freeChests permission or any chests in the inventory.
hmm... I need to implement the save positioning feature there too. TombStone already does that, but It will also still replace SOME blocks... I mean we need some place somewhere...
so yeah redstone etc should be "save" for being replaced
see also #27
Can't it just be that the chests and signs which DTP creates can only be placed in spaces which are air?