Not all configuration options use World specific setting
RobinHartman opened this issue ยท 2 comments
I turned on ruins with the following two settings:
Allow the generation of ruins in the map
Ruins:
Enabled: true
Chance: 3
If enabled only worlds listed will be affected
Worlds:
Enabled: true
Allowed:
- 'floaty'
This still causes ruins to appear on the other worlds.. luckily the user that found them was excited enough to say so on chat lol.
This has been the same for:
Mobs drop the all the equipment they're wearing
If false will on drop only special items
DropFix:
Equipment: true
Only happens to armored mobs and skeletons, both will always drop a bow/armor in every world.