DiscordSRV

DiscordSRV

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Truncation notice is given in `Channels` option channels when in-game channel doesn't exist

J-295 opened this issue ยท 2 comments

commented

Expected behavior

The bot doesn't do the truncation notice (reacting ๐Ÿ’ฌโ—) if the channel name configured doesn't exist in-game.

Actual behavior

The bot does the truncation notice even if the in-game channel name configured doesn't exist.

Steps to reproduce

  • Configure a channel in the Channels option with an in-game channel name that doesn't exist.
  • Run /discordsrv reload
  • Send a message in the newly configured channel containing more characters than DiscordChatChannelTruncateLength.

Server software and version

No response

Checks

  • I am not using an outdated version of DiscordSRV.
  • I asked in DiscordSRV's Discord server to see whether this issue is in fact a bug that needs to be fixed.
  • I didn't actually check any of these things

Anything else

An example of where the current behaviour is an issue is when the configured channel is only for using in alerts.yml

commented

Sometimes a channel will be used just for in-game command to Discord messages (using the broadcast command). The bot will still react to messages sent that are over the character limit. It would be nice if there was a way to disable this reaction entirely, or if it could be recognized the channel in Minecraft doesn't exist.

commented

Sometimes a channel will be used just for in-game command to Discord messages (using the broadcast command). The bot will still react to messages sent that are over the character limit. It would be nice if there was a way to disable this reaction entirely, or if it could be recognized the channel in Minecraft doesn't exist.

@ChiboYen You can set the DiscordChatChannelTruncateLength to a higher value so that it won't trigger on those messages