Messages.yml webhook makes discordsrv not run?
ANimeisbestu opened this issue · 2 comments
This is the error message
[00:30:38 ERROR]: Could not load 'plugins\DiscordSRV-Build-1.21.0.jar' in folder 'plugins'
org.bukkit.plugin.InvalidPluginException: java.lang.RuntimeException: Failed to load config
at org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.java:139) ~[spigot-1.16.3.jar:git-Spigot-2740d5a-890130b]
at org.bukkit.plugin.SimplePluginManager.loadPlugin(SimplePluginManager.java:394) ~[spigot-1.16.3.jar:git-Spigot-2740d5a-890130b]
at org.bukkit.plugin.SimplePluginManager.loadPlugins(SimplePluginManager.java:301) ~[spigot-1.16.3.jar:git-Spigot-2740d5a-890130b]
at org.bukkit.craftbukkit.v1_16_R2.CraftServer.loadPlugins(CraftServer.java:383) ~[spigot-1.16.3.jar:git-Spigot-2740d5a-890130b]
at org.bukkit.craftbukkit.v1_16_R2.CraftServer.reload(CraftServer.java:874) ~[spigot-1.16.3.jar:git-Spigot-2740d5a-890130b]
at org.bukkit.Bukkit.reload(Bukkit.java:642) ~[spigot-1.16.3.jar:git-Spigot-2740d5a-890130b]
at org.bukkit.command.defaults.ReloadCommand.execute(ReloadCommand.java:27) ~[spigot-1.16.3.jar:git-Spigot-2740d5a-890130b]
at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:149) ~[spigot-1.16.3.jar:git-Spigot-2740d5a-890130b]
at org.bukkit.craftbukkit.v1_16_R2.CraftServer.dispatchCommand(CraftServer.java:758) ~[spigot-1.16.3.jar:git-Spigot-2740d5a-890130b]
at org.bukkit.craftbukkit.v1_16_R2.CraftServer.dispatchServerCommand(CraftServer.java:743) ~[spigot-1.16.3.jar:git-Spigot-2740d5a-890130b]
at net.minecraft.server.v1_16_R2.DedicatedServer.handleCommandQueue(DedicatedServer.java:381) ~[spigot-1.16.3.jar:git-Spigot-2740d5a-890130b]
at net.minecraft.server.v1_16_R2.DedicatedServer.b(DedicatedServer.java:350) ~[spigot-1.16.3.jar:git-Spigot-2740d5a-890130b]
at net.minecraft.server.v1_16_R2.MinecraftServer.a(MinecraftServer.java:1007) ~[spigot-1.16.3.jar:git-Spigot-2740d5a-890130b]
at net.minecraft.server.v1_16_R2.MinecraftServer.w(MinecraftServer.java:846) ~[spigot-1.16.3.jar:git-Spigot-2740d5a-890130b]
at net.minecraft.server.v1_16_R2.MinecraftServer.lambda$0(MinecraftServer.java:164) ~[spigot-1.16.3.jar:git-Spigot-2740d5a-890130b]
at java.lang.Thread.run(Unknown Source) [?:1.8.0_271]
Caused by: java.lang.RuntimeException: Failed to load config
at github.scarsz.discordsrv.DiscordSRV.<init>(DiscordSRV.java:373) ~[?:?]
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) ~[?:1.8.0_271]
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source) ~[?:1.8.0_271]
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source) ~[?:1.8.0_271]
at java.lang.reflect.Constructor.newInstance(Unknown Source) ~[?:1.8.0_271]
at java.lang.Class.newInstance(Unknown Source) ~[?:1.8.0_271]
at org.bukkit.plugin.java.PluginClassLoader.<init>(PluginClassLoader.java:76) ~[spigot-1.16.3.jar:git-Spigot-2740d5a-890130b]
at org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.java:135) ~[spigot-1.16.3.jar:git-Spigot-2740d5a-890130b]
... 15 more
Caused by: org.yaml.snakeyaml.scanner.ScannerException: while scanning a simple key
in 'string', line 173, column 3:
Webhook:https://discord.com/api/ ...
^
could not find expected ':'
in 'string', line 174, column 11:
Enable: false
^
at org.yaml.snakeyaml.scanner.ScannerImpl.stalePossibleSimpleKeys(ScannerImpl.java:464) ~[spigot-1.16.3.jar:git-Spigot-2740d5a-890130b]
at org.yaml.snakeyaml.scanner.ScannerImpl.needMoreTokens(ScannerImpl.java:278) ~[spigot-1.16.3.jar:git-Spigot-2740d5a-890130b]
at org.yaml.snakeyaml.scanner.ScannerImpl.checkToken(ScannerImpl.java:226) ~[spigot-1.16.3.jar:git-Spigot-2740d5a-890130b]
at org.yaml.snakeyaml.parser.ParserImpl$ParseBlockMappingKey.produce(ParserImpl.java:558) ~[spigot-1.16.3.jar:git-Spigot-2740d5a-890130b]
at org.yaml.snakeyaml.parser.ParserImpl.peekEvent(ParserImpl.java:158) ~[spigot-1.16.3.jar:git-Spigot-2740d5a-890130b]
at org.yaml.snakeyaml.parser.ParserImpl.checkEvent(ParserImpl.java:148) ~[spigot-1.16.3.jar:git-Spigot-2740d5a-890130b]
at org.yaml.snakeyaml.composer.Composer.composeMappingNode(Composer.java:235) ~[spigot-1.16.3.jar:git-Spigot-2740d5a-890130b]
at org.yaml.snakeyaml.composer.Composer.composeNode(Composer.java:162) ~[spigot-1.16.3.jar:git-Spigot-2740d5a-890130b]
at org.yaml.snakeyaml.composer.Composer.composeValueNode(Composer.java:257) ~[spigot-1.16.3.jar:git-Spigot-2740d5a-890130b]
at org.yaml.snakeyaml.composer.Composer.composeMappingChildren(Composer.java:248) ~[spigot-1.16.3.jar:git-Spigot-2740d5a-890130b]
at org.yaml.snakeyaml.composer.Composer.composeMappingNode(Composer.java:236) ~[spigot-1.16.3.jar:git-Spigot-2740d5a-890130b]
at org.yaml.snakeyaml.composer.Composer.composeNode(Composer.java:162) ~[spigot-1.16.3.jar:git-Spigot-2740d5a-890130b]
at org.yaml.snakeyaml.composer.Composer.getNode(Composer.java:95) ~[spigot-1.16.3.jar:git-Spigot-2740d5a-890130b]
at org.yaml.snakeyaml.composer.Composer.getSingleNode(Composer.java:119) ~[spigot-1.16.3.jar:git-Spigot-2740d5a-890130b]
at org.yaml.snakeyaml.constructor.BaseConstructor.getSingleData(BaseConstructor.java:150) ~[spigot-1.16.3.jar:git-Spigot-2740d5a-890130b]
at org.yaml.snakeyaml.Yaml.loadFromReader(Yaml.java:472) ~[spigot-1.16.3.jar:git-Spigot-2740d5a-890130b]
at org.yaml.snakeyaml.Yaml.loadAs(Yaml.java:452) ~[spigot-1.16.3.jar:git-Spigot-2740d5a-890130b]
at github.scarsz.configuralize.Provider.load(Provider.java:28) ~[?:?]
at github.scarsz.configuralize.Provider.loadValues(Provider.java:56) ~[?:?]
at github.scarsz.configuralize.Provider.load(Provider.java:52) ~[?:?]
at github.scarsz.configuralize.DynamicConfig.loadAll(DynamicConfig.java:96) ~[?:?]
at github.scarsz.discordsrv.DiscordSRV.<init>(DiscordSRV.java:371) ~[?:?]
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) ~[?:1.8.0_271]
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source) ~[?:1.8.0_271]
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source) ~[?:1.8.0_271]
at java.lang.reflect.Constructor.newInstance(Unknown Source) ~[?:1.8.0_271]
at java.lang.Class.newInstance(Unknown Source) ~[?:1.8.0_271]
at org.bukkit.plugin.java.PluginClassLoader.<init>(PluginClassLoader.java:76) ~[spigot-1.16.3.jar:git-Spigot-2740d5a-890130b]
at org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.java:135) ~[spigot-1.16.3.jar:git-Spigot-2740d5a-890130b]
... 15 more
This is my messages.yml
# Discord -> Minecraft message
#
# DiscordToMinecraftChatMessageFormat: the format used when sending messages from Discord to Minecraft
# DiscordToMinecraftChatMessageFormatNoRole: the format used when sending messages from Discord to Minecraft when the person doesn't have any roles
#
# Available placeholders:
# %allroles%: all of the person's roles combined with DiscordToMinecraftAllRolesSeparator between them all
# example: Owner | Developer | Boss man
# %message%: message content
# example: Hello!
# %toprole%: person's highest ranking role
# example: Owner
# %toproleinitial%: first letter of the person's highest ranking role
# example: O
# %toprolecolor%: approximate color of person's highest ranking role, definitions for this at DiscordChatChannelColorTranslations in config.yml
# example: &4
# %name%: person's effective name on Discord (nickname if present, username otherwise)
# example: NotchIsMe
# %username%: person's username on Discord
# example: Notch
# %channelname%: name of the channel that the message is coming from
# example: server-chat
#
# DiscordToMinecraftAllRolesSeparator: the separator used in between roles in %allroles%
#
DiscordToMinecraftChatMessageFormat: "[&bDiscord &r| %toprolecolor%%toprole%&r] %name% » %message%"
DiscordToMinecraftChatMessageFormatNoRole: "[&bDiscord&r] %name% » %message%"
DiscordToMinecraftAllRolesSeparator: " | "
# Minecraft -> Discord message
#
# MinecraftChatToDiscordMessageFormat: the format used when sending messages from Minecraft to Discord
# MinecraftChatToDiscordMessageFormatNoPrimaryGroup: used in place of MinecraftChatToDiscordMessageFormat
# when no primary group for the player was found
#
# Available placeholders:
# %username%: raw player username
# example: jeb_
# %displayname%: display name from things like nicknames
# example: BigBossManJeb
# %usernamenoescapes%: raw player username without escaping discord format (for use in inline code & code block markdown)
# example: jeb_
# %displaynamenoescapes%: display name from things like nicknames without escaping discord format (for use in inline code & code block markdown)
# example: BigBossManJeb
# %message%: message content
# example: Hello!
# %primarygroup%: the name of the user's primary group
# %world%: name of world player is in
# example: world
# %worldalias%: alias of world player is in via Multiverse-Core
# example: Mainland
# %date%: current date & time
# example: Sun Jan 1 15:30:45 PDT 2017
# %channelname%: the name of the channel that the message was sent in, if the message was sent in a channel at all
# example: Global
# PlaceholderAPI placeholders are also supported
#
MinecraftChatToDiscordMessageFormat: "**%primarygroup%** %displayname% » %message%"
MinecraftChatToDiscordMessageFormatNoPrimaryGroup: "%displayname% » %message%"
# Chat channel plugin message
# This is a special message that's only used when a supported chat channel plugin is hooked
# It modifies what the message would be like in-game to include information related to the channel the message is from
#
# Available placeholders:
# %channelcolor%: the color character corresponding to the channel
# example: messages from the channel are in red, this would replace with the red color
# %channelname%: the literal name of the channel, usually the name only the server sees internally
# example: staff
# %channelnickname%: the formal nickname of the channel, usually the name of the channel that players see
# example: Staff
# %message%: the message after processing through DiscordToMinecraftChatMessageFormat / DiscordToMinecraftChatMessageFormatNoRole
# example: jeb_ > Hello from the server!
#
ChatChannelHookMessageFormat: "%channelcolor%[%channelnickname%]&r %message%"
# Dynmap messages
#
# DynmapNameFormat: the format for the username part of the message sent to Dynmap (this may be hidden depending on dynmap settings)
# DynmapChatFormat: the format for the message part of the message sent to Dynmap
#
# Available placeholders:
# Same as Discord -> Minecraft placeholders
#
# DynmapDiscordFormat: the format for Dynmap messages going to Discord
#
# Available placeholders:
# %message%: message content
# example: Hello!
# %name%: the username for the message sent on the Dynmap web chat (could be blank)
# example: Notch
# PlaceholderAPI placeholders are also supported
#
DynmapNameFormat: "[Discord | %toprole%] %username%"
DynmapChatFormat: "%message%"
DynmapDiscordFormat: "[Dynmap] %name% » %message%"
# Discord console channel message
# This is the format used when sending a line from the console to the console channel, if enabled
#
# Available placeholders:
# %date%: current date & time
# example: Sun Jan 1 15:30:45 PDT 2017
# %level%: message severity level
# example: INFO, WARN, ERROR
# %line%: line from the console
# example: [DiscordSRV] Enabling DiscordSRV vX.Y
# PlaceholderAPI placeholders are also supported
#
# DiscordConsoleChannelMessagePrefix: The literal prefix to prepend to a batch of lines.
# DiscordConsoleChannelMessageSuffix: The literal suffix to append to a batch of lines.
#
DiscordConsoleChannelFormat: "[%date% %level%] %line%"
DiscordConsoleChannelMessagePrefix: ""
DiscordConsoleChannelMessageSuffix: ""
# Discord chat channel !c command error message
# Used when an error occurs with permissions for the player to run the command, not an error running the command itself
# This is sent as a PM to the user
#
# Available placeholders:
# %user%: the name of the user that tried running the command
# example: Notch
# %error%: the reason for the error
# example: no permission
#
DiscordChatChannelConsoleCommandNotifyErrorsFormat: "**%user%**, you tried running a command. Unfortunately, there was an error: %error%"
# Discord chat channel player list command
# Messages used for when someone runs the playerlist command in a chat channel
#
# DiscordChatChannelListCommandFormatOnlinePlayers: the message at the beginning of the list, before all of the player names
# DiscordChatChannelListCommandFormatNoOnlinePlayers: used instead for when no players are online
# DiscordChatChannelListCommandPlayerFormat: the format of how each player should appear in the list
# Available placeholders:
# %username%: raw player username
# %displayname%: display name from things like nicknames
# %primarygroup%: the name of the user's primary group
# %world%: name of world player is in
# %worldalias%: alias of world player is in via Multiverse-Core
# PlaceholderAPI placeholders are also supported
# DiscordChatChannelListCommandAllPlayersSeparator: the separator used in between players
#
DiscordChatChannelListCommandFormatOnlinePlayers: "**Online players (%playercount%):**"
DiscordChatChannelListCommandFormatNoOnlinePlayers: "**No online players**"
DiscordChatChannelListCommandPlayerFormat: "%displayname%"
DiscordChatChannelListCommandAllPlayersSeparator: ", "
# Minecraft -> Discord notification messages
#
#
# Embed information:
# Color: accepts a hex color code (eg. "#ffffff") or a rgb integer (eg. 0)
# Fields: format is "title;value;inline" (eg. "Who joined?;%displayname%;true") or "blank" to add a blank field
# Timestamp: set to true to use the time the message was sent or use a epoch timestamp for a specific time (https://www.epochconverter.com/)
#
# Available placeholders for PlayerJoin/PlayerFirstJoin/PlayerLeave/PlayerDeath/PlayerAchievement:
# %displayname%: display name from things like nicknames
# %username%: raw player username
# %displaynamenoescapes%: display name from things like nicknames without escaping discord format (for use in inline code & code block markdown)
# %usernamenoescapes%: raw player username without escaping discord format (for use in inline code & code block markdown)
# %date%: current date & time
# %embedavatarurl%: the user's avatar
# %botavatarurl%: the bot's avatar
# %botname%: the bot's name
# PlaceholderAPI placeholders are also supported
#
# Available placeholders for PlayerJoin messages:
# %message%: join message as seen in-game
#
MinecraftPlayerJoinMessage:
Enabled: false
Webhook: (webhook link "removed for obvious reasons)
Enable: false
AvatarUrl: "%botavatarurl%"
Name: "%botname%"
Content: ""
Embed:
Enabled: true
Color: "#00ff00"
Author:
ImageUrl: "%embedavatarurl%"
Name: "%username% joined the server"
Url: ""
ThumbnailUrl: ""
Title:
Text: ""
Url: ""
Description: ""
Fields: []
ImageUrl: ""
Footer:
Text: ""
IconUrl: ""
Timestamp: false
#
# Available placeholders for PlayerFirstJoin messages:
# %message%: join message as seen in-game
#
MinecraftPlayerFirstJoinMessage:
Enabled: false
Webhook: (webhook link "removed for obvious reasons)
Enable: false
AvatarUrl: "%botavatarurl%"
Name: "%botname%"
Content: ""
Embed:
Enabled: true
Color: "#ffd700"
Author:
ImageUrl: "%embedavatarurl%"
Name: "%username% joined the server for the first time"
Url: ""
ThumbnailUrl: ""
Title:
Text: ""
Url: ""
Description: ""
Fields: []
ImageUrl: ""
Footer:
Text: ""
IconUrl: ""
Timestamp: false
#
# Available placeholders for PlayerLeave messages:
# %message%: leave message as seen in-game
#
MinecraftPlayerLeaveMessage:
Enabled: false
Webhook: (webhook link "removed for obvious reasons)
Enable: false
AvatarUrl: "%botavatarurl%"
Name: "%botname%"
Content: ""
Embed:
Enabled: true
Color: "#ff0000"
Author:
ImageUrl: "%embedavatarurl%"
Name: "%username% left the server"
Url: ""
ThumbnailUrl: ""
Title:
Text: ""
Url: ""
Description: ""
Fields: []
ImageUrl: ""
Footer:
Text: ""
IconUrl: ""
Timestamp: false
#
# Available placeholders for PlayerDeath messages:
# %deathmessage%: raw death message
# %world%: the name of the world the user died in
#
MinecraftPlayerDeathMessage:
Enabled: false
Webhook: (webhook link "removed for obvious reasons)
Enable: false
AvatarUrl: "%botavatarurl%"
Name: "%botname%"
Content: ""
Embed:
Enabled: true
Color: "#000000"
Author:
ImageUrl: "%embedavatarurl%"
Name: "%deathmessage%"
Url: ""
ThumbnailUrl: ""
Title:
Text: ""
Url: ""
Description: ""
Fields: []
ImageUrl: ""
Footer:
Text: ""
IconUrl: ""
Timestamp: false
#
# Available placeholders for PlayerAchievement messages:
# %achievement%: title of the achievement/advancement
# %world%: the name of the world the user is in
#
MinecraftPlayerAchievementMessage:
Enabled: false
Webhook: (webhook link "removed for obvious reasons)
Enable: false
AvatarUrl: "%botavatarurl%"
Name: "%botname%"
Content: ""
Embed:
Enabled: true
Color: "#ffd700"
Author:
ImageUrl: "%embedavatarurl%"
Name: "%username% has made the advancement %achievement%!"
Url: ""
ThumbnailUrl: ""
Title:
Text: ""
Url: ""
Description: ""
Fields: []
ImageUrl: ""
Footer:
Text: ""
IconUrl: ""
Timestamp: false
# Channel topic updater messages
# This is all the stuff related to automatically updating the chat or console channel's topics with server information
#
# ChannelTopicUpdater______ChannelTopicFormat: message to set the channel's topic to every X seconds
# ChannelTopicUpdater______ChannelTopicAtShutdownFormat: message to set the channel's topic when the server shuts down
#
# Available placeholders:
# %playercount%: current player count
# %playermax%: maximum player count
# %date%: current date
# %totalplayers%: total amount of players to ever join the main world
# %uptimemins%: amount of minutes since DiscordSRV has started
# %uptimehours%: amount of hours since DiscordSRV has started
# %motd%: motto of the day of the server
# %serverversion%: server version such as Spigot-1.9
# %freememory%: free memory of the JVM in MB
# %usedmemory%: used memory of the JVM in MB
# %totalmemory%: total memory of the JVM in MB
# %maxmemory%: max memory of the JVM in MB
# %freememorygb%: free memory of the JVM in GB
# %usedmemorygb%: used memory of the JVM in GB
# %totalmemorygb%: total memory of the JVM in GB
# %maxmemorygb%: max memory of the JVM in GB
# %tps%: average TPS of the server
# PlaceholderAPI placeholders are also supported
#
ChannelTopicUpdaterChatChannelTopicFormat: "%playercount%/%playermax% players online | %totalplayers% unique players ever joined | Server online for %uptimemins% minutes | Last update: %date%"
ChannelTopicUpdaterConsoleChannelTopicFormat: "TPS: %tps% | Mem: %usedmemorygb%GB used/%freememorygb%GB free/%maxmemorygb%GB max | %serverversion%"
# AtServerShutdownFormats ONLY supports %totalplayers%, %serverversion%, & %date% / %time%
ChannelTopicUpdaterChatChannelTopicAtServerShutdownFormat: "Server is offline | %totalplayers% unique players ever joined"
ChannelTopicUpdaterConsoleChannelTopicAtServerShutdownFormat: "Server is offline | %serverversion%"
# Discord command message
# This is the message sent to players when they run "/discord". It's recommended to leave command syntax as a part of this
# Use {INVITE} as a placeholder for the invite link people need to join the Discord server, uses DiscordInviteLink configured in config.yml
#
DiscordCommandFormat: "&bJoin us on Discord at {INVITE}. For command help, do \"/discord ?\""
# No permission message
NoPermissionMessage: "&cYou do not have permission to perform this command."
# Unknown command message
UnknownCommandMessage: "&bThat command doesn't exist!"
# Server startup/shutdown messages
# DiscordChatChannelServerStartupMessage: message to be sent when server starts; leave blank to disable
# DiscordChatChannelServerShutdownMessage: message to be sent when server shuts down; leave blank to disable
#
DiscordChatChannelServerStartupMessage: ":white_check_mark: **Server has started**"
DiscordChatChannelServerShutdownMessage: ":octagonal_sign: **Server has stopped**"
# Server watchdog message
#
# The watchdog constantly monitors the last time your server performed a game tick
# If the time since the last tick goes above the set interval in seconds, Discord messages can be triggered
#
# ServerWatchdogMessage: the message to be sent the the main chat channel.
# you can @mention users by using "<@USERID>", i.e. "<@12345678901234567890>"
# you can @mention roles by using "<@&ROLEID>", i.e. "<@&12345678901234567890>"; see console when discordsrv loads for role ids
# you can @mention the owner of the server by using "%guildowner%"
# you can put the date and time of the crash in the message by using %date%
#
ServerWatchdogMessage: "`%date%` %guildowner%, the server room is on :fire::bangbang:"
# Account link messages
# These are messages used when accounts are linked
#
# Available placeholders:
# CodeGenerated: %code%: the code generated for the player to link their account with
# %botname%: the name of the bot on Discord
# DiscordAccountLinked: %name%: the name of the Minecraft player that the user's Discord account was linked to
# %displayname%: the display name of the Minecraft player that the user's Discord account was linked to
# %uuid%: the uuid of the Minecraft player that the user's Discord account was linked to
# DiscordAccountAlreadyLinked: %uuid%: the Minecraft uuid of the user's linked Minecraft account
# %username%: the Minecraft username of the user's linked Minecraft account
# DiscordLinkedAccountRequired %message%: the message the user was not able to send because they were not linked
# MinecraftAccountLinked: %id%: the discord id of the Discord user that the user's Minecraft account was linked to
# %username%: the discord name of the Discord user that the user's Minecraft account was linked to
# LinkedCommandSuccess: %name%: the discord username of the Discord user that the user's Minecraft account is linked to
# UnlinkCommandSuccess: %name%: the discord username of the Discord user that the user's Minecraft account was linked to
# MinecraftNobodyFound: %target%: the input that led to no results being found
#
# Discord
CodeGenerated: "Your link code is %code%. PM the bot on Discord (%botname%) containing just this code as the message to link your accounts."
UnknownCode: "I don't know of such a code, try again."
InvalidCode: "Are you sure that's your code? Link codes are 4 numbers long."
DiscordAccountLinked: "Your Discord account has been linked to %name% (%uuid%)"
DiscordAccountAlreadyLinked: "You are already linked to %username% (%uuid%)"
DiscordLinkedAccountRequired: "You attempted to say the following message to the game chat but this server requires that you have your Minecraft account linked to your Discord account. Link it in-game by typing `/discord link`. \n```%message%```"
DiscordLinkedAccountCheckFailed: "Unable to check if your account is linked, please try again later"
# Minecraft
ClickToCopyCode: "Click to copy"
MinecraftAccountLinked: "&bYour UUID has been linked to Discord user %username% (%id%)"
MinecraftAccountAlreadyLinked: "&bYour Minecraft account is already associated with a Discord account. Should you have permission to, you can unlink your account with /discord unlink."
LinkedCommandSuccess: "&bYour Minecraft account is associated with %name%."
UnlinkCommandSuccess: "&bYour Minecraft account is no longer associated with %name%."
MinecraftNoLinkedAccount: "&cYour Minecraft account isn't associated with a Discord account."
LinkingError: "&cCurrently unable to link accounts due to an internal error. Contact your server administration team."
MinecraftNobodyFound: "&cNobody found with Discord ID/Discord name/Minecraft name/Minecraft UUID matching \"%target%\" to look up."
The Webhook
option in the messages.yml takes a true or false value not a url, webhooks are automatically generated for channels by the bot. By putting in a url in the option you broke the yaml format and thus the file can't be loaded and the plugin cannot start.
We use the issue tracker exclusively for bug reports and feature requests. However, this issue appears to be a support request. Please join our Discord at https://discordsrv.com/discord and go to the #support channel for help with installing or configuring DiscordSRV.