Fix cut trees
sgdc3 opened this issue · 3 comments
Hello,
This seems to be caused by chunks that aren't generated yet while the surface is being populated with trees. Once a tree is placed on the edge of the world the parts that are placed on non-generated chunks are being cut off.
I currently don't know how to solve this issue. Possibly by storing the blocks that are generated 'outside' the world, an place them once the chunks are generated. But I don't know if this is a perfect solution.
What do you think about this?
Tim Visée