Dynamic Height update has broken dungeon generation
Timberjaw opened this issue ยท 7 comments
The switch to dynamic heights for chunks (and storage of sub-chunks) has broken the generation process. Need to fix before any other areas can progress.
Orientations for doors/torches is messed up. Console errors re: tile entities (furnaces) where no entity tile is present.
Torch, furnace, and bed issues eliminated. Doors are still messed up (orientation isn't taking).
Switched to simpler core generation method. Temporarily disabled decoration phase.
Everything except doors (in some orientations) and beds seems to be working.
Some issues remain with the Editor, in particular the hackish quick-flatten method.