Improvements to entity navigation
DSH105 opened this issue ยท 0 comments
Entity navigation is often not very realistic.
For example:
- Bats fly (walk?) along the ground, when evidently they have wings.
- As found in the MC-183 PR (#503), Guardians and rabbits were initially found to slide along the ground instead of walking properly with their legs.
- Ghasts have no idea how to navigate properly whatsoever.
Perhaps this should be worked towards in the EchoPet v3 AI, since the v2 AI is messy and not modular and/or easily editable.