Disable Pets in __global__ region when there is no overlapping region
johnfriedrich opened this issue ยท 0 comments
Hi,
our servers have huge worlds but we only wanna allow pets in the (small) spawn regions.
Current config:
worldguard:
regions:
spawn: true
allowByDefault: false
regionEnterCheck: true
But the pet isn't removed when leaving the spawn region, because the world doeesn't have a region besides the spawn and the default __ global __ region
(And we don't wanna put a gigantic region all over the world)
Any chance you could add a feature to remove/disable pets when entering the __ global __ region that is not overlapped by a "normal" region?
Adding __ global __ does not work^^