ecoCreature

ecoCreature

81.5k Downloads

economy

G33zius opened this issue ยท 10 comments

commented

How should the config be edited to include boseconomy? I get an severe error with anything I try. My issue is that anytime a fractional amount of money is given to the player for a kill it rounds up, instead of being fractional. My BOSEconomy is set to 2 fractional digits, and works fine, but this plugin conflicts or something.

commented

Thank you, but I have vault installed. Any other ideas? Could it be that im running 1.0.1, but boseconomy is still 1337?

commented

In your server.log file, you should see something like this:

22:26:10 [INFO] [Vault][Economy] BOSEconomy hooked.
22:26:10 [INFO] [Vault][Economy] BOSEconomy7 found: Loaded

This confirms Vault found bose economy.

In your default.yml config, make sure that IntegerCurrency is set to false. I just tried this out on my test server, and it does not round up the money amount.

commented

I really appreciate your help. It says bose is hooked and loaded. And integercurrency is false. Crazy...

commented

No config is needed. ecoCreature will use whatever econ plugin you have installed via Vault - so it's important that you have that installed for any econ support.

commented

Just to clarify what I was saying. It doesnt round the amount of money it says is given to the player for the kill, but the total balance always gets rounded, whether or not I have integercurrency on or off. if a player has for example 32.12 and is given 2 dollars then he ends up with a balance of 34.

commented

Interesting bug. I will take a closer look

commented

Just thought I would let you know I'm still having the issue after getting the update

commented

Bose only supports Integer Currencies.

EDIT: Looks like BOSE7 started supporting double values but they didn't change class names so there's some oddities going on. I'll see if I can't get it compatible.

commented

thanks a lot! What happened to the people who made Bose and iconomy anyway? Frustrating that they haven't updated to 1.0.1

commented

Niji is not doing dev work (iCo) on bukkit plugins anymore. The BOSE team is still active from what I know. But Economy plugins don't really need to be updated often as they don't really do anything with bukkit objects.