joinfullserver kick player?
chillerkraft opened this issue · 22 comments
i haven't been able to try this setting to see how it works,
the essentials.joinfullserver perm, does that kick someone when someone with that perm joins a full server?
i dont want it to kick someone.
As far as I'm concerned, it won't kick any players who are already online on your server. Instead, players with 'essentials.joinfullserver' will be able to connect even if all of your slots are filled, allowing for player counts like 61/60.
@chillerkraft Please close this issue as it has been resolved.
thankyou SupaGam
i finally tested this..
im op and it's saying Failed to connect to the server
ill go find the perm and give it to my player and test again
i gave myself the perm and it still said the server is full
but im also seeing some odd activity with my perm plugin
i can test more later when i have some free time. tomorrow afternoon
testing done
the perm doesn't work
when i have the perm and try to join a full server i get a Server is full! message
Please Fix! who do i gotta tag hmm @drtshock ?
Could you reopen the issue and post logs of what happens in the console when you try to join? Another plugin might be conflicting.
i tested on a server with just luckperms and essentialsx but yea i'll get the logs
[00:56:33] [Server thread/INFO]: [Essentials] Using config file enhanced permissions.
[00:56:33] [Server thread/INFO]: [Essentials] Permissions listed in as player-commands will be given to all users.
[00:56:33] [Server thread/INFO]: Server permissions file permissions.yml is empty, ignoring it
For some reason, EssentialsX isn't detecting LuckPerms. Do you have Vault installed?
woops
https://pastebin.com/8twi4vcu
there we go. still not workin
Hmm, I'm not sure what's causing that. Could you reopen the issue so someone else could take a look?
On the desktop site, I believe there's a button at the bottom? EDIT: Or not, it seems.
Not really SupaHam's fault, @virtualdxs was the person who told you to close it in the first place.
well still shoutout to @SupaHam to re open this issue if possible :p anyways